Pet Peeves in MMO's and Online Gaming.

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DementedSheep

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Yep, random invites and random friend or clan/guild requests.

Gold sellers that PM you and people who try to sell things by spamming the details in general map chat.

People who sit in low level zones to one hit kill new players though many MMO's have added risk if you do that. It funny if you have multiple characters and park your high level in same zone as your low level so if they kill your lowbie you can hop onto your high level and wipe the floor with them.

People who expect you to heal their pets constantly. Especially when they have skills to heal their own pet. Your pet is lowest priority. Deal with it.

This one in GW2 mostly (since it has no gear inspect). You get groups that have a requirement specified in LFG like the common berserker only gear requirement or that you have done the dungeon before. I don't particularly like that and rarely join those groups because I don't farm enough to care about speed running, don't mind taking a bit longer or having tell someone what to do BUT it pisses me off when people join knowing they don't meet the requirements especially when they're smug about it and think they sticking it to "elitists". You get "oh I just join them anyway" or " I ping a false set" and then people bragging about how the zerk players died and they didn't. The thing about zerk groups is they rely on having a certain level of DPS to survive. You joining with defensive gear is actually making them more likely to die as well as slowing them down. If you don't want to run zerk that is perfectly fine, I have condition damage character despite it no optimal in PvE because I like it but you should make your own group! If you think they are "elitist snobs" why do you even want to play with them?

For one specific to Warframe people who run the fuck off in defence missions especially if they do it when everyone is there to farm a resource drop off enemies. If everyone stays at the defence objective all the enemies come there, XP is shared, you don't have to run across the map trying to pick stuff up, a lot of skills benefit from grouped enemies, you don't have some poor SOB having to sit on the pod mopping up stragglers that get thru, being bored out their mind and missing out on loot and people don't have run to wherever the hell you are to revive you if you mess up.

Also people who think tier 4 is a good place to level shit. You are not taking your level 6 warframe to my tier 4 mission. If you want level stuff in tier 4 you should be the one using up a key.
 

VanQ

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Oct 23, 2009
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Just gold spammers really. I can deal with all the other nonsense in MMOs because there are ways to deal with them. You can block trolls and never have to invite a rager/quitter to your group again. PuGs are especially easy to form and lead in WoW now thanks to sites like OpenRaid that have a feedback and rating system.

The gold spammers in FF14 are particularly annoying though. They'll send you a friend request before they start spamming you, which prevents you from blocking them unless you think to check your friends list for a friend request from them. Until you decline that request they have free reign to spam you.
 

Smooth Operator

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DementedSheep said:
For one specific to Warframe people who run the fuck off in defence missions especially if they do it when everyone is there to farm a resource drop off enemies. If everyone stays at the defence objective all the enemies come there, XP is shared, you don't have to run across the map trying to pick stuff up, a lot of skills benefit from grouped enemies, you don't have some poor SOB having to sit on the pod mopping up stragglers that get thru, being bored out their mind and missing out on loot and people don't have run to wherever the hell you are to revive you if you mess up.
Well I usually do that... but the thing is the "optimal" farming way is standing on the pod and aim down one corridor for 30min or more, and it is so fucking boring. I have an Oberon specifically to just spam the area with damage fields and then watch youtube, but if I'm not running with Oberon I need to do something to not go insane.
It's not like defence maps are big, so if I ping a mod drop you can be over there in five seconds, also if the party wants me to stop going around I'll do that.

I also don't depend on others for revives because I usually mess up with my grenade launcher and forget where the grenades bounced, so inevitably I'll stand too close and boom 5k damage.
 

DementedSheep

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Smooth Operator said:
DementedSheep said:
For one specific to Warframe people who run the fuck off in defence missions especially if they do it when everyone is there to farm a resource drop off enemies. If everyone stays at the defence objective all the enemies come there, XP is shared, you don't have to run across the map trying to pick stuff up, a lot of skills benefit from grouped enemies, you don't have some poor SOB having to sit on the pod mopping up stragglers that get thru, being bored out their mind and missing out on loot and people don't have run to wherever the hell you are to revive you if you mess up.
Well I usually do that... but the thing is the "optimal" farming way is standing on the pod and aim down one corridor for 30min or more, and it is so fucking boring. I have an Oberon specifically to just spam the area with damage fields and then watch youtube, but if I'm not running with Oberon I need to do something to not go insane.
It's not like defence maps are big, so if I ping a mod drop you can be over there in five seconds, also if the party wants me to stop going around I'll do that.

