People playing games only to kill things

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SadisticFire

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Oct 1, 2012
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loc978 said:
"Hah! Take that, ************! Real open-world games bite back when you act like a particularly idiotic psychopath. I'm glad one of my favorites kicked your sorry ass."
I second this. I read that and was snickering to myself. The most minor elitist in me can't help but laugh at this guy. Challenge? FUCK THAT.
I mean like. this guy might be a problem to our perception issue, but that's just kinda sad. I really don't know what to say to him other than it feels like games might not be the median he actually wants. Or at least, the types of games he wants. I don't know. I just find everything he said too funny to actually generate a proper response to. Part of me just wants to bash his skull in, another part of me wants to just laugh at me, and the politically correct part of me says "games are games."
 

Ender910_v1legacy

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Oct 22, 2009
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This is one of the things I thought that made Dishonored such a beautiful game. From my own experience, I played through it with the strongest of conviction to try not to do any harm if I could help it. Not for the achievement or the bragging right, but because what was going on with the story and all the bodies dropping from the plague, I didn't want to kill anyone.

I actually wish more games would do something like this, and not just as a stealth element either.
 

Thr33X

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Aug 23, 2013
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Games give us that "option" to do as we see fit. In the case of free roam/sandbox games, that freedom is even greater. Now unfortunately this idiot here is protected by certain factors.

1) He's in the privacy of his own home (or likely his parents home, as this behavior doesn't strike me as that of a mature adult capable of maintaining a household).
2) He's playing a game of his ownership, bought with his own money (or his parents' money, for similar reasons as #1)

So he's within his "rights" to play his game the way he sees fit to play. However, it doesn't take from the fact that he's a crazed asshole. Sadly all we can do in this case is shake our heads and file him under the extremely delusional gamers out there. Unfortunately, those are exactly the ones that mainstream media look for when they start pleading their case that video games are the devil.
 

lacktheknack

Je suis joined jewels.
Jan 19, 2009
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Nope. Pacifist runs FTW.

I even play Pacifist Saints Row on some occasions.

Wrap your head around that.
 

Oinodaemon

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Apr 9, 2009
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For me, it depends on what game I'm playing, I suppose. When I play Dead Rising, for instance, I'm usually playing to kill some zombies. When I play a WRPG, I'm usually role-playing a character. When I play Saints Row ,(no GTA for me, too gritty and "realistic")
I go back and forth between mindlessly killing and playing through the story. So...yeah, isn't that kind of a natural reaction?
 

Thr33X

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Aug 23, 2013
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jigaboon said:
For me, it depends on what game I'm playing, I suppose. When I play Dead Rising, for instance, I'm usually playing to kill some zombies. When I play a WRPG, I'm usually role-playing a character. When I play Saints Row ,(no GTA for me, too gritty and "realistic")
I go back and forth between mindlessly killing and playing through the story. So...yeah, isn't that kind of a natural reaction?
It's not natural when you choose to go on Twitter and make it a statement of KILL KILL KILL. It's psychopathic. Whether he's being true about his love for virtual murder or just making it up to invoke some sort of knee jerk response, there's nothing natural about it. He's an asshole, pure and simple.
 

Lugbzurg

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Mar 4, 2012
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I know what he's missing out on...
http://www.hdwallpapers.in/walls/serious_sam_4-wide.jpg

I like to go all-out in violent carnage when there's a cause to fight, like saving the human race in the Serious Sam franchise. Random slaughters in something like [Prototype] wouldn't keep me occupied for very long. (Plus, Serious Sam has more enemy variety anyway.)
 

skywolfblue

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marcooos said:
skywolfblue said:
endtherapture said:
Guy on my Twitter has just been tweeting some stupid stuff in the past few minutes:

I've killed everything in my ranch on Red Dead Redemption except for the one dog that wanders around

Assassins Creed sucks too, fuck stealth shit i wanna kill people

If you manage not to massacre innocent civilians on free roam games you have a lot more patience than i do.

I even kill everyone in Fable.

I'm going to go play Red Dead Redemption and shoot my horses in the face, fuck missions.

If you give me a video game involving guns and free roam, i WILL kill everyone wether it's part of the story or not.

i sold Fallout New Vegas because i kept getting killed when i killed everyone

all i want to do i drive and fly and kill and buy shit without consequences that's why GTA is fun

i can't play GTA IV because i just get killed by police because i suck at that, i just wanna be free

it's all about free roam and random killing for me
And I wondered why the media thinks gamers are violence obsessed idiots...discuss?
I'm not particularly fond of doing wholesale massacres of innocent civilians in video games.

