Overwhelmed by Oblivion

Recommended Videos

endtherapture

New member
Nov 14, 2011
3,127
0
0
Thanks for the advice!! I'm installing Deadly Reflexes at the moment to try and make combat a bit more engaging.

Just another quick question...where do you get new spells, and what are the best ones I can get for destruction and restoration at like..level 2? I have loads of scrolls from the dudes I killed in the first Oblivion gate but I can't seem to be able to write them in my spellbook or whatever.
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
17,776
0
0
OniaPL said:
It is possible to build yourself into a corner in Oblivion, and it can severely impact your experience when you find yourself dying constantly.
I'd go as far as 'probable' over 'possible'. Oblivion's levelling is just awful (this is coming from someone who loves the game)

Skyrim did the levelling so much better, though it does become a bit of a slog fighting endless ancient dragons and Deathlords at level 45+.
 

OniaPL

New member
Nov 9, 2010
1,057
0
0
MiracleOfSound said:
OniaPL said:
It is possible to build yourself into a corner in Oblivion, and it can severely impact your experience when you find yourself dying constantly.
I'd go as far as 'probable' over 'possible'. Oblivion's levelling is just awful (this is coming from someone who loves the game)

Skyrim did the levelling so much better, though it does become a bit of a slog fighting endless ancient dragons and Deathlords at level 45+.
Hmm, yes. I find Skyrim's leveling system to be quite an improvement over Oblivion's: While Oblivion asks you to fill the paperwork in the start that determines what your character will be, Skyrim allows the player to jump straight in and make the character as he advances in the game. I wish RPG's would do this kind of system more often, because if the class system is not the traditional "Mage, Rogue, Warrior", you often have no idea what you will end up with as the class descriptions are lacking.

However, in Skyrim it is still possible to build your character "the wrong way", even if just temporarily. My girlfriend (liked Morrowind so she wanted Skyrim. By no means a veteran gamer, so she didn't know that well what to do.) made her character, a thief/archer rogue. She was into lockpicking, alchemy, smithing and pickpocketing, because she found those skills interesting as the combat in TES has always been lacking. She also was bitten by a vampire an hour after starting the game. With interest in non-combat skills and weakness to fire, the end result was that she was constantly running away from enemies and caves, until she paid huge amounts of gold to train the skills with trainers.

My point being, the level scaling system can easily damage your experience if you do not know what you are doing. By no means should level scaling be removed; but perhaps non-combat skills would advance your level progress only half as much as the combat skills.
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
17,776
0
0
OniaPL said:
My point being, the level scaling system can easily damage your experience if you do not know what you are doing. By no means should level scaling be removed; but perhaps non-combat skills would advance your level progress only half as much as the combat skills.
Couldn't agree more dude. I'm not a fan of level scaling but there are probably ways just like your suggestion to make it a better system.
 

Xariat

New member
Jan 30, 2011
148
0
0
1. do Arena quest line
2. get shit ton of gold
3. do mage questline.
4. buy shittons of spells
5. throw spells out the window, you need more mana than you can possibly get in order to use the best of them.
6. play rogue instead.
7. do dark broterhood and thieves guild
8. ?????
9. have fun for hours
 

Fieldy409_v1legacy

New member
Oct 9, 2008
2,686
0
0
Bah, you weak milk drinkers and your refusal to level up. The game is FAR FAR too easy for a level 1 character. Especially one with high skills. Dont cheat yourself like that on your first playthrough, you want some challenge!
 

Metzeten

New member
Oct 16, 2009
170
0
0
Naqel said:
Start from zero.

Make sure your Major skills are skills you WON'T use.
This, Easiest way to fix the level scaling is to exploit the level up system in this manner.
Skills you want to use as secondary, keep a tally of how many times you've leveled them up, then grind one of the useless (Read: merchantile, speechcraft etc) skills to get the level up icon, go sleep, dump 5 points in to two attributes linked to your favourite skils.

Doing that you counteract the terrible level scaling because by the time you hit the level where bandits are attacking you in glass and ebony armour, you and sneeze at them and their face implodes.
 

masticina

New member
Jan 19, 2011
763
0
0
Metzeten said:
Naqel said:
Start from zero.

Make sure your Major skills are skills you WON'T use.
This, Easiest way to fix the level scaling is to exploit the level up system in this manner.
Skills you want to use as secondary, keep a tally of how many times you've leveled them up, then grind one of the useless (Read: merchantile, speechcraft etc) skills to get the level up icon, go sleep, dump 5 points in to two attributes linked to your favourite skils.

Doing that you counteract the terrible level scaling because by the time you hit the level where bandits are attacking you in glass and ebony armour, you and sneeze at them and their face implodes.
How true, even though choosing your major skills to be what you use allot seems smart with the initial bonus it also means you level up damn to fast and the enemies to.

Counterskill yourself, aka make something like Merchantile or something you can find a trainer for and you can level up "minor" skills like mad reaching 100 before you even are level 10. Your enemies ever saw you coming!