Permanent Death in Video Games

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The Becker

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Jul 17, 2011
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PD is a really cool concept and if it works well thats great i would really like to see it implemented in a "bigger" game like someone said above oblivion or fable even it might be cool as long as they do it properly
 

Dr.Panties

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Dec 30, 2010
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Good topic and post. I agree with some of your points, but, as mentioned above, I feel that PD is really only suitable for games that feature elements of randomisation. Now, that can mean randomised maps, encounters, loot drops or all of these combined.

I can't see what might be fun about replaying hours of scripted gameplay/encounters, in static environments, in the event of failure/death. That would seem pretty tedious to me. I don't tend to replay or keep overly scripted games as it is, unless they can offer some highly visceral experiences.

I do love the idea of a PD option being a feature in more RPG's, though.