Violence against bad guys is fine, killing an excessively annoying character or two is peachy.

But it makes me question when people find that replicating the actions of serial killers is what they want to do with their spare time.
Why? They are pieces of code.
They are a bit more then that, they're avatars/representations of the idea of human beings.

We laugh when they tell a joke (GLaDOS)
We cry when they die in a heroic sacrifice (Mordin Solus)

Why do most games feature representations of humans instead of say, boxes? Because we want imaginary people we can relate to in much the same way that we relate to real-world people.

So of course I find it a little disturbing when someone decides to say... cut off the heads of a bunch of women and put them in a trophy case in skyrim. http://www.escapistmagazine.com/news/view/114443-Creepy-Skyrim-Serial-Killer-Keeps-Heads-on-Shelves
 

kasperbbs

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Dec 27, 2009
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I used to be like that when i was younger, i used to load GTA vice city just to cause mayhem, even used no police cheats so noone would bother me, but it got boring quick. I assume these people are just stupid kids too. These days i don't even touch NPC's in elder scrolls games, except for one rude racist bastard who got an arrow in his face.
 

Imperioratorex Caprae

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May 15, 2010
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I play games for story... but every now and again I will go on a killing rampage in certain game worlds. Then reload and continue my story. Its all about releasing stress without actually harming anyone.
Human beings have a tendency to allow stress to build up and thats a bad thing. Having a safe release is paramount to good mental, emotional and physical health.
 

briankoontz

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May 17, 2010
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Games are already not a whole lot besides killing things, so for someone to actually be complaining that killing is not as easy and "free" as he would like is mind-boggling. That's like swimming in the ocean, having a fish bump into you, and complaining that your freedom to constantly feel the water was infringed upon.

Well, game developers, give this guy what he wants! Make the game nothing but killing, literally nothing but slaughter with zero obstacles! Put in a variety of deadly weapons, plenty of hapless victims, and let "guy on his twitter" and all other gamers like him go to town!

That could be the name of the game actually: Slaughtertown.
 

Milanezi

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Mar 2, 2009
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Every time I see someone taking a GTA game (or other similar game) and ignoring everything the game has to offer so they can simply run over people with a fancy car I get this... URGE to take the game away as if to state "that's not how you're supposed to do it!". But I guess one CAN do it, after all it's allowed by the game engine and all the player has to do is withstand the consequences, and hell if that's where he gets his kicks out from. BUT I can't help but get really mad, because I know that if you take the gameplay and play it a little bit closer to "reality" (as in, follow the storyline and side missions, don't just kill and destroy things) you find out there are so many amazing stuff designed into that world, stuff you don't get outside the mission ya know?

Same thing applies (well, nowadays i can almost say appliED) to people who jump the cutscenes, losing the whole game plot.

PS: I'm the sort of person who hardly plays multiplayer due to the lack of storytelling...
 

aguspal

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Aug 19, 2012
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loc978 said:
endtherapture said:
Guy on my Twitter has just been tweeting some stupid stuff in the past few minutes:

And I wondered why the media thinks gamers are violence obsessed idiots...discuss?
Met quite a few similar people... generally not very avid gamers. The ones that are should probably be on government watch lists.

Also:
i sold Fallout New Vegas because i kept getting killed when i killed everyone
Tell him this, from me, if you will (hell, use my screenname if you want):

"Hah! Take that, ************! Real open-world games bite back when you act like a particularly idiotic psychopath. I'm glad one of my favorites kicked your sorry ass."

So because he wants to have fun on his way in the game, the game punishing him is okey?...




Well of course, its obvious than the person kinda missed the point, but still, this just came off as harsh.


You yourself said it: Real open-world game. To me that says than the player SHOULD be able to do whatever the fuck they want.
 

BleedingPride

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Aug 10, 2009
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Well, better to kill pixels in a game than to kill people. If that's what they enjoy out of the experience, then that's fine. They could enjoy more out of the experience, but that falls upon them to branch out if they want to.
 

briankoontz

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May 17, 2010
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shenannibal said:
considering most npc's are too stupid to live, it's practically a public service in my opinion.
The far better public service would be for game developers to make better npcs. Are npcs any better now than they were twenty years ago?