Harb said:
BreakfastMan said:
Oh, and if they are reading this: clean up the writing. When I play a game, I don't want to read a book. I want to play a game. So don't make me read pages upon pages every time I talk to someone, 'mkay? Don't do the MGS thing with writing instead of cutscenes.
That would be probably the biggest sin that could've been ever done to PS:T. Like serving a cake - without the actual cake. Just an empty plate.
I'm sorry to say, but if you don't want to read, you probably picked a wrong game. Planescape is great because of all the additional informations you get - e.g. "battle" with Ravel through dialogue is stunningly good.
Sorry mate, but your attitude is wrong on this one.
Captcha: "easy as cake" again!
I don't mind some reading, but it was just ridiculous in PS:T. Seriously, they actually took the time to describe, in dialogue,
the stuff I was actually seeing on the screen. That is just... Absurd. And entirely useless to boot. I got the feeling that ol' Chris Avellone really wanted to write a book about this, but could not for some reason. So, he made a game and shoved his book in there instead. Cut some of that useless stuff out ("cutting the fat", so to speak), and it would have been a much better game, instead of a game with a book shoved into it awkwardly. :/