Overpowered weapons in games.

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spartan1077

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TheYellowCellPhone said:
The AWP in Counter-Strike.



Fuck that overpowered gun!
Ninjaed... by like a day but w/e. Ya the AWP is a one-shot kill so most servers have it banned. Plus MW2 weapons. All of them.
 

L-J-F

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Jun 22, 2008
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I knew it, first page there's someone complaining about the Carl Gustav, Grenade Launcher, and AN-94 in Bad Company 2 ....
 

Iron Mal

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Andeck said:
The Hammer of motherfucking Dawn from Gears of War 2. Sure, you can only it for like 15 minutes, that's 15 minutes of pure, neverending suffering for the Locusts.

Also, The Redeemer from Unreal Tournament 3. One shot of this GLORIUOS weapon will kill EVERY living thing on the map.
Those are both super weapons, by definition they are supposed to be overpowered (they wouldn't be very 'super' if they weren't).

The most overpowered weapon/ability I've seen has to be the majority of sniper rifles in FPS games, they are usually gifted with immense damage (usually enough for a one hit kill), almost perfect accuracy and the longest range in the game (and a scope for seeing at said range).

All of these features put together result in a weapon that is very easily abused (I'm sure we're all familiar with no-scoping and quick scoping in games) and enables less skilled players to get high killcounts from reletive safety (after all, if an enemy is too far away to shoot back then it's a fairly one sided fight).
 

Ickorus

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Double A said:
I'd have to say the Torque Bow in Gears 2. You snipe people with freaking explosions.

Ickorus said:
Grenades.

I hate them so much.

All people do is lob all their grenades at a place they think an enemy is and get easy kills, no skill in it and if like on BF2 you have a support kit that's unlimited nades.
Not to sound like an ass... but that's kinda what they're for. It's not like grenades are a magical video game-only technology, either.
irishstormtrooper said:
Ickorus said:
Grenades.

I hate them so much.

All people do is lob all their grenades at a place they think an enemy is and get easy kills, no skill in it and if like on BF2 you have a support kit that's unlimited nades.
Wouldn't it take skill to throw a grenade in a place where you know an enemy will be when the grenade explodes?
On topic, the M60 in Bad Company 2 is overpowered. It's around a 4-bullet kill, it has very little recoil, and if you put a scope on it, it almost becomes a sniper rifle.
Badly worded to be fair, what I mean is using BF2 as an example once again players can and do use grenades exclusively because it's a really easy way of getting kills same with plenty of other games.

Because of their blast radius they rarely require aiming and when playing a game (Im looking at you MW2) some people will throw their grenades across a map into someone elses spawn area and score a kill or two more times than not.

Perfect example of what im talking about:

 

Kuchinawa212

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Pistol in Halo. Yeah I went there. Sure it's nice to cap a grunt in one shot, but come on. a times 2 zoom and it has a good amount of punch. Feels more like a mini sniper then a pistol at times
 

Iron Mal

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VanityGirl said:
Before they fixed it the model 1887's in MW2 were SO stupid. They still make me mad.
Sorry for the double post.

The only real problem that people had with the 1887's was a) they could be duel wielded (still an issue) and b) that they actually had a realistic range for a shotgun (as in, they have an effective range long enough to actually make them a legitimate threat outside of punching distance).

It is weird that in MW2 it is entirely possible for a shotgun to be outranged by someone using Commando.
 

RIOgreatescapist

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Nov 9, 2009
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swear to god pyros in tf2 are getting so buffed with every patch that comes along its not even funny anymore

ps i am a spy (no lie)
 

Not G. Ivingname

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jamradar said:
The Halo plasma pistol:




With one charged shot it can full bring down shields .It can also power down a vehicle with one charged shot.
Magmum and Plasma Pistol combo can take their two special abilities (take away shields and headshot) to make instant kill mayhem.
 

Scout Tactical

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RIOgreatescapist said:
swear to god pyros in tf2 are getting so buffed with every patch that comes along its not even funny anymore

ps i am a spy (no lie)
I dunno why you're complaining. You have the miracle watch.

I play arena, which is the skill game mode. Dead Ringer spies are so annoying.
 

Eclectic Dreck

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The 870 Shotgun in Bad Company 2.

I suspect some of you assume I'm joking and, for a time, I would have agreed. The game does present itself as a long ranged sort of affair, and there are many times a player needs to cross a quarter mile span in order to reach an objective after all. But, as it turns out, the bulk of the combat in the game actually takes place at fairly close range.

Once I discovered this, I found that simply popping out of dumpsters (a metaphor for simply moving quickly through cover in order to surprise people) often netted me a disturbingly unbalanced kill to death ratio. More importantly, it often put me in a position to actually destroy or capture objectives. Some people out there might rightly point out "But the shotgun is garbage beyond 20 feet or so and takes several shots to kill someone!" to which I would agree but that is why one has a handgun. Yesterday I got my seventh gold star with my 870 after using the weapon across four or five sittings and my fifth gold star for both my 1911 and whatever-the-hell-the-revolver-is-called.

