Hmmmm, well you'd be surprised at what people will say on this site. Looking back at some of the discussions on "the pirates bay" and such.
That said I don't pirate due to the fact that I don't consider it work the risks. I mean even if I was to get a $50 or $60 piece of software for free, what I'm doing is trusting the integrity of an anonymous semi-anarchist to not mess up my system. You install a program crakced by captain 1337 Haxx and next thing you know your system is trojaned to death or whatever even with decent security. So really, I've found the temptation fairly minimal.
My general experience has been that most people who pirate are kids using a computer they probably didn't buy, because they either can't afford games, or don't want their parents to know what ones they have (or whatever). Most people I know who buy computers and absorb that expense tend to be fairly wary about what they do with them.
Of course a lot of it also comes down to what you consider to be piracy as well. I for example have occasionally used Abandonware sites and the like to get games I can't find anymore. Most of them operate purely legally, albeit I guess it's gray area. In general though stuff I download that way is stuff I've bought and played before. The headache in getting some oldware to run isn't worth it when it comes to randomly trying games you may
or may not like.
Then of course I've done things like bypassed ratings and censorship to import games. When "The Witcher" first came out for example I bought a copy from Europe to avoid the censorship that was involved in the American version (even though they later released an uncensored version and patches to put that content back in). I paid for that game so the company got their money, but technically I was circumventing the system, not that I did anything really tricky except order from an importer.
Then of course you've got stuff like fansubs, which can apply to games as well as anime and the like. It's an even trickier legal situation than with Abandonware (where liscences have expired) but again if someone is not selling a product in your market and thus not willing to take your money for something you want, is it really wrong to get a fan translation from someone who went through the trouble to do it? In general this has mostly been an issue with things like "Hentai" games, most of which were of such low quality I had little interest in them so I never bothered, but it's still one of the issues.
I find it ironic right now that most groups that were fansubbing hentai games stopped because most of the people doing that stuff are pretty moral about stopping if a work becomes availible for sale in a given area. Importers like J-list and others bringing localized copies of a lot of that stuff over to the US for legitimate purchuse. However right now the whole "Rapelay" contreversy and what it caused seems like it has a good chance of simply starting the game fansubbers right back up as it seems a lot of the Japanese porn game producers are withdrawing from the US market rather than sticking to their guns.
So of course 5 years down the road if things continue, the question will again exist if someone was to say download a free copy of a fan translated version of a game someone like Neutral Drow is liable to review, that is for sale in Japan, but is NOT being sold to the US Market, is that immoral or piracy, and if it is, given the censorship issues is it still wrong?
Stick around long enough, all kinds of discussions will doubtlessly happen again on the subject. My opinion has pretty consistantly been that I think piracy is stupid because of the risks involved, and by that I don't mean the legal ones. I mean even if you steal ten games a year or whatever all it takes is one idiot to sink your system. Something like a "Pirates Bay" might seem like a dream come true until you roll those dice one too many times and wind up without a computer, or worse yet with your Docs in the hands of the wrong person.