I also don't depend on others for revives because I usually mess up with my grenade launcher and forget where the grenades bounced, so inevitably I'll stand too close and boom 5k damage.
So long as you stop when asked. I've been trying to get Oxium (why dose this only drop of one bloody enemy...) lately and unlike rare mods that is frequent enough that you don't want to have to run around picking it up especially since not everyone is considerate enough to waypoint and if they do people tend to run to it right away which can be really annoying if you are the only person who is paying any attention to the defence objective because if you do that as well it will get destroyed. If your getting bored keep in mind that hogging the spawns is going to make your team mates bored so swap with pod duty on occasion.
 

Dr. Thrax

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Gorfias said:
Yikes! That's actually a bit rich for my blood! Still, the non-CE edition is only $12.49 with 30 days to see if I get hooked. I'm going to try that.

Thanks for all your advice!
sadfljkhg -Flails-
WAIT!!!

Before you go spending any cash, FFXIV has a free 14 day trial [http://www.ffxiv-freetrial.com/us/] that you can use to give it a shot.
You're only allowed 8 characters max, 1 per server, and only up to level 20, but no restrictions aside from level.
Each character can be whatever job you want, initially, but once you finish your Level 10 Job quest, you're allowed to take another job, then all you have to do is change what weapon you have equipped to change jobs on the fly out in the field.
I had loads of fun with the trial, but unfortunately I don't have the money for the subscription fee, or I'd get it.
Your trial begins as soon as you create your account, but you must log in to your account in order to begin downloading the game itself.
 

Candidus

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1. The lack of PvP-centric MMOs, and the way that previously PvP-centric MMOs have been twisted by pathetic PvE carebears crying endlessly on the forums about how "Open RVR ruins the experience" and they "Just want to quest in peace". Aion is a prime example. And what happens when you cave to these scumbags who basically just wanted to play WoW with a new look? Eventually they go back to the original. Your disaffected PvP audience? They quit weeks ago.

2. Long levelling processes. Levelling in MMOs (and I mean all of them) should be optional. The whole thing is an extended tutorial that I find an insulting waste of my time. I don't need or want four hours to come to terms with the incremental differences between level XX and level XX+1.
 

Jandau

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Dec 19, 2008
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Here's a FF14 one that came to grate on my nerves since I first posted in this thread:

The game has a fairly smooth learning curve, with a bunch of early content aimed at people with little to no experience in MMOs. This in itself isn't a problem, in fact I consider it one of the game's strengths. However, at least when it comes to Dungeons, there's significant jump in difficulty in the level 30-40 range. Early dungeons are pretty easy, with minimal mechanics, but mostly aimed at easing people into the whole grouping thing. But past level 30 shit ramps up, with frequent insta-kill mechanics, large AoE attacks that require fast reflexes and positioning and encounter mechanics that require all party members to participate, not just the tank and/or healer.

This results in a few dungeons being hell to run through on average as you're frequently matched with people who haven't stepped their game up yet. The most notable example (IMO) is the Sunken Temple of Qarn, where the very first boss has two insta-kill mechanics, one targeting the tank and one targeting the whole party. And neither can be countered by a single player, all of the party members need to do their part.

Don't get me wrong, I don't mind the challenge and I greatly enjoy FF14s later dungeons. But playing a tank or a healer in the mid-level stuff can be exasperating. Earlier dungeons are easy, and people usually get their shit together by the later ones, but Brayflox's Longstop, The Sunken Temple of Qarn and Cutter's Cry are nightmarish...
 

gorfias

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Dr. Thrax said:
sadfljkhg -Flails-
WAIT!!!

