Today, while my nephew was playing Contra Reborn on my Wii, I was in my room playing some Bioshock on my 360. When he finished playing it, he came to my room and simply stared at the screen for a couple of minutes, watching as I brutally burned, electrocuted, smahed, bludgeoned and shot to death some splicers.
Then he asked me, "are they the bad guys?", that was fairly easy, I only replied, "more or less, yes, they're the bad guys, because they are crazy and they think you are the bad guy". He bought on that answer. Then, the Big Daddy and the Little Sister came in and he asked me again, "He's a bad guy too?".
Somehow, I simply muted myself, thinking on a good answer to that, but I simply couldn't find it. I told him, "well... he's not evil...", "so, he's a good guy?", he said almost immediatly, almost interrupting whatever I was going to tell him. Then I told him, "well, he's not evil, but also he's not a good guy", "so, he's half evil, half good?" he asked me. I simply told him that "he's only evil if you attack him".
He would have bought that answer if it was not for the Little Sister... "Is he evil too?", he asked me, by obviously not seeing "he" was a "she". "It's a little girl" I told him. Then he asked me "is he her daddy?". Heh, he almost did all the job for me trying to answer his question. Then, I told him, "I'm going to kill it", then he suggested me that I "first needed to kill that little girl and..." "whoa, not so fast, I'm not going to kill her, I'm going to rescue her" I told him. And he asked me, "rescue her from what?"...
Back in the day of the 8 and 16 bits, gaming was as simple as "good fights evil". But now, morallity on videogames has been bluring a lot, at the same time, doing better stories, multi dimentional characters, interesting and sometimes fascinating stories, such as Bioshock.
I think we as kids had it fairly simple, but also the industry has grewn up with us. But what about the new generation?, I had a pretty hard time trying to define a simple concept as what's good or what's evil.
Can anyone please define me what's good and what's evil?.
Then he asked me, "are they the bad guys?", that was fairly easy, I only replied, "more or less, yes, they're the bad guys, because they are crazy and they think you are the bad guy". He bought on that answer. Then, the Big Daddy and the Little Sister came in and he asked me again, "He's a bad guy too?".
Somehow, I simply muted myself, thinking on a good answer to that, but I simply couldn't find it. I told him, "well... he's not evil...", "so, he's a good guy?", he said almost immediatly, almost interrupting whatever I was going to tell him. Then I told him, "well, he's not evil, but also he's not a good guy", "so, he's half evil, half good?" he asked me. I simply told him that "he's only evil if you attack him".
He would have bought that answer if it was not for the Little Sister... "Is he evil too?", he asked me, by obviously not seeing "he" was a "she". "It's a little girl" I told him. Then he asked me "is he her daddy?". Heh, he almost did all the job for me trying to answer his question. Then, I told him, "I'm going to kill it", then he suggested me that I "first needed to kill that little girl and..." "whoa, not so fast, I'm not going to kill her, I'm going to rescue her" I told him. And he asked me, "rescue her from what?"...
Back in the day of the 8 and 16 bits, gaming was as simple as "good fights evil". But now, morallity on videogames has been bluring a lot, at the same time, doing better stories, multi dimentional characters, interesting and sometimes fascinating stories, such as Bioshock.
I think we as kids had it fairly simple, but also the industry has grewn up with us. But what about the new generation?, I had a pretty hard time trying to define a simple concept as what's good or what's evil.
Can anyone please define me what's good and what's evil?.