You know, I was willing to give you the benefit of the doubt and even agree with you on some points until you made point number six. Now I know you're not arguing in good faith.
Why do you believe point number six conveys that I am not arguing in good faith?erttheking said:You know, I was willing to give you the benefit of the doubt and even agree with you on some points until you made point number six. Now I know you're not arguing in good faith.
Because it's a bullshit argument that in the best possible case displays a complete lack of understanding of what it means to create fiction as well as a lack of knowledge regarding the definition of of the word customization, and in the worst case is an attempt to use a flimsy mask of 'criticism' to poorly disguise an overt display of bigotry.Epyc Wynn said:Why do you believe point number six conveys that I am not arguing in good faith?erttheking said:You know, I was willing to give you the benefit of the doubt and even agree with you on some points until you made point number six. Now I know you're not arguing in good faith.
In the best case this response isn't from the person I asked, and in the worst case is a flimsy mask of 'anti-bigotry' to poorly disguise being a social justice warrior. If you would like to point out the specific ethnic or racial group I implied contempt for, I am all ears. Diversity for diversity's sake detracts meaning from the races, sexes, cultures, etcetera because they aren't being used to enhance individual characters but rather to enhance the overarching roster. It is far more bigoted to use these categories purely for the sake of being diverse rather than use them to extend from and enhance who the character is. Not that it is horribly offensive (hence why it isn't in the OP) but in doing so, one treats these categories as only meaningful insofar as they are varied rather than important on their own. That is why I call this an encyclopedic approach and I point this out as an issue not just because it was a bother in this game, but because I do not want to see a trend in the gaming industry where diversity is thrown in without a purpose backing each character. At that point the characters go from feeling fully developed to feeling like various categories from an encyclopedia mish-mashed together by a machine. It isn't hard to pump out thousands of incredibly diverse characters if you don't give a shit what defines them on an individual level.Gizen said:Because it's a bullshit argument that in the best possible case displays a complete lack of understanding of what it means to create fiction as well as a lack of knowledge regarding the definition of of the word customization, and in the worst case is an attempt to use a flimsy mask of 'criticism' to poorly disguise an overt display of bigotry.Epyc Wynn said:Why do you believe point number six conveys that I am not arguing in good faith?erttheking said:You know, I was willing to give you the benefit of the doubt and even agree with you on some points until you made point number six. Now I know you're not arguing in good faith.
All of them.Epyc Wynn said:In the best case this response isn't from the person I asked, and in the worst case is a flimsy mask of 'anti-bigotry' to poorly disguise being a social justice warrior. If you would like to point out the specific ethnic or racial group I implied contempt for, I am all ears.Gizen said:Because it's a bullshit argument that in the best possible case displays a complete lack of understanding of what it means to create fiction as well as a lack of knowledge regarding the definition of of the word customization, and in the worst case is an attempt to use a flimsy mask of 'criticism' to poorly disguise an overt display of bigotry.Epyc Wynn said:Why do you believe point number six conveys that I am not arguing in good faith?erttheking said:You know, I was willing to give you the benefit of the doubt and even agree with you on some points until you made point number six. Now I know you're not arguing in good faith.
That's bullshit. It's bullshit because it's flat out idiotic. Take any character in Overwatch, literally any character, and make that character a straight white man. Now tell me in what way you've enhanced that individual character. You can't, because it's impossible, and most comedically it's impossible using your very own logic. If the diversity of having a paraplegic brazilian is bad because it doesn't enhance that character in any meaningful way, then giving him working legs and making him a white american ALSO wouldn't enhance that character in any meaningful way either, because if being different is not something that adds depth, then neither is being the same. You're arguing that diversity is bad because it doesn't enhance the roster, and yet to remove diversity wouldn't enhance the roster in any way either, which means that diversity is not a problem.Diversity for diversity's sake detracts meaning from the races, sexes, cultures, etcetera because they aren't being used to enhance individual characters but rather to enhance the overarching roster.