Before you go spending any cash, FFXIV has a free 14 day trial [http://www.ffxiv-freetrial.com/us/] that you can use to give it a shot.
You're only allowed 8 characters max, 1 per server, and only up to level 20, but no restrictions aside from level.
Each character can be whatever job you want, initially, but once you finish your Level 10 Job quest, you're allowed to take another job, then all you have to do is change what weapon you have equipped to change jobs on the fly out in the field.
I had loads of fun with the trial, but unfortunately I don't have the money for the subscription fee, or I'd get it.
Your trial begins as soon as you create your account, but you must log in to your account in order to begin downloading the game itself.
Ahhhh, they got me. I got the $23 CE version as, if I love it and miss this sale, I'll be forever kicking myself for cheaping out over $10 US.

Even if it is good, but I don't get hooked, I'll mess with it for 30 days and not re-up.

It isn't that I can't spend $13 a month on the service. It's that there's so much between Steam, Humble Bundle and even Amazon for Wii U games that spending $13 on a service stings a bit.

Then there's Guild Wars 2. $35 and never a subscription for their special edition on sale now. But are they constantly messing up the experience to sell you stuff? Huge downloads? And I have now tried FF 14: Prettiest MMO I've ever seen and the sound is amazing. I wonder if Guild Wars 2 can match that?
 

someonehairy-ish

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CardinalPiggles said:
someonehairy-ish said:
I hate people who ping all the time in DOTA2, or people who ping without providing context. If you ping our jungle without saying anything, do you mean 'caution, don't go there' or do you mean 'go there'? We don't know buddy, help us out.

Also, I've had people report me for killstealing when I was playing the freaking hard carry. Here I was thinking that antimage grows really well with farm, but I'm sure getting brown boots on your jakiro is more important...
To be fair Jakiro is EXTREMELY slow, and against the right opponents will continuously feed the other team making the mid game more difficult for entire team.

Ok calling someone out for kill stealing is pretty fucking stupid for a Jakiro, but your entire team needs farm, not just the hard carry.
True, but a jakiro can use his aoe to push and get decent farm that way, whereas an antimage or another single target right clicker is relying on last hits and ganks until they get that battle fury... at which point their farm will skyrocket and they'll hopefully outcarry the enemy team.

And even a super slow jakiro shouldn't be feeding too much, he's got a big stun and his damaging spells are long enough range that he can sit on the outskirts of a teamfight and still be effective, and nobody wants to tower dive him because he'll just stun them out under it. Maybe a drow or something that can pop out of fog, silence him and then melt him before he can do anything about it, yeah, but otherwise he's not a hero that should feed too easily before the enemy has those blinks or orchids or whatever up.
 

Aeshi

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People who are about 20 levels higher than you who spam duel requests at you and then act like you're being cowardly when you decline.

Also a semi WoW-specific one: Hunters who don't bother to name their pets. Just really irks me for some reason.
 

jklinders

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I'm going to second non solicited spam group invites. It's annoying. I think I have learned something about the people who do that though. They are mostly idiots. I actually caved once with one of these tools. He was playing a healer class role as DPS in a group area and I rage quit the group after 3 party wipes because he flat out refused to heal anyone. Plus he had no idea how to DPS with his toon.

I tried to coach him. I tried to tell him where he was going wrong and it was like I was speaking to a brick wall. I really think i am losing nothing by blocking these folks now.

Obviously not understanding your class role is incredibly frustrating. A tank that does not hold aggro, or a heals that tries to dps instead of keeping the group alive is just fucking frustrating.

I have had less trouble with people running pure DPS toons badly since they only have one role to screw up and it's not group killing but running with a bad tank is beyond horrid. I actually rolled my first tank after that so I would never again be in a group with a tank that bad.
 

Candidus

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Jandau said:
Don't get me wrong, I don't mind the challenge and I greatly enjoy FF14s later dungeons. But playing a tank or a healer in the mid-level stuff can be exasperating. Earlier dungeons are easy, and people usually get their shit together by the later ones, but Brayflox's Longstop, The Sunken Temple of Qarn and Cutter's Cry are nightmarish...
As a White Mage who got his PUG through Brayflox's Longstop on the first attempt, but had to play the game of his life and almost lost all his hair in the process, I agree with this wholeheartedly.

Another MMO peeve of mine that in modern times mainly applies to FF14 is `attunement` quests. Oh, they're releasing a new raid? That'll be a labyrinthine checklist of assorted pre-amble before you can actually run it then!

