Crono1973 said:
Isn't it interesting that when people tell publishers EXACTLY why they are pirating something (like Spore), publishers don't listen to that message. They only hear messages that they want to hear. You can chase your tail trying to get publishers to get your message but what you should be doing is asking why they aren't listening to the direct messages.
That's very true, sadly. Honestly, I don't really have a suggestion to counteract it because, as Jim Sterling often says, companies will do anything to not change their business models. They WILL hear what they wanna hear at the end of the day, but it hurts their opinion of you more when you actually give them a reason in their eyes. If you just say "well, whatever, nothing's gonna change anyway, I'll pirate it" then why even ***** when you're just gonna partake? Why would they change anything for you, who pirated a game because of Jessica Chobot (for example?)
Corporations think piracy = theft. They think a used sale = lost sale. They think sensationalist whining = vocal minority that means nothing. Regardless of monetary situation, justification, or copy-protection implementation. If you do any of that under the cover of "protest," you hurt your cause's image by partaking in what you're protesting against. And to them, that must mean you're not serious at all, just whining about something personal and using it as a reason to get for free something you're not entitled to (in their eyes.)
When you don't partake, you send the message of utter ambivalence. And there is nothing worse for people who put money into a work than that. All things start small, but they swell with organization and maturity, and that could give them cause to fear.
Again, Rainfall. Vocal minority that got through to a corporation known for playing it safe lately. There's always a chance, but only if you don't come off as a child. And of course, only if you're serious.