It's almost cliched at this point to give this as writing advice, but it hasn't stopped being true. The best way to write a character is to think of it as a person first and foremost, and the thing about people is that there isn't always a purpose beyond 'because that's the way it is'. A real life black man is not black for any purpose more complex than because his parents passed those genes onto him, and likewise a character in a work of fiction does not need any higher purpose to be black or female or gay or whatever than 'because he was born that way'. Now, a real life black man will likely go through very different circumstances in life than a white man, which may colour his view of the world, and thus his behaviour and personality and history may be tinted by his experiences, and a good writer will write a character that reflects that. If a character doesn't feel authentically black, you can fault the writer for bad writing, but you can't fault him for including diversity in the first place because diversity doesn't need a purpose any more complex than real life does.That is why I call this an encyclopedic approach and I point this out as an issue not just because it was a bother in this game, but because I do not want to see a trend in the gaming industry where diversity is thrown in without a purpose backing each character.
You have labelled what I have said as bullshit and "flat out idiotic" while calling me bigoted with deep-rooted prejudices.Gizen said:All of them.Epyc Wynn said:In the best case this response isn't from the person I asked, and in the worst case is a flimsy mask of 'anti-bigotry' to poorly disguise being a social justice warrior. If you would like to point out the specific ethnic or racial group I implied contempt for, I am all ears.Gizen said:Because it's a bullshit argument that in the best possible case displays a complete lack of understanding of what it means to create fiction as well as a lack of knowledge regarding the definition of of the word customization, and in the worst case is an attempt to use a flimsy mask of 'criticism' to poorly disguise an overt display of bigotry.Epyc Wynn said:Why do you believe point number six conveys that I am not arguing in good faith?erttheking said:You know, I was willing to give you the benefit of the doubt and even agree with you on some points until you made point number six. Now I know you're not arguing in good faith.
That's bullshit. It's bullshit because it's flat out idiotic. Take any character in Overwatch, literally any character, and make that character a straight white man. Now tell me in what way you've enhanced that individual character. You can't, because it's impossible, and most comedically it's impossible using your very own logic. If the diversity of having a paraplegic brazilian is bad because it doesn't enhance that character in any meaningful way, then giving him working legs and making him a white american ALSO wouldn't enhance that character in any meaningful way either, because if being different is not something that adds depth, then neither is being the same. You're arguing that diversity is bad because it doesn't enhance the roster, and yet to remove diversity wouldn't enhance the roster in any way either, which means that diversity is not a problem.Diversity for diversity's sake detracts meaning from the races, sexes, cultures, etcetera because they aren't being used to enhance individual characters but rather to enhance the overarching roster.
If you're arguing that characters lack depth to their character, then make the statement that the characters lack depth and leave it at that (which, as an aside, has nothing to do with gameplay and thus wouldn't qualify as poor game design regardless). But you didn't make the statement that they lack depth, the statement you made is that diversty for diversity's sake is bad, which are two wholly unrelated issues. The fact that those issues are unrelated and yet you're trying to bring them together means that you either have no understanding of how to add depth to a character in the first place, or you're a closet bigot who's trying to use a lack of depth as an excuse to rail against diversity, or most likely both.
It's almost cliched at this point to give this as writing advice, but it hasn't stopped being true. The best way to write a character is to think of it as a person first and foremost, and the thing about people is that there isn't always a purpose beyond 'because that's the way it is'. A real life black man is not black for any purpose more complex than because his parents passed those genes onto him, and likewise a character in a work of fiction does not need any higher purpose to be black or female or gay or whatever than 'because he was born that way'. Now, a real life black man will likely go through very different circumstances in life than a white man, which may colour his view of the world, and thus his behaviour and personality and history may be tinted by his experiences, and a good writer will write a character that reflects that. If a character doesn't feel authentically black, you can fault the writer for bad writing, but you can't fault him for including diversity in the first place because diversity doesn't need a purpose any more complex than real life does.That is why I call this an encyclopedic approach and I point this out as an issue not just because it was a bother in this game, but because I do not want to see a trend in the gaming industry where diversity is thrown in without a purpose backing each character.
