Play as a Female Warrior in War of the Vikings

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Greg Tito

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Play as a Female Warrior in War of the Vikings



Gordon Van Dyke from Paradox wants to make sure fighting women are well represented in his real-time combat game.

We hear it all the time. Women aren't represented enough in games, especially competitive online ones. There have been some strides this year, the addition of a female model in Call of Duty: Ghosts online play [http://www.escapistmagazine.com/news/view/126864-Call-of-Duty-Ghosts-Lets-You-Play-as-a-Woman] comes to mind, but we still have a long way to go. Gordon Van Dyke is an Executive Producer at Paradox Interactive in charge of the so-called "War" line of games - War of the Roses and the Steam Early Access game War of the Vikings - and he's throwing his gauntlet into the ring of gender representation. Starting with the latest build of War of the Vikings, you'll be able to play as either a female or male warrior along with a slew of other customization options the team is adding.

War of the Vikings is a multiplayer only game which pits warriors against each in medieval combat. You wield axes, swords and bows in real-time action, pitting the Saxon faction against the invading Norse of the time period around 900 A.D. In game terms, there's no difference between the two factions other than cosmetic, and that's what Paradox and developer FatShark are betting on monetizing.

You'll be able to craft the look of your preferred warrior in War of the Vikings based on how much you play. You'll earn currencies for time played, rather than based on skill or wins. That way, everyone stays on the same level playing field, while you'll know characters that look specifically badass likely have invested a lot of energy into the game.

As for the female character models, I was excited to see that their armor didn't have nipples. "We want her to be dressed for battle," Van Dyke said, "Not for Comic Con."

Van Dyke even described how much forethought went into the design of the different female models for each faction, basing the look on historical notions. Vikings traditionally made no distinction between men and women warriors, training whoever had an aptitude for warfare no matter their gender. Therefore, the armor and ornamentation on the female Vikings is very utilitarian. On the other hand, the Saxons were not so lenient about having their women fight among men, so any female warriors were likely rich daughters indulged by their noble fathers. "We based the look of the Saxon females on characters like Arya from Game of Thrones," Van Dyke said.

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Another cosmetic addition that enhances the feel of War of the Vikings is in the sound design. In the matches, characters will yell out positional information automatically in a feature called "Battle Chatter", which I found especially helpful in the matches I played. Someone screaming "Archer!" when they get damaged by arrow fire is actually really immersive and fun. Also, I appreciated that when playing the Saxons, Viking characters will yell out battle cries in their native language, rather than English. Van Dyke noted that the Viking characters in the game will not sound like they're from Scotland. A first for the genre, he noted.

War of the Vikings is shaping up to be a delightful diversion for those interested in fast-paced medieval combat. I personally didn't always enjoy the quick deaths I received in the two hours or so I got to play with the different game modes, but there's something really visceral and exciting about dancing around your opponent wielding a huge battleaxe as you try to dance in and deliver a killing thrust with your sword.

War of the Vikings is in the last stages of development, but you can check it out in Early Access on Steam now. It will get its full release on the PC in "early March", according to Van Dyke.


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hazabaza1

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Yeah alright this is really cool and everything but holy shit

Look at that guy! He did a flying kick upwards. You don't do that shit. He's gonna snap his nuts open or something!

But uuh... yeah. The news article. This is good, more women and better representations of them, always nice.
 

Dr.Awkward

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Halyah said:
A game about vikings that lets me play an actual shieldmaiden?! Did the world go under while I wasn't looking?
I have no idea why everyone making such a big deal out of this, but Fatshark made it possible to play as a woman in War of the Roses, even though (realistically) she uses the same meshes as the men. So yeah, it's not really anything new at all for this company.

Although it makes me wonder what kind of ugly faces are available this time around...
 

CloudAtlas

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.... and it only took only five posts for some guy to claim that the possibility to play as your own gender is irrelevant, and I'm sure it won't be long before the next guy to complain that it is not historically accurate and therefore supposedly bad even though the game most certainly is not 100% historically accurate in many other ways as well.
 

hazabaza1

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Zombine3D said:
And? So what? Am I supposed to feel what? This is irrelevant. If the game went for historical accuracy - awesome, if not but is still fun (and maybe arkady) also great.
Either way articles like these ARE the cause of your 'sexism/rasism/classism/nationalism'. Just accept the world for what it is - shit.
No difference between us all - we are the all singing, all dancing crap of the world, part of the same composte heap.
Shit man, be careful with how edgy you are, you're going to cut someone on that.

But seriously if you think this article is bad that's fine but you don't need to go on a big old rant about how much the world and everyone in it sucks and you definitely don't need to quote me when you do it, I've seen enough people have rants about this sort of stuff.
 

ShirowShirow

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Female warriors where a thing in viking society.

Female warriors appear in a game about vikings.

All is right with the world.
 

ShirowShirow

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BigTuk said:
Meh, geee we have female models in our game...


When did that actually becomea selling point... no seriously Unreal 1 had female models in it and more that any player could mod in.. Heck Duke3d Had them...

Are games really that easy to impress these days. I mean even the games that didn't come with a female model usually had one spring up with in a month tops on the community forums. Honestly have gamer standards fallen so low that it's become *that* easy to appeal to?

I mean come on. I'd have been more impressed if they actually had the balls to include differing play mechanics but this is nothing worth even a news article.
Unreal Tournament also had about a hundred or so more maps than your average modern shooter without the need to buy any map packs. Standards have slipped indeed.

But women are a hot topic right now, and women that aren't wearing bikini-armor are actually a pretty rare commodity as well.
 

takemeouttotheblack

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BigTuk said:
ShirowShirow said:
BigTuk said:
Meh, geee we have female models in our game...


When did that actually becomea selling point... no seriously Unreal 1 had female models in it and more that any player could mod in.. Heck Duke3d Had them...

Are games really that easy to impress these days. I mean even the games that didn't come with a female model usually had one spring up with in a month tops on the community forums. Honestly have gamer standards fallen so low that it's become *that* easy to appeal to?

I mean come on. I'd have been more impressed if they actually had the balls to include differing play mechanics but this is nothing worth even a news article.
Unreal Tournament also had about a hundred or so more maps than your average modern shooter without the need to buy any map packs. Standards have slipped indeed.

But women are a hot topic right now, and women that aren't wearing bikini-armor are actually a pretty rare commodity as well.
Which is exactly what I'm saying, developers have gotten lazy and we're rewarding their laziness. I'm sorry but I really think this is a non news article. That's like a dev expecting us to be wowed that their game uses more than 256 colours. I've also never had a problem with bikini armour on women, it goes well with the battle loincloths worn by men in some games.
Pretty much. I'm not taking away from what the dev's doing, because less bikini armour is probably a good thing (I don't intrinsically object to it, but I'd rather it was the exception to the rule in stylised games mirrored by a similar male design than the rule itself), but I think more generally, putting women in games needs, as much as possible, to be the rule, rather than the norm. And a way to achieve that is making putting women into your game seem like something normal and natural and unworthy of comment, while highlighting which games don't make any effort.
 

Erttheking

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Why can a developer not ANNOUNCE that women playable characters are going to be in their game without people clawing at each other over it?
 

Elfgore

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Don't see how this really matters at all. It isn't historically accurate, but I doubt a good majority of the game is.

Either way it won't injure the game at all. Won't change my plan to buy it.