lowhat said:
JUMBO PALACE said:
Not trying to be a jerk at all- Can some of you who enjoy Overwatch tell me why you like it? I played the beta and did not see the appeal at all. To me it just felt like low skill ceiling, mass market check box of a game meant to appeal to the "lulz kappa" crowd. I don't give a crap about cosmetics so maybe that loot box reward cycle having no effect on me limits the appeal of the game for me.
Anyway, again, I know that sounds kind of dickish, but I honestly just don't get it. It looks like Tumblr-The Game. I think my opinion is skewed a little though. I find certain subsets of the Blizzard fan base pretty annoying.
I think you summed up perfectly one of the main things that rubs me wrong about Overwatch, "Tumblr-The Game". Hope you don't mind me stealing that.
Also, it blows my mind how often people compare this game to TF2. TF2 has a much higher skill cap than Overwatch, which is part of what kept it going for so long. The only character in Overwatch with something similar in skillcap is Widowmaker, every other character has at least one "I win" button.
I am unsure what you mean by "Tumblr- The Game". Do you mean their cast of diverse characters, or just the general artstyle? I am a tad confused. It's not like these characters are anywhere close to tumblr's fetishism of non-white races.
As for the Skill cap thing, I think that patently false. Certain characters do have less of a skill cap than others comparatively to tf2(soldier 76 is literally just a regular fps hero who's Ultimate is an aim hack), but the difference between a good Winston, or Lucio for example, and a bad one, is staggering. It's when to engage, when to pull back, do you go for a regular tank group, a dive comp, or something else entirely? When do I use my ultimate, should I use it now? Later? An enemy used their ultimate, how do I counter it, or avoid it? Should I switch characters to counter pick, or keep at it as my current character? There are lots of ways to counter "I win" buttons, especially considering several of them leave their users stationary, or do nothing hugely impactful on their own. Learning how to counter them is part of the overall skill cap.
Tldr: I dont think its fair to say it has less of a skill cap than tf2. In fact, I dont think it's fair to either game to compare them to one another. They require slightly different skill sets to master. I would say that Overwatch is closer to a Moba like League or HoTS than tf2, mainly because of the focus on team fights. Not to say that tf2 doesnt do teamfights, it just does it differently to how Overwatch does it.
Anyways, you dont seem too terribly interested in the game, but I would be glad to answer or clarify any questions you may have. I may have come off as a fanboy or something, but really, I play the game only every once in a while, so I am sorry if I came off as rude.