So if your problem is that you think the writing is bad, then you can say the writing is bad, you can say it feels inauthentic, you can say the characters lack depth. However, if your problem is simply that the roster is diverse, then you have some deep-rooted prejudices. And once again, the fact that you jumped straight to the latter and declared it to be the problem is telling.
Actually, politics over the last several years has shown you that it actually gets you quite far in the real world, but that's neither here nor there.Epyc Wynn said:Implying people are racist for disagreeing and calling their arguments dumb, tends to not get one very far both online and especially in the real world.
Alright, two responses to this. First and foremost, I figured that using the magical tool we like to refer to as context that I wouldn't have to go into super exact specifically worded detail about this, but since context, like customization and depth, is apparently not a word that you understand, allow me to clarify.Also "Take any character in Overwatch, literally any character, and make that character a straight white man. Now tell me in what way you've enhanced that individual character. You can't, because it's impossible, and most comedically it's impossible using your very own logic."
Wow. "Diverse" is not a bad thing? This is a game with a diverse roster of charecters and play styles. Each charecter is very different. We are not talking COD "do I take the AK 47 or M 4", its tracer or Winston. So why not be a very varied cast? In an international team then why would they not all have different nationalities and backgrounds? It would be more strange if they were all white, hetro, male Americans. None of this is "customisation". You cannot change who the charecters are so I dont get that comment. I also dont understand how you expect a single trait to "enhance" a charecter. They just are.Epyc Wynn said:Issue 6: Diversity for Diversity's Sake
This is a bit more of a subjective and political point so it isn't in the OP, but I never liked this encyclopedic approach to diversity that Overwatch took. Psychological disorders, sexualities, sexes, ages, cultures, fandoms, these are the ingredients to create the perfect little girls these are being treated less as unique aspects of the characters carefully used with a real meaning behind them, and more like customization features. There is nothing wrong with a character having a disorder or a sexuality or a culture tied to them. But, if the character has a disorder or sexuality or any other core feature added to them not because it enhances their character's meaning, but instead because it enhances the overall diversity of the cast, that is not improving the character roster, it's just diversity for diversity's sake. I mean, this point is pretty self-explanatory if you take 5 minutes to look through this roster and contemplate the lore and backgrounds tied to each of these characters. In a good story whether written, drawn, or in a video game, I expect for each character to exist for a reason and have corresponding quirks and traits that add necessary related depth. But if each character's depth is just, one extra new trait, quirk, mental disorder, sexuality, sex, culture, fandom, or physical quirk like being a robot or a monkey... for the sake of diversity rather than making a truly great character, doesn't that take away from the overall unique meaning of each character? Overwatch treats entire countries and ways of life as only worth using as customization options rather than as important places and ways of living that deserve their own unique appreciation outside of being there for the sake of being there. On the other hand this game doesn't have an in-game storyline so maybe I shouldn't even care about the meaning behind the characters in the first place.
So are you going to reply to his argument or are you just going to deliver a Tu Quoque and use tone policing? Because Gizen's criticism of your stance is very valid. In what way exactly is it bad that characters are made diverse for the sake of diversity alone? How is it bad design compared to just making every character (bar a token woman and black guy) a white dude? How is making all white dudes any better? The idea that diversity for its' own sake is bad hinges on the assumption that the current hegemony of Caucasian Male as "default" or "standard" is in fact good and has merit. It is not very hard, whether you are an "SJW" or not, to make several arguments against this hegemony.Epyc Wynn said:You have labelled what I have said as bullshit and "flat out idiotic" while calling me bigoted with deep-rooted prejudices.
Hatred, isn't an argument, and I suggest you rethink how you handle differences in opinion in the future. Implying people are racist for disagreeing and calling their arguments dumb, tends to not get one very far both online and especially in the real world.