Still, I really want to play this game again. Shame I can't find a stable EU guild with good people on Mog.
 

Generalissimo

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As a player of Star trek Online, I have several gripes.

1. exchange extortion: say you want a piece of equipment you know is worth 10K, you can bet your account there'll be some ass flogging it for ten times that.

2. marred missions: there are multiplayer raids versus various enemies and they are rather fun, as well as giving you a good haul of loot if you pull your weight. Problem is, you can trust one guy to hang back and let everyone else beat the enemies while he rushes forward and hoovers the loot up. and that other guy who will quit as soon as things get difficult.

3. Wacky weapons: most weapons have a damage and DPS stat so you can compare weapons to each other. problem is, some weapons have to be special and won't tell you the DPS. as well as this, the SFX on some of them is just plain annoying.

4. shirking shields: it doesn't matter how good your personal shields are, they won't last 'til the count of ten in a large firefight.

5. Rotten research: there exists a mechanic which allows you to craft your own equipment. great! but the only hope of getting the materials needed to make the best stuff (which you'll actually use and not extort monstrous amounts of money out of noobs for) is no hope and bob hope, and bob hope is dead.
 

FrozenCones

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The single biggest pet peeve I currently have with playing WoW is the venomous attitude that is prevalent in a majority of LFRs. There always seems to be this sense of self entitlement where bosses should just hand over their loot and that everyone should be consulting their excel spreadsheets for the perfect combination of max/min.

This is simply not the case. LFR is the bottom rung for end game raiding. It caters to the new, the inexperienced and the casual. It is there for learning and provides an opportunity for newer players to dip their toes into end game content. Now, dont get me wrong, some LFRs provide just that and are a pleasure to be a part of. Unfortunately, about 85% of the time its the same old vitriol that is spewed out: "Tank is shit", "Should probably uninstall", "kill yourself", "your dps is fucking garbage" etc are thrown around raid chat more often than not.

Unless im living in opposites land, this isnt an effective teaching method. I get no greater satisfaction than being grouped up with a "newbie", explaining the fight, the mechanics and phases and watching them learn, evolve and succeed through numerous attempts.

I guess what i'm saying is....I wish players would exercise patience with others. We were all terrible at the game once so give the new guy a chance to learn.

/endrant
 

Jandau

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Dec 19, 2008
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Candidus said:
Jandau said:
Don't get me wrong, I don't mind the challenge and I greatly enjoy FF14s later dungeons. But playing a tank or a healer in the mid-level stuff can be exasperating. Earlier dungeons are easy, and people usually get their shit together by the later ones, but Brayflox's Longstop, The Sunken Temple of Qarn and Cutter's Cry are nightmarish...
As a White Mage who got his PUG through Brayflox's Longstop on the first attempt, but had to play the game of his life and almost lost all his hair in the process, I agree with this wholeheartedly.

Another MMO peeve of mine that in modern times mainly applies to FF14 is `attunement` quests. Oh, they're releasing a new raid? That'll be a labyrinthine checklist of assorted pre-amble before you can actually run it then!

Still, I really want to play this game again. Shame I can't find a stable EU guild with good people on Mog.
Oh, I have a better one - Garuda Normal Mode.

Mandatory for the main quest? Yep
By far the most complex fight in the game up to that point? Yep
Little to no margin for error? Yep
Demands high performance from ALL 4 party members? Yep

Can you level up or outgear it? Nope - since it's pre-50, you get scaled down
Can you rely on your team mates? Nope - 90% of people doing it are there for the first time as they need to do it for the main story and never come back.
Do people actually look the fight up before queueing for it? Hells no!

I know the fight, I can execute my part flawlessly (playing Paladin), but it makes no difference if the DPS is too slow on dealing with adds or the healer can't keep up with incoming damage. Been stuck on it for 3 days now.

At least the music is really good... :)
 

SweetShark

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I mostly start only Free MMO and I give up on them when I reach to the moment you need to pay to play normal...
But again I think I played only three: Path of Exile, WarFrame and Blacklight............and I realised while I am writing this post these game aren't even close to the MMOs you are talking about....

So.........as I said, if I see a "Pay to Win" situations in a MMO, I stop playing. Simple as that.