Unfortunately I can only see piracy going away if the government censored the internet, removing The Pirate Bay and so forth.
If only more people watched Extra Credits...
If only more people watched Extra Credits...
According to your logic, The Witcher 2 a game which has sold over 1 million but has been pirated by an estimated 4.5 million+ is set to reach roughly 9 million sales based on the word of mouth advertising. Or did that game not qualify as being good enough for legitimate purchase?M-E-D The Poet said:No pirating is not
Or modding would be too
Or at least people who crack game engines in want of modding would be
Pirating is not hurting the platform in any big substantial way, sorry but it's just how it is
yes, game developers are being cheated out of a cut, but guess what pirates do? They buy games they deem worth it
If your game is not worth it, then they're not buying
The brunt of pirates are just gamers who have no money to keep on buying AAA titles on release
And NO you are not going to compare video games with the "real world"
You can't , why not?
Because video games are a vibrant media
The demand for video games is the only reason they exist, that demand remains active thanks to pirates too
I think Pirates are like Ryanair for the gaming industry
They advertise a shitload, they mod like crazy to work around fix, and perfect the games they take as their own and then advertise some more
With all the advertising be it mouth to mouth or forum based these pirates do
They attract at least 2 people who will buy the game based on their fandom/biases
This sets into motion a chain of events where a pirate is actually worth more to a game developer than a consumer
But nobody ever thinks of that!
Your regular consumer will mostly whine about how bad a game he got for his money
A pirate will just tell you clean and simple what the game is and what's wrong with it (and if there's people looking to fix that)
Settings mapping and fine tuning gear to have games played best
that's what pirates do
Now sure you can clasp me in irons but I'm giving you the truth here
Most people who pirate games won't go heralding that they're pirates, they will however herald games they thought would be worth the money, and if they knew those games would be they'd save up for it
Because people are people and not everyone is filthy rich
you told me not to so i didPhlakes said:Protip: shut down Pirate Bay. You know, have people who can do something about it actually do something about it.
Sure, there'll be massive fucking rage, but that'll blow over eventually.
EDIT: Okay, seriously, people, stop quoting me. I have better things to do with my life than all this-
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You are right one single person represents every single pirate walking the Earth. I know I for one . . . . errrrr I mean I have a "friend" that buys a fair amount of PC games and also isn't afraid to hit up Usenet or torrents for other PC titles. My "friend" supports companies like Mojang, Stardock, Runic Games etc. However, this "friend" will be damned if he is going to spend a fucking penny on ANYTHING with EA's logo or Ubisoft's or a few other select publishers logo on it. But he doesn't let his refusal to pay stop him. Instead he finds other, possibly less savory, means.DracoSuave said:You have a guy in this very thread stating that the reason pirates pirate is because he has no buying power.
Having no buying power kinda counteracts the 'we buy more' argument, because you CAN'T.
Urgh did not take the time to read your entire postDracoSuave said:You should probably not do this:M-E-D The Poet said:No pirating is not
...state that piracy has an economic gain...yes, game developers are being cheated out of a cut, but guess what pirates do? They buy games they deem worth it
If your game is not worth it, then they're not buying
....then follow it up with an argument stating that pirates have no economic power.The brunt of pirates are just gamers who have no money to keep on buying AAA titles on release
You can choose one. Both stances are contradictory.
The demand to buy video games remains active because of a black market that charges nothing?The demand for video games is the only reason they exist, that demand remains active thanks to pirates too
I think Pirates are like Ryanair for the gaming industry
Learn what 'supply and demand' is and how 'basic fucking economics' works. By putting out a product for free, you've created a competitor for the same product that is not free. You're not 'creating demand' for the product that is not free, you're 'taking demand away' from the product that is not free.
This is how economics works on a fundamental level. Your failure to understand this undermines any argument you could possibly make about the economic viability of piracy and benefits to the producer.
Is this arugment based on faith or fact? Are you insinuating that people who economically invest in a game are less passionate? Are you actually going to fucking suggest that a guy who likes a publisher or francise enough to actually open his wallet rather than piratebay.org is somehow less invested?They advertise a shitload, they mod like crazy to work around fix, and perfect the games they take as their own and then advertise some more
With all the advertising be it mouth to mouth or forum based these pirates do
They attract at least 2 people who will buy the game based on their fandom/biases
Except those 2 people are then given a torrent by the pirate, so that they don't have to buy the game. The same pirate then tells them how not to pay for it, so that their friends can enjoy the same experience they had.This sets into motion a chain of events where a pirate is actually worth more to a game developer than a consumer
Piracy breeds further piracy, more than it breeds sales.