Also "Take any character in Overwatch, literally any character, and make that character a straight white man. Now tell me in what way you've enhanced that individual character. You can't, because it's impossible, and most comedically it's impossible using your very own logic."
I think everyone else has given pretty good explanations. I see no need to repeat what they've said.Epyc Wynn said:Why do you believe point number six conveys that I am not arguing in good faith?erttheking said:You know, I was willing to give you the benefit of the doubt and even agree with you on some points until you made point number six. Now I know you're not arguing in good faith.
erttheking said:You know, I was willing to give you the benefit of the doubt and even agree with you on some points until you made point number six. Now I know you're not arguing in good faith.
Wrex Brogan said:6: Ahahahahahahahahahahahahahaha... oh, oh sweet jesus god no.
Zhukov said:6. *sigh*
Gizen said:The entire notion of 'diversity for the sake of diversity' being a bad thing is a bullshit complaint with no substance behind it, but then the rest of your complaints have been nothing but whiny bitching so it shouldn't be a surprise.
DaCosta said:6. That's only true if you believe that being an american straight white male is the default state of being for humans, and you need an "excuse" to have your characters be anything other than that.
Gizen said:Because it's a bullshit argument that in the best possible case displays a complete lack of understanding of what it means to create fiction as well as a lack of knowledge regarding the definition of of the word customization, and in the worst case is an attempt to use a flimsy mask of 'criticism' to poorly disguise an overt display of bigotry.
I'm gonna say these are all pretty piss poor responses. Let's see... we got someone calling it not an argument in good faith without giving a reason even upon request. Another guy typed a long string of "AHAHAHA"s and says "no" while a later person simply types a roleplayed *sighs*. The user Gizen called issue 6 a bullshit complaint with no substance while calling all the other points whiny bitching and they thus conclude issue 6 being bullshit "shouldn't be a surprise;" well I guess a series of thought-out points on why a video game's design is flawed can be chalked up to whiny bitching like any other criticism in the world can if you don't agree with it. DaCosta insists I HAVE, to be claiming the American White Male is the default state of being... because... reasons; I suppose promoting putting thought into the diverse aspects of fictional characters for the character's sake rather than the sake of diversity in relation to other characters is actually a basis for real life racist misogyny... because they say so. Gizen comes back swinging, calling this a bullshit argument and me a bigot because, pfft, who needs arguments when you can just insult the the opponent's arguments and the opponent. Gethsamani, the user aptly labelled "Hardcore Feminazi" under their username, proceeds to defend Gizen's arguments as valid, (because apparently basic argument ethics don't matter) and then proceeds to reiterate how justifying diversity, in a fictional video game, requires assuming the Caucasian Male is "default." They then repeat the word hegemony a couple times to really drive home this point that I have to be a bigot to think characters should be diverse for their own special reasons rather than be diverse for the sake of an overall roster.Gethsemani said:So are you going to reply to his argument or are you just going to deliver a Tu Quoque and use tone policing? Because Gizen's criticism of your stance is very valid. In what way exactly is it bad that characters are made diverse for the sake of diversity alone? How is it bad design compared to just making every character (bar a token woman and black guy) a white dude? How is making all white dudes any better? The idea that diversity for its' own sake is bad hinges on the assumption that the current hegemony of Caucasian Male as "default" or "standard" is in fact good and has merit. It is not very hard, whether you are an "SJW" or not, to make several arguments against this hegemony.
1. True, but critics shouldn't give free passes on not having a full amount of content, as on-launch Overwatch felt like a barren wasteland. It would be a bad trend in the industry to lose out on content such as a storyline because of critics not calling games out for not having it.takanabanana said:1) Games don't need a story to be fun. Stories can improve games, but they aren't 100% necessary.
2) Seasonal events keep people coming back. I wouldn't have played the game after the initial month after release if not for the seasonal events. Sure, if you're new or you missed a couple events, you miss out on some content, but there's always more content on the way.
3) Having a character without an ult would be a huge balance problem. They'd either be too weak without the burst of power that an ult gives, or too consistently good because their other abilities are buffed too high to compensate. Plus, having similar controls for the entire cast makes it easier for players to learn each character.
