M'endaxius - Interage
"Dreams are dangerous things..."
Its feet walked the halls down to the cell that lay ahead. It was not a cell for confinement, but for contemplation. It was a smooth hollow made of smooth dark stone speckled with white streaks. M'endar clambered inside. The fires of war had burnt down to cinders, the bells had tolled the end of this age and now flesh was hardening, stiffening and soon a thick carapace lay where simple skin had been. It was not a rough shell like those that crawled underneath the waves, but more like its very flesh had turned into polished dark granite with a green sheen. Inside however, was a different story. Wounds closed at an astonishing speeds both giving pleasure and pain to the god inside the shell. M'endar was pleased that the healing process had begun, but the chaotic, almost random, fluctuation in the flesh as one end of the wounds seeked the other, wrapping the mass inside the sinister, rigid and cold cocoon.
Inside the mind of the Deceiver, there was no solace to be found either, for the pain had coursed through its mind like poisonous waters. The channels themselves bore the brunt of the anguish. Dark tunnels stretched on forever only to be engulfed by searing light that brought a headache to the sleeping god. The dreamscape tumbled about, pity M'endar couldn't toss and turn to match it, as more searing spears burned after-images in the god's vision. Then, a vertical plunge into extreme darkness. There was just... nothing, nothing but sound. Sounds of something crawling, something approaching. But M'endar couldn't move - it was stuck. No matter, it would face this unknown foe. However, a vortex opened and swallowed the beast, and the next volley of the searing spears. Its breath condensed into mist as it panted. Finally it was... over? But nightmares humour no one, and the ground beneath its feet collapsed...
"...For divine power leaks from the dream into the waking world."
"Dreams are dangerous things..."
Its feet walked the halls down to the cell that lay ahead. It was not a cell for confinement, but for contemplation. It was a smooth hollow made of smooth dark stone speckled with white streaks. M'endar clambered inside. The fires of war had burnt down to cinders, the bells had tolled the end of this age and now flesh was hardening, stiffening and soon a thick carapace lay where simple skin had been. It was not a rough shell like those that crawled underneath the waves, but more like its very flesh had turned into polished dark granite with a green sheen. Inside however, was a different story. Wounds closed at an astonishing speeds both giving pleasure and pain to the god inside the shell. M'endar was pleased that the healing process had begun, but the chaotic, almost random, fluctuation in the flesh as one end of the wounds seeked the other, wrapping the mass inside the sinister, rigid and cold cocoon.

Inside the mind of the Deceiver, there was no solace to be found either, for the pain had coursed through its mind like poisonous waters. The channels themselves bore the brunt of the anguish. Dark tunnels stretched on forever only to be engulfed by searing light that brought a headache to the sleeping god. The dreamscape tumbled about, pity M'endar couldn't toss and turn to match it, as more searing spears burned after-images in the god's vision. Then, a vertical plunge into extreme darkness. There was just... nothing, nothing but sound. Sounds of something crawling, something approaching. But M'endar couldn't move - it was stuck. No matter, it would face this unknown foe. However, a vortex opened and swallowed the beast, and the next volley of the searing spears. Its breath condensed into mist as it panted. Finally it was... over? But nightmares humour no one, and the ground beneath its feet collapsed...
"...For divine power leaks from the dream into the waking world."
Enchant a large area of the game world. - DC = 15
- Enchant the Floating Continent of Ys so it is supported by mist and can use it to move about (think FF9).
- Enchant the Floating Continent of Ys so it is supported by mist and can use it to move about (think FF9).