[HEADING=2]Persona 4[/HEADING]

Moderator Edit: Please don't reveal spoilers in this thread. It'll ruin the game for folks who haven't played it. This review is 100% spoiler-free.
If there was ever a genre open for debate it would be RPG. In every community with a dedicated forum to video games the topic pops up of 'What constitutes an RPG?', and opinions are thrown around like novelty pies. The divisions between Eastern and Western design philosophies grow and their respective fanbases argue incessantly for their favourite franchises. In recent years the Western RPG has evolved beyond the D&D formula but the East still clings to its roots in over-the-top linear RPGs filled with deicide and fan service. Wrong.
Persona 4 is often called the PS2's swan song, released in 2008 when the rest of us were absorbed with Grand Theft Auto IV and Fable II on our next generation machines. Developed by Atlus, who have recently made a stir with Catherine, Persona 4 received critical acclaim and sold well in Japan but failed to meet its expectations in America where the PS2 had retired to its new home under-the-bed. Achieving cult status, the game remains one of the great 'alternatives' of RPG culture. Though the mainstream gamer sees the JRPG as embodied by Final Fantasy, Persona 4 could be more deserving of that position, even RPGfan.com placed it at No.4 in its list of the best RPGs of the last decade. [http://www.rpgfan.com/features/Top_20_RPGs_of_the_Last_Decade/4.html]
Why the buzz though? What makes Persona 4 so special? Isn't it just an overhyped dating-sim? Not exactly, Persona 4 takes place in the fictional town of Inaba, superimposed on a realistic Japanese countryside. You play as a nameless protagonist who has been sent here from the city to attend school for a year while living with your uncle Dojima and his young daughter Nanako. You spend your days in class, gossiping with friends and loitering around the shopping mall like all teenagers. Until the murders start.
<img_inline width=405 align=left>http://lparchive.org/Persona-4/Update%2032/66-P4-00459.jpg
To say Persona 4 is dark is an understatement. Although Persona 3 was explicitly dark with the overarching theme of death, Persona 4 creates a more mature atmosphere with the themes of paranoia, and fear. These coalesce to create a repressive social structure where the main characters are unable to face themselves and suffer from various dilemmas from a lack of agency to male dominance. Urban legends contribute to this atmosphere with the mysterious "Midnight Channel" perpetuating the gruesome murders which haunt this idyllic little town.
Battle in Persona 4 is a vast improvement from Persona 3 and a twist on the traditional turn based system. Persona 4 is a dungeon crawler, battles take place in the various dungeons throughout the game. These tend to be quite linear and repetitive though they are all quite different and colourful, each representing a different theme. Each character in your party has a different role but the main character is able to summon different Personas (demons), allowing him to adapt to any situation. New personas can be obtained by winning battles, fusing current personas and leveling up. The combat is often fast and there is no requirement to grind which is refreshing given that JRPGs are so notorious for it. <img_inline width=405 align=right>http://blamethelag.files.wordpress.com/2009/01/persona_4__5__tif_jpgcopy.jpg?w=640&h=360
Persona 4 often draws criticism for its pacing, however this is unwarranted as the pacing is actually quite good. A weather forecast system is used to structure your days and main events occur when the town of Inaba is enveloped in a thick shroud of Silent Hill-esque fog. Reviewers often say that in between the main events of searching for the killer and saving victims, there's nothing to do, but in truth this time is crucial as it is needed to build social links. Social links are the individual relationships you build with different characters; each social link is a different side story and allows you to obtain benefits in battle, such as unlocking the strongest Personas. The problem is the game doesn't tell you this; if you don't get the most out of those free days then the game offers no sympathy.
Persona is a game which knows its weaknesses and plays to its strengths. You won't find yourself spending too much time dungeons because in a game with so many rich characters and such an addictive story, they're largely filler. However, if you do find yourself craving some battles, the game won't stop you, throwing in extra bosses and more personas. The voice acting has been praised many times and the soundtrack is one of few video game soundtracks you won't mind going back to after listening to it on repeat for the 70 or so hours you'll get out of the game. The anime stylings are timeless too so you won't notice the game is already 3 years old.
There are a few emotionally charged moments too: the dialogue is strong throughout the game and the writers understand their characters so well that they don't feel fake. They're teenagers, and they play as teenagers, they're not out to save the world, more to survive in it. The murder mystery plot is well-written and full of surprises and twists, but the game splits into three endings: good, bad and true, and unless you get true you won't be satisfied.
It's ironic to consider Persona to be the 'alternative' when Persona is very much pop. It emulates Japanese lifestyle, it throws in J-pop culture references, and makes every attempt to be modern and different from the crowd. At its foundation, it's still a JRPG, but Persona is not the JRPG you know, it just can't be compared to Final Fantasy or Dragon Quest, or even Western RPGs. Here is proof that the East isn't falling behind when it comes to RPGs, it's reinventing itself.
Bottom line: A near-perfect RPG that sets out to be different, and achieves its goals.
Recommendation: For those who have a lot of time on their hands and want something to blow their minds, or have never played a JRPG before, start here.
Score: Five clickable Red Buttons out of Five.





<img height=200 width=720>http://au.playstation.com/media/135610/persona4_hero.jpg