"Planet Cracking"

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Azure-Supernova

La-li-lu-le-lo!
Aug 5, 2009
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So it'd be like playing a Dragon Ball Z game... as the villain? There's always a planet being destroyed, cities being levelled and populations being massacred. Asura's Wrath had that level of epicness, with more fun gameplay I'd argue it could have been exactly what you're talking about.
 

spectrenihlus

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Feb 4, 2010
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Chunga the Great said:
Sins of a Solar Empire might work. You capture planets by literally declaring a 40k Exterminatus on them and bombing them from orbit. And you win by wiping out entire races.
And when you really want to play as a vengeful god you begin building Novalith Cannons.
 

TimeLord

For the Emperor!
Legacy
Aug 15, 2008
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skywolfblue said:
Intergalactic Ball-Billiards!
Well if Red Dwarf can play pool with planets in a 90s TV show then this generation's game developers certainly can!

OT: A game where you can Exterminatus random planets at will from your fuck-huge space cathedral? I'm in!
 

EMFCRACKSHOT

Not quite Cthulhu
May 25, 2009
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Just make a battlefleet gothic video game. Epic 40k spce battles with exterminatus thrown in for fun =D
 

Exocet

Pandamonium is at hand
Dec 3, 2008
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Well, there is something even larger scale than that: Universe Sandbox

It's a space sim in the most litteral sense as possible. You simulate objects interacting in space.
Now, "playing" correctly can have its fun, but cocking around with it is so much more fun.
You haven't lived until you've seen a gravitational catapult fling a planet the size of a galaxy across space at a million light years a second, and watch it eat up all the obstacles you put in its way.
 

Dryk

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Dec 4, 2011
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Exterminatus: The Game. Someone make it happen

Chunga the Great said:
Sins of a Solar Empire might work. You capture planets by literally declaring a 40k Exterminatus on them and bombing them from orbit. And you win by wiping out entire races.
And in the new expansion the Vasari Rebels can strip their own planets for resources, reducing them to barren hunks of rock or asteroid fields
 

getoffmycloud

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Jun 13, 2011
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skywolfblue said:
Intergalactic Ball-Billiards!

I agree it would be interesting to see. I don't know how well it would translate into a game mechanic without becoming really repetitive. By the time you've destroyed your 50th world a lot of that sense of scale and tragedy is gone.

EVE is excellently suited for the "fleets destroying worlds". I kinda wonder why they have not done so, perhaps permanently losing a planet forever never to be able to rebuild is a little too drastic for a persistent MMO. Whole sectors devoid of planets because some mega-corp decided to go on an exterminatus tour.
As I understand it isn't that part of the point of EVE that people can completely fuck up the entire game and others can fix everything cause I remember seeing somewhere that a group of people were planning to ruin the entire EVE economy.
 

Manji187

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Jan 29, 2009
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Well, you could play as some intergalactic parasite that feeds off stars and planets. A sort of Galactus meets space Chtulhu, but I think it would get boring fast.

Or you could play as an alternative universe (non-Star Wars) version of Darth Vader and the Death Star.

But really, if you have the power to unleash annihilation on such a scale...what opposition, gameplay-wise, could be fun/ challenging? And wouldn't it be more fun to play as the underdog/ rebel force? You know, to beat tremendous odds?

What I'm saying is, what sense of achievement/ accomplishment can there be in a game in which you are such a force of destruction?

"Magpie"-ish considerations aside, what would be the motivation for the player to continue destroying? What's the point if there is no "weight" to it?
 

lapan

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Jan 23, 2009
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I loved how in Populus the beginning you could just sink the entire continent the enemy was on or unleash armies of dragons or volcanos on them. I often used the cheat mode on it just because of the sheer fun on that limitless distruction.
 

teqrevisited

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Mar 17, 2010
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What I wouldn't give for a galaxy-spanning game like Spore but set in the world of 40k. Then, if a planet becomes too tainted by the powers of Chaos you could order an Exterminatus and watch as it flies apart in tiny little bits.

Even mix it with grand srategy ala Total War: have the Tyranids/Necrons as the equivalent of the Golden Horde. Random Eldar incursions, Dark Eldar pirate raids, aggressive Tau expansionism etc.

The developer that makes that game shall have all of my monies.
 

Jason Corner

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May 8, 2012
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As an Eve player id like to point out that i'm not completely without morals ;)

I think a deathstar type weapon to blow up planets would be pretty cool, but only in single players. It wouldnt work in persistent MMO's IMO. Imagine casually strolling in a magical forest and some guy comes and destroys the entire planet :S
 

Ranorak

Tamer of the Coffee mug!
Feb 17, 2010
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You know what I would settle for.
If I could actually destroy buildings in games like [Prototype2]
Entering the building, knocking down it's support and watch the thing crumble with screaming people inside.

Or just throw a tank at it.
I can practically eat a tank, but not even break a freaking window.
 

theparsonski

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May 29, 2010
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I think a god game where the task is to destroy a galaxy could be awesome, as long as you could destroy them by a ton of different means and there was enough variety in the methods, ie. Asteroids, altering the weather, causing a complete planet-destroying war, causing natural disasters or raptures. You could send signs to the civilisations that the end is near, and draw it out slowly. You could also get god-like powers such as making a black cloud descend over a planet, blocking out the sun and causing all life to choke and die. As long as the developers got into their evil groove and really let their twisted imaginations run wild, it could be awesome. Who says it has to be a space-war or something of the like?