4) Some problems with balancing aren't obvious from casual playtesting. It could take weeks, months, even years to figure out something is broken, or isn't playing how the developers want. Balance isn't simple, and it'll take a while before the buffs and nerfs end.
On a side note, you do remember that Valve completely changed how some weapons work almost a decade after the game released? Just saying.
5) I think most of your points, but this one especially, come from the fact that you don't play a ton of multiplayer-only games. This is pretty average for most competitive game modes. As an example, if you play a competitive game of Counter-Strike: Global Offensive and are disconnected for whatever reason, you have only 3 minutes to reconnect before you automatically abandon the match and are barred from playing competitive for a set amount of time, starting at half an hour and increasing to an entire week for repeat offenses. It's not completely fair, but it's the most fair to the most people.
6) I'm pretty sure I shared this video in the Discord server, but just in case you didn't see it yet: https://www.youtube.com/watch?v=rjFm2qPRtq0
I'm not really sure why you give TF2 a free pass on all of these, seeing as how you acknowledge it has many of the same flaws. Hope to hear back from ya
The reason for me saying that was: that was your argument. That there needs to be a special reason for the characters, members of a multinational organization, to be different from one another.Epyc Wynn said:I'm gonna say these are all pretty piss poor responses. Let's see... we got someone calling it not an argument in good faith without giving a reason even upon request. Another guy typed a long string of "AHAHAHA"s and says "no" while a later person simply types a roleplayed *sighs*. The user Gizen called issue 6 a bullshit complaint with no substance while calling all the other points whiny bitching and they thus conclude issue 6 being bullshit "shouldn't be a surprise;" well I guess a series of thought-out points on why a video game's design is flawed can be chalked up to whiny bitching like any other criticism in the world can if you don't agree with it. DaCosta insists I HAVE, to be claiming the American White Male is the default state of being... because... reasons; I suppose promoting putting thought into the diverse aspects of fictional characters for the character's sake rather than the sake of diversity in relation to other characters is actually a basis for real life racist misogyny... because they say so. Gizen comes back swinging, calling this a bullshit argument and me a bigot because, pfft, who needs arguments when you can just insult the the opponent's arguments and the opponent. Gethsamani, the user aptly labelled "Hardcore Feminazi" under their username, proceeds to defend Gizen's arguments as valid, (because apparently basic argument ethics don't matter) and then proceeds to reiterate how justifying diversity, in a fictional video game, requires assuming the Caucasian Male is "default." They then repeat the word hegemony a couple times to really drive home this point that I have to be a bigot to think characters should be diverse for their own special reasons rather than be diverse for the sake of an overall roster.
Maybe using the words "subjective" and "political" and "diversity" triggered an animal instinct in some of you to abandon basic argumentation ethics and give short snide remarks as some of you might be used to doing in political contexts, rather than deliver neutral reasonable retorts. Maybe these words triggered a reaction that some of you just HAVE to convey the person who disagrees with you is a bigot and be rude to them and if they complain about that rudeness it means they are running from the arguments. But there is nothing, and I mean NOTHING bigoted about wanting characters to have purpose behind their designs. Where some of you got white male as somehow being a default state of being, I can only assume came from a quite sexist racist source of thought somewhere far outside the realm of anything I have said or implied.
Issue 6 deals with a philosophical divide between wanting a roster of characters varied in relation to each other, and wanting a roster of varied qualities relative only to the character at hand for the sake of enhancing the character. In the former you have soulless placeholders promoting the collective group's overall sense of diversity. In the latter you have soulful character designs promoting how each character is unique in their own way without having to necessarily be diverse in relation to everyone else. It is incredibly ignorant to call this line of thought on fictional character design bigoted and it is incredibly unethical to imply I am racist or sexist for promoting it. The point of argumentation is to talk out the logic of two viewpoints, not attack the credibility of the person disagreeing as if this is combat rather than a discussion.