URGH. YOU NO UNDERSTAND ART. ME EAT GOOEY BRAINZ.
[/zombie artist]
If you're gonna look at games as art, you first should acknowledge that you are a contemporary of video games. They are created now, to be experienced as a paid-for entertainment product. Circumventing a huge part of what the creator's intentions were in the experience is a great disservice to games if they are to be held as art.
The only time someone could even begin to apply this idea to games (As a concept, not as a damn piracy excuse) is with very very old video games that would be viewed as one would the great works of past artists: with an appreciation for the work in the context of society at that time. That, or indie games created to be art, with the price tag a necessary part of enabling the artists to make it in the first place.
And then its about damn civility- I have to pay to go to the MOMA. Why shouldn't I pay for the experience to support the people to make it possible with digital media, too?
At this time in human history, its pretty much impossible to make things on a large scale without money. Therefore, the closest thing we can do to make art accessable to all is by pitching in to the artistic causes we believe in.