PC game commandments

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Flames66

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Aug 22, 2009
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Monkeyman8 said:
Flames66 said:
Monkeyman8 said:
irequirefood said:
Thou shalt continue to release games compatible for older OS's such as XP.
that's impractical for a myriad of technical reasons. upgrade your OS and stop complaining.


OP: though shalt not have bullshit DRM.
Thou shalt have an option in the graphical settings to turn off the Direct x 10 function that I didn't even notice so that older versions can still play it.
do you even know how programming works? the difference between DX 9 and DX 10 isn't just a switch marked "make shinier" it's a massive list of underlying features
Features that do nothing to improve the game (as far as I can see). Leave them out.
 

Sebenko

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Dec 23, 2008
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Mornelithe said:
2) Thou shalt not purchase any FPS lacking Iron Sights
I disagree. Iron sights are great, yes (I did miss them on the pistols in Stalker: CS), but there are quite a few games that haven't been ruined by the lack of them (Doom... Uh...)

But yeah, I don't base my purchasing decisions on iron sights or the lack of.
 

smilingcat

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Sep 16, 2010
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How about this: Thou shalt maketh thine game fun. Number one rule. As a corollary, thou shalt listen to thine customer base, and giveth what they want. You cannot always predict what everyone wants, but a good start is to avoid the things that are universally hated.
 

The Black Vegetable

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Jul 31, 2010
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Thou must wait until thy game works seamlessly before selling it to the public.
Or at least bring out patches for the problems.

(This is really important when you get to deal with a major problem, like the No Sound Issue of Bioshock. That one pretty much ruins the gameplay.)
 

Sebenko

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Dec 23, 2008
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Mornelithe said:
Yeah, Dig Dug didn't use Iron sights either! You're right! Wanna go any further back in gamings history to find examples of a game that lacks Iron Sights, or would you rather stick in the decade where it became the norm for every game?
Lots of games use regenerating health, too. Is that a good thing?

Just because it's old doesn't make it bad.
 

smilingcat

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Thou shalt treat game design and story writing as the creative processes that they are. Thou shalt not sin by churning out reiterations of the same thing over and over. Thou shalt put thought into thine game design, and occasionally shalt thou try new things. Thou shalt, of course, have the sense to know when said new things obviously do not work or are not fun.
 

LightningBanks

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Apr 15, 2009
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Thou shall reccomend settings that actually work, instead of just putting everything on high (looks at valve and tf2)
 

Flames66

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Monkeyman8 said:
Flames66 said:
The Thnipth!
yeah they do nothing, except let the devs make bigger worlds, work more efficiently, have a longer draw distance, better lighting effects, the ability to animate more actors at the same time, higher res textures, etc. yup DX 10 offers nothing over 9.
"Bigger worlds" possibly useful, although I can only be in one place at a time and loading screens haven't really bothered me.

"Work more effectively" How?

"Longer draw distance" possibly useful, but limitations breed innovation.

"More actors" Possibly useful, but possibly cluttering.

"Higher rez textures" I don't care about texture resolution.