Pacifist Games

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Azahul

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Apr 16, 2011
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MidnightSt said:
Also, Dishonored:
I absolutely LOVE the way they enabled also the "bosses" (targets) to be disposed of in non-lethal way, and the fact that so far at least one of these disposals (the first one, I believe) has (morally) pretty interesting consequences later... I was, again, trying for non-lethal, which pretty soon turned into "it's a preffered option, not a requirement" approach. But then again, in the lower wards/assasin territory level, I consciously went for the "kill them all, they're friggin' hitmen with no morals" approach, which I then broke at the bossfight (when the boss gave up and gave his speech) - I came up with an idea for a cool disappearance (slow down time, blink back through the half of the building), which I did, and then realized "this is the guy who killed the empress, what the hell did I just do, letting him live?!", reloaded and killed him.

Also, the only thing I didn't like about it yet: it seems impossible to kill the guy silently right away, I tried several times to slow down time, blink behind him and stealth kill him, but it seems not to work, it always launched the battle, I suspect so the player doesn't miss the final speech.
I managed to kill... Daud, I think his name is, the assassin boss, by shooting him with a sleep dart, which did nothing but did lure him over to the doorway. He didn't come through though, so didn't see me, and when he turned around I stepped out of cover and knocked him unconscious. I read some of the notes in the room, then went over to him and cut his throat as he lay there on the ground.
Until reading your post I didn't realise he gave a speech. Something to bear in mind for my next playthrough :D
 

Keoul

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Apr 4, 2010
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I just finished a pacifist run on dishonoured, then just for funsies I tried a run but this time killing whoever I wanted.
It did not go well.
I guess I'm just not suited to the run n gun type, The game was more fun to me when I snuck around than charging up guns blazing.