Because it's batshit insane, counters the laws of how economics works on a fundamental level, and doesn't actually happen.But nobody ever thinks of that!
It's a myth, a fantasy, that occurs occasionally in anecdote, but DOES NOT ACTUALLY HAPPEN ENOUGH TO MEAN A FUCK.
Because people who pay money for a game are predisposed to hating a game? You're going to have to provide some sort of evidence to that, because most people who spend money on things will actually try to rationalize their decisions and are more likely to defend their commerce. It's called "Post-Purchase Rationalization". It's an actual thing.Your regular consumer will mostly whine about how bad a game he got for his money
A pirate will just tell you clean and simple what the game is and what's wrong with it (and if there's people looking to fix that)
You should, like, try to research this.
Modders != Pirates. Some modders are pirates and some modders are not. You're confusing two completely fucking different terms here.Settings mapping and fine tuning gear to have games played best
that's what pirates do
So, if they knew the game they stole would be worth the money, they'd have paid for it.Now sure you can clasp me in irons but I'm giving you the truth here
Most people who pirate games won't go heralding that they're pirates, they will however herald games they thought would be worth the money, and if they knew those games would be they'd save up for it
This implies that they do not pay for it after the fact.
This is truly the mindset of the "white-hat pirate." See, once you've stolen it, and enjoyed it, and had your fun with it, and you make a positive review... you have no need to purchase it. So you don't.
Basically THIS is the entire crux of your argument. You don't steal because you need it. You don't steal because it's required for you to function.Because people are people and not everyone is filthy rich
You steal because you're fucking cheap. You can't afford something so you feel entitled to have it. That's it. Everything else is bullshit rationalization, and people can fucking see right through it.
Now come on, no one believes you're so naive as to believe the fucking crap you just spouted. This is just the aggrandizing rationalization pirates blatantly lie about to sell their world view.
Either you're smart enough to realize how fucking wrong you are, and are lying to get away with theft.... or you're so fucking naive you need to wake the hell up because this shit is detrimental to society, and yourself.
Think about it.
1) Before there was DRM, there were people pirating. Stealing is so fucking old it's mentioned in the bible. SPOILER ALERT: They thought it was bad.BiH-Kira said:And no, even if there where no pirates at all, there would still be a shitload of DRM simply because the companies like to control how you use your product and "just in case if some pirates appear".
2) There's no 'Just in case if some pirates appear.' Every game is pirated. Every. Single. Fucking. One.
Does this mean that I want harsh DRM in every game? Hell no. It was annoying when the game would stop just so I could look up some code in some code wheel based on amorpheus images... or worse... try to find an image that matched it in the manual... and while it's less bothersome now, it's still annoying.
But pirates are not blameless. They came first, not the DRM. They have no fucking leg to stand on in this. No, you're not here because of DRM. You're here to get free shit. The DRM issue is just your fucking propaganda, and smart people know that. You know that.
I agree. I'd say piracy is often a direct result of publishers being total dicks. Just look at Spore. Uncrackable they said. Only 5 installs per person, must be online to play, etc. Pirated months before release; breaks piracy records. Problem? [insert troll face]BiH-Kira said:Piracy is the cancer of gaming since the early 80s, jet the gaming industry managed to grow into a multi-billion industry.
Either medicine found a way to cure cancer for real, or you have some explaining to do.
And no, even if there where no pirates at all, there would still be a shitload of DRM simply because the companies like to control how you use your product and "just in case if some pirates appear".
The Witcher 2 numbers where obviously pulled out of their asses, jet the guy said he still thinks that no DRM is the way to go and they still made a decent profit.
Valve's policy is to have only the minimal level of DRM (1 time activation).
Read this [http://www.escapistmagazine.com/news/view/114391-Valves-Gabe-Newell-Says-Piracy-Is-a-Service-Problem] and you will find out what is really killing the PC platform.
