This may be a dead-horse argument to some, but I think I'm touching upon a somewhat different point here...
I know the sensible consensus between most of you is that parents aren't parenting enough in regard to videogames. A sensible one indeed, but the problem unfortunately doesn't end there.
If parents would just dur durkha durrrr, then they wouldn't be blaming videogames for all the world's problems to begin with.
However. Is there genuinely a problem here? I don't mean in that games are bad and should be illegal to sell to minors, but in the sense that parents have no clue what videogames actually are?
I really don't know what the attitude of most non-gaming parents out there towards the videogame industry as a whole. To me.. it seems that a lot of parents don't treat gaming as any kind of deal at all, it's mostly ignored while ignorantly buying their kids all kinds of videogames.
Yet when situations like the SCOTUS ruling arise, is it those same exact parents who turn around and point fingers? Is it suddenly now a big deal to them?
I just don't comprehend it. I think the measures we have now to prevent the sale of games to minors works. I think there might be a problem with the parents and their awareness of videogame content. It's unfair and nonsense to willingly buy these games and let kids play them, yet pretend to be utterly clueless as to the content within them? Are parents not being stressed enough to learn about games before they purchase them?
An example violent game is L4D2. All it takes is a "l4d2 gameplay" search on google to turn up instant video results. Click on virtually any one video to see the:
Blood
violence
decapitations
dismemberments
^all for yourself in a moments notice. Wouldn't that be enough to make any parent go "Yep my kids aren't playing this." Why don't more parents do this?
I believe the ESRB and store enforcement measures are enough to keep mature games from freely being obtained by kids. But I think there's a problem with parents and their awareness of videogames.
What's say you, Escapist users?
I know the sensible consensus between most of you is that parents aren't parenting enough in regard to videogames. A sensible one indeed, but the problem unfortunately doesn't end there.
If parents would just dur durkha durrrr, then they wouldn't be blaming videogames for all the world's problems to begin with.
However. Is there genuinely a problem here? I don't mean in that games are bad and should be illegal to sell to minors, but in the sense that parents have no clue what videogames actually are?
I really don't know what the attitude of most non-gaming parents out there towards the videogame industry as a whole. To me.. it seems that a lot of parents don't treat gaming as any kind of deal at all, it's mostly ignored while ignorantly buying their kids all kinds of videogames.
Yet when situations like the SCOTUS ruling arise, is it those same exact parents who turn around and point fingers? Is it suddenly now a big deal to them?
I just don't comprehend it. I think the measures we have now to prevent the sale of games to minors works. I think there might be a problem with the parents and their awareness of videogame content. It's unfair and nonsense to willingly buy these games and let kids play them, yet pretend to be utterly clueless as to the content within them? Are parents not being stressed enough to learn about games before they purchase them?
An example violent game is L4D2. All it takes is a "l4d2 gameplay" search on google to turn up instant video results. Click on virtually any one video to see the:
Blood
violence
decapitations
dismemberments
^all for yourself in a moments notice. Wouldn't that be enough to make any parent go "Yep my kids aren't playing this." Why don't more parents do this?
I believe the ESRB and store enforcement measures are enough to keep mature games from freely being obtained by kids. But I think there's a problem with parents and their awareness of videogames.
I've seen clueless mothers buy a copy of Left 4 Dead for what looked like a 10 year old child, the alerts of the cashier explaining the violent content seemingly going in one ear and out the other. It's possible the mother really didn't mind her kid playing that game, but I assume she just didn't care or think about it much, or at all.
But that's not always the case. A few months ago I walked into a Gamestop to browse the games, as I walked in I saw a little boy walk up to his mother and hand her a copy of Call of Duty: Black Ops. To my surprise, the mother actually flipped the game over and read the ESRB box. To further my surprise, she actually began questioning her kid about it.
"Blood? Intense violence? What's this about?"
"umm... war?"
"War? You shoot people in this? No no, I'm not buying this for you."
The little bastard tried his best to get her to purchase it. Her response was "I'm going to ask the cashier about this." WHAAAAT!?
I picked something out and stood in line behind them. She walked up to the cashier and asked him what the game was about. The show was over for the kid at this point, because the cashier actually did play the game. He explained to her the game was about war, it contained a lot of blood and violence and a lot of death and so on. He topped it off by stressing "The game is rated for people 17 and older."
She then turned to her pouting kid and said "I'm not buying that." Then she yanked him out of the store as he whined his way out.
I was damned proud of that parent at that point. Finally I saw a parent responsibly refer to the ESRB tag, and even consult the help of the cashier. In the end she decided it wasn't something she wanted to let her kid play. Good for her.
That again makes me believe that parents have everything they need to keep games with unwanted content out of the house if they just exercised some awareness.
But that's not always the case. A few months ago I walked into a Gamestop to browse the games, as I walked in I saw a little boy walk up to his mother and hand her a copy of Call of Duty: Black Ops. To my surprise, the mother actually flipped the game over and read the ESRB box. To further my surprise, she actually began questioning her kid about it.
"Blood? Intense violence? What's this about?"
"umm... war?"
"War? You shoot people in this? No no, I'm not buying this for you."
The little bastard tried his best to get her to purchase it. Her response was "I'm going to ask the cashier about this." WHAAAAT!?
I picked something out and stood in line behind them. She walked up to the cashier and asked him what the game was about. The show was over for the kid at this point, because the cashier actually did play the game. He explained to her the game was about war, it contained a lot of blood and violence and a lot of death and so on. He topped it off by stressing "The game is rated for people 17 and older."
She then turned to her pouting kid and said "I'm not buying that." Then she yanked him out of the store as he whined his way out.
I was damned proud of that parent at that point. Finally I saw a parent responsibly refer to the ESRB tag, and even consult the help of the cashier. In the end she decided it wasn't something she wanted to let her kid play. Good for her.
That again makes me believe that parents have everything they need to keep games with unwanted content out of the house if they just exercised some awareness.
What's say you, Escapist users?