Thanks Bostur, your solution worked for me perfectly!
bastardofmelbourne said:
Man, I'm tired of explaining this. The cash unlocks are sidegrades. They give advantages in certain areas and disadvantages in others. It is the exact same F2P system used in TF2. If you lost to a guy with a cash unlock, it's because you were fighting on his turf, and I'd shit a goddamn brick if I ever saw one guy kill a platoon (~48 players!) without hacking.
I'm sorry if I'm coming off as rude, Andrew, but it's a really persistent misconception that PS2 is pay-to-win. The devs have put a lot of thought into making it not pay-to-win, and people aren't giving them credit for that. If you ask me, what's really ruining the game is the persistent hacking - I can't go a day now without seeing a guy noclipping or aimbotting through a pitched battle and ruining it for everybody. SOE needs to come down hard on that shit.
I wouldn't call it a misconception. It takes a good amount of imagination and good will not to call PS2 pay-to-win. If you can pay real money to get items that directly affect the gameplay (that is, excluding costmetic stuff and boosters, except damage boosters / ect.) that is how I would define P2W. Lets take a look at PS2 cash shop: Majority of the stuff is weapons, offering wide variety of stat combinations. And lets face it, some stat combinations are whole lot better than others. (Call them sidegrades if you want, I'll just say that some sidegrades are better than other sidegrades)
Here is an example: I'm an infiltrator who started playing yesterday. An utter and total newbie one could say. I was looking at the infiltrator unlocks. 1000 certs per each? Yeah, right. It would seem that for me it is impossible to get 1000 certs, even though I can be rather patient. But there was a totally superb weapon there, the SMG. This weapon will make the infiltrator a close combat specialist, especially during night time. I bought it, tried it out, wiped a squad on the first run. (Sorry, haven't tried it against a platoon yet, but its most likely the same, just takes a bit longer)
It's just that suddenly everybody seems to be on "my turf". I can even sneak up on max, put a clip through his head and see how he is doing after that.
I only wish that the cloak would automatically go away when I press fire, rather than having to press the ability button and THEN fire. Doesn't make a huge difference if I have my gun on the back of your head already, but that 0.1 seconds is annoying sometimes.