OlasDAlmighty said:
Antari said:
OlasDAlmighty said:
[HEADING=2]I have an idea![/HEADING]
If you can't block the flow, poison it.
Create lots and lots of fake downloads with virus's so that nobody can tell what's safe anymore and pirating becomes too dangerous for most people to dare attempt.
Yes, I'm suggesting media corporations create virus infested games/movies/music to sabotage p2p sites, you can't fight piracy if you aren't willing to play dirty.
Maybe it wouldn't work, maybe it would, from what I can tell it's never been tried.
That is what they are doing now. It has been about as effective as throwing a rock at the moon. You might knock a few people out next door, but you haven't accomplished your goal.
Who's doing that? Obviously there are plenty of torrent files that have virus's out there, as with all things in the back alley's of the internet where nothing is safe, but it's just minor stuff. I've never heard of a large scale concerted effort to flood P2P sites with these to make them into a genuine minefield. From what I can tell pirating is still relatively safe, assuming you aren't an idiot, so what I'm talking about isn't being tried.
How hard would it really be? Have everyone working at your company create an account at torrentzFr33k.uk or whatever, and have a hundred or so of them upload a fake virused version of the game they've been creating. Then have them all flood the comments area underneath the uploads with positive comments saying they're safe and flood the comments area for legitimate torrents with comments claiming they're viruses. It would take maybe an hour or two and make it considerably hard to tell what's safe and what will turn your PC into a brick, and it'd give people a stronger incentive not to try and steal your game/movie/etc.
Because nomatter how convenient and DRM free you make your games you still can't compete with free.
Because even with an unauthorised download it's illegal to deliberately put a virus onto someone's computer. Not that you suggested that, but that would make it a minefield.
All you can do is release crap or deliberately broken version of your game that won't work as they will very quickly be weeded out, marked as defective on torrent sites and the most stable crack will float to the top of the search results.
What makes far more sense is to release your game demo with an upload speed and convenience far superior to what torrenting can offer and support. Put ads for direct download of the game everywhere, sponsored tweets, banner ads. Just "click here to start playing Arkham County". The demo could even be put on torrent sites and artificially given the highest number of seeds.
And the advantage of the demo is it's a small download, but the save-game progress isn't lost, getting to the final stage of the demo there is an opportunity to buy the rest of the game right there with a limited time offer discount code, authenticated via the Publisher website so you know it's not a scam from some no-name outfit.
Now here is the thing, you downloaded the demo because it was quickest and most stable... now you
could just do hunting on torrent sites for the full rip but you are RIGHT THERE with a high speed link to download and play the rest of the game, with 50% off.
Steam has shown that people WILL pay if you just get them all in the same place and entice them with convenience. Put them right there on the spot and offer them the rest of the game, quicker than if they hunted around torrent sites for versions and cracks, offer the chance to carry over saves from playing through demo, and of course, auto-updates for stability.
But most importantly, there has to be a REASON that they want to stay under their wing. If the publisher abuses their trust with awful patches that screw over the consumer, then they'll be glad to avoid them with pirating.
yes, many people will pirate games, many people will pirate movies, but the important thing is a lot of people still buy the real deal.
Give incentive, like with a legit purchase you can transfer your old saves over into the sequel a-la mass effect style. But that transferring is done secretly in the publisher servers, it cannot be easily cracked, there is an incentive to have played the game legit.