Turns out that, of any kit I ever tried, THIS one is made of little more than win held together by awesome:

Assault
870 Combat Shotgun
Revolver
Explosive Upgrade
Magnum Rounds
Vehicle Alternate weapon Package

The friend I generally play with tends to use the equivalent package but plays as a medic, swapping the C4 with a defibrillator.
 

Yosato

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The Lunar Staff from Ninja Gaiden; quick, moderately powerful and cheap as hell. I refrain from using it just because you can memorise two or three combos and go nuts with it at full upgrade
 

Firia

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ImprovizoR said:
TheYellowCellPhone said:
The AWP in Counter-Strike.

http://femmefatalecss.files.wordpress.com/2007/06/snip_awp.jpg

Fuck that overpowered gun!
It's not overpowered at all. The point of AWP is one shot kill. And because of it's power it's expensive, it's heavy and slow and you can't move if you wanna hit someone. It's not an easy task to master this weapon. Maybe you just suck at Counter Strike :p

An overpowered weapon is UMP45 in Modern Warfare 2. It has no flaws. Most SMG's are overpowered but this one takes the crown.
Having played CS:S for years now, I can say that the AWP is by far the easiest gun for me to get multiple successive kills. I intentionally don't buy it (but will pick it up if it's situationally useful) because back when I was an admin, I could have killed our server pretty quickly just by whoring that thing up.

There is a technique to it, sure. But it's easier to pick up what it takes to do well with the AWP than say the Scout. The scout forgives many mistakes, but it's not the 1-hit kill machine that is the awp.

I don't think it's over powered though. I think it's aptly powered. It is, in fact, a 50. cal sniper rifle. That's like, anti vehicle I believe. One shot SHOULD do you in. It's expensive as hell too, which I think is appropriate. It could be more expensive, if you ask me. With guns like the machine gun having been priced far higher than it's effectivness dictates, the awp is a good deal.

Still though, I can see why the person you quoted thinks the awp is over powered. Face off against someone like me that knows how to get rapid successive kills with it, and you won't have time to squeeze off more than a few shots, meaning your aim has to be as good if not better than mine to kill me right away before I can get MY shot off killing whomever. The AK can do it, the scout can do it, but most other guns can't going into medium range. Meaning it can be a very frustrating weapon to be killed by. BANG! one hit anywhere above the knees, and it's good night, sweetie. :) Rage quit now, or forever hold your peace.
 

MattyDienhoff

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Jan 3, 2008
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The M1A1 Abrams tank in Operation Flashpoint: Cold War Crisis.

It's the strongest vehicle in the game -- significantly stronger than the T-80, its nearest Soviet equivalent, and they're usually deployed in groups of four. There's very little that can stand in the way of that much firepower.

Basically, the only things that pose a threat to an Abrams tank platoon are minefields and aircraft (such as attack helicopters and jets), and you rarely come across either in the official missions.

Fortunately, since most of the game is spent playing as an American or someone allied with the Americans, you don't have to go up against Abrams tanks very often.
 

RedDeadFred

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May 13, 2009
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Twad said:
Paulie92 said:
Twad said:
Magic in Oblivion, by its very nature its overpowered.

In the old DoD 2.0,iirc, the BAR was too strong.
How is magic overpowered? This makes little to no sense
Magic in Oblivion can do everything. Everything. It makes a ton of skills useless (who need sneak when you can turn invisible at will? Who need lockpicking when spells can do it instantly? Who need "personality" when you can charm anyone to 100% with a single, 1 second spell?) Also, with summoning a mage can always have a meatshield ready.

It doesnt require gear to be good, you just need one ressource: mana (magicka).

Plus you can update/upgrade it whenever you want as long as you have acess to the "craft your own spells" thing.

Pure warriors and rogues simply cant compete effectively against pure mages and critters past level 20.
Actually it's easy to wear a combination of items that make anything cast against your character get resisted 100% of the time. My character has 100% resist magic (meaning no magic will effect him) and 100% reflect normal weapons which means only enchanted weapons and bows can cause dammage.
I guess I'd say the mundane ring is extremely OP because if you are a Breton you will automatically have 50% resistance to magic. The mundane ring provides the other 50% you need to make 100% resist. BTW it's the most expensive non DLC item in the game (excluding houses). 21600 gold!

PS. I'm a pure rogue. I use a bow.
 

WOPR

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Aug 18, 2010
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The Predator Disk in EVERY AVP GAME!

other then that probably the minigun/rocket launcher in Painkiller
minigun = powerful
rocket launcher = MORE powerful
minigun/rocket launcher = OMG OWWWWWWWWWWN!