Tell me what you all think of my idea for a semi-permadeath mmorpg.
It would be an mmo based on reincarnation. So you would have a character, a soul if you will, that goes through many lives. Every time you die you lose everything you obtained and go to a limbo/afterlife place with all the others who had recently died. From here you choose how you want to be reincarnated. You can choose a new class and appearance each life, but you will keep the same name/history. Then you will be reincarnated back into the game world in a location based off the choices of your past life like karma. For instance if you were a jerk you would spawn in an area of the map that was characterized by crime and chaos.
Each time you were reborn you would start at level 1 with none of your old items. I realize this would be a very frustrating aspect so I was thinking that each life you would earn some award (special item/skill/prestige) that you can take into next lives in order to create some continuity and progression. Also, to create a sense of history and continuity, from the limbo area you can access a room that contains statues of all of your past lives wearing the items you died in.
For this to work I thin the main world would have to have a culture that glorified death in combat just like the Spartans and Vikings. The game play would have to encourage glorious deaths. I was thinking there could be a pvp gladiator Colosseum for fights to the death and there could be large guild battles and sieges. Also dungeons that people can team up and crawl through to fight npc monsters for some treasure at the end.
So what do you all think?
It would be an mmo based on reincarnation. So you would have a character, a soul if you will, that goes through many lives. Every time you die you lose everything you obtained and go to a limbo/afterlife place with all the others who had recently died. From here you choose how you want to be reincarnated. You can choose a new class and appearance each life, but you will keep the same name/history. Then you will be reincarnated back into the game world in a location based off the choices of your past life like karma. For instance if you were a jerk you would spawn in an area of the map that was characterized by crime and chaos.
Each time you were reborn you would start at level 1 with none of your old items. I realize this would be a very frustrating aspect so I was thinking that each life you would earn some award (special item/skill/prestige) that you can take into next lives in order to create some continuity and progression. Also, to create a sense of history and continuity, from the limbo area you can access a room that contains statues of all of your past lives wearing the items you died in.
For this to work I thin the main world would have to have a culture that glorified death in combat just like the Spartans and Vikings. The game play would have to encourage glorious deaths. I was thinking there could be a pvp gladiator Colosseum for fights to the death and there could be large guild battles and sieges. Also dungeons that people can team up and crawl through to fight npc monsters for some treasure at the end.
So what do you all think?