You should also go on "The Word of Notch" (minecraft's creators blog) and look at his opinion about piracy. Piracy can in fact have a positive impact on the medium.
Piracy is not good, but neither is it the source of all evil. The publisher are (at least most of them). Trust me on this one.
[/quote]Atmos Duality said:No need for the assumptions. It is factually bad for the industry; not just for the Publishers and Developers, but ultimately for the customers as well.Esotera said:And that assumes that piracy is actually bad for the industry.
How do we know that? Did we go around asking pirates how much they spent on music that year?Esotera said:The most prolific music pirates also spend more than their peers on music, I'd be willing to bet that's the same for games.
Singles sell albums, yes. That's been true since the dawn of the modern music business.Creating a digital copy of something doesn't actually cause the developer/publisher to lose money spent on producing a box, CD, etc, and helps spread good reviews of a game, so that more people might buy it.
I'd say that the numbers (whether it be over or under-estimated) are unreliable at best.I don't support or advocate piracy, but I don't think it's necessarily a bad thing for the industry. I'd also say that the number of pirates is vastly over-estimated.
But it's still their right to do so. If I don't think a company's game is worth $60 and a store is selling it for half, you'd better believe I'm going to buy it used. It's that kind of attitude that it promoting the whole online pass/$10 crap.veloper said:They do nothing to support for the game designers; same as the pirates don't. As such they can never be considered fans. Should be okay on general gaming forums, but not on fan sites.xXxJessicaxXx said:Please note that I am not talking about second hand sales, I personally think that the consumer should be allowed to treat their own property as just that as long as it doesn't violate the IP and copyright laws. I don't trade in games myself but I can at least see the argument there.
Game companies treating you like pirates and you blame the pirates? That's like getting beaten up by a cop for no reason and saying it's all the criminals' fault...xXxJessicaxXx said:Shouldn't the legit PC gamers say to the pirates out there that 'Enough is enough'. They are going to ruin our gaming platform with their shenanigans. I personally hate being lumped in with people who steal just because I am a PC gamer.
^Also, this. A thousand times this^Olivia Faraday said:People who are going to buy a new game are going to buy a new game.
The people who pirate a game are not people who were going to buy the game, but are now not going to buy the game because they pirated the game. They're people who will wait for the game to be in a bargain bin before even considering buying it.
Yeah, sure, I've pirated games. It's not illegal in my country. But never a game that I was planning on buying, and if I like the game after playing it pirated, I always fork out the money for it so I can support the company and get more games like it made. Most pirates are just like me.
Pirates aren't ruining PC gaming. Those 4.5 million pirated copies of the Witcher 2 DO NOT equall 4.5 un-sales. Thinking that they do is a basic misunderstanding of this market. Piracy won't end until games get reasonable try-before-buy policies, stop having DRM, and stop region locking. It's companies that are ruining PC gaming based on their outdated and hilarious ideas of who and what pirates are, not the pirates themselves.
Look at Valve. They're PC-only, they're anti-DRM, and are THEY hurting for cash? Hell, no.
The fact is, after buying a legal copy of a game, I often still pirate it. Why? Because pirated copies are more flexible, lack DRM, and can be used on any machine. It's an issue of convenience.
But how can you ever get enough of your mailbox being full?Phlakes said:Protip: shut down Pirate Bay. You know, have people who can do something about it actually do something about it.
Sure, there'll be massive fucking rage, but that'll blow over eventually.
EDIT: Okay, seriously, people, stop quoting me. I have better things to do with my life than all this-
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Not true, pirates can later buy the game to support the devs or because the game was ACTUALLY worth paying for and they feel guilty for pirating it or because they buy it for the multiplayer,or buy it for better patch support and less bug issues.Atmos Duality said:Singles sell albums, yes. That's been true since the dawn of the modern music business.Creating a digital copy of something doesn't actually cause the developer/publisher to lose money spent on producing a box, CD, etc, and helps spread good reviews of a game, so that more people might buy it.
However with a video game, you either get the whole experience, or nothing (don't say "demo"..nobody pirates those when the real thing is available). Spreading good reviews can indeed be done by word of mouth, but so does the knowledge of how to pirate that game.
I've seen plenty evidence of that at my college alone.
And in all cases, once the pirate has the game, they have no (read: ZERO) rational reason to pay for any of it later.