I might be wrong here but a ccording to your interpretation, good and evil are pretty much the same thing form different perspectives.Radzilla said:Evil: Punching a kid for no reason.
Good: Punching a kid if he is being a little *****.
Nice onetellmeimaninja said:I personally think things are Beyond Good And Evil....
Good and Evil are perceived, they aren't some universal standard but instead a personal definition. To many these include double standards, something that isn't evil maybe considered so if it happens to you, or opposite if it happens to someone who 'had it coming' etc. To answer a question about morality however, I subscribe to a theory I have never heard before, that's not to say its never been published or thought but it is my own explanation of morality and it concerns the ego. An individual has only himself to look through when viewing the world, morality applies to how those actions would affect you and often times how relevant they are, for example seeing an animal being killed doesn't bother me because I hold a much more definitive line of separation between myself and animals in compared to say a vegan animal rights activist who would argue that he "Is living, and they are living, and are therefore the same". Similarly this applies to criminals and 'bad guys'.SupahGamuh said:Today, while my nephew was playing Contra Reborn on my Wii, I was in my room playing some Bioshock on my 360. When he finished playing it, he came to my room and simply stared at the screen for a couple of minutes, watching as I brutally burned, electrocuted, smahed, bludgeoned and shot to death some splicers.
Then he asked me, "are they the bad guys?", that was fairly easy, I only replied, "more or less, yes, they're the bad guys, because they are crazy and they think you are the bad guy". He bought on that answer. Then, the Big Daddy and the Little Sister came in and he asked me again, "He's a bad guy too?".
Somehow, I simply muted myself, thinking on a good answer to that, but I simply couldn't find it. I told him, "well... he's not evil...", "so, he's a good guy?", he said almost immediatly, almost interrupting whatever I was going to tell him. Then I told him, "well, he's not evil, but also he's not a good guy", "so, he's half evil, half good?" he asked me. I simply told him that "he's only evil if you attack him".
He would have bought that answer if it was not for the Little Sister... "Is he evil too?", he asked me, by obviously not seeing "he" was a "she". "It's a little girl" I told him. Then he asked me "is he her daddy?". Heh, he almost did all the job for me trying to answer his question. Then, I told him, "I'm going to kill it", then he suggested me that I "first needed to kill that little girl and..." "whoa, not so fast, I'm not going to kill her, I'm going to rescue her" I told him. And he asked me, "rescue her from what?"...
Back in the day of the 8 and 16 bits, gaming was as simple as "good fights evil". But now, morallity on videogames has been bluring a lot, at the same time, doing better stories, multi dimentional characters, interesting and sometimes fascinating stories, such as Bioshock.
I think we as kids had it fairly simple, but also the industry has grewn up with us. But what about the new generation?, I had a pretty hard time trying to define a simple concept as what's good or what's evil.
Can anyone please define me what's good and what's evil?.
This guy is good?Skopintsev said:Good people pet cats.. Evil people string them up from the ceiling and use them for batting practice.
THIS... heh, I couldn't say it better than this, the only problem is that my nephew is 6 years old, he barely understands what's good or evil, even more with games like Crysis , Duke Nukem and even Contra Reborn, wich he loves them a lot, where you just shoot and kill whatever thing gets in your way.Chamale said:Before you define Good and Evil, you must consider context. For your young nephew to understand whether a Big Daddy is a Good Guy or Bad Guy, he must understand the context of Bioshock. Of course, a fully competent understanding of Good and Evil in the context of Bioshock, one must have a solid understanding of the background of Objectivism and Collectivism in modern socioeconomic development, and how the history of these philosophies has affected popular culture.
For a young nephew, there's no need to spend 2 weeks studying Atlas Shrugged to ensure a competent understanding of the role of the individual will and group mindset in the foundation of moral judgments. I recommend a one-week primer, primarily focussing on Ayn Rand's 752-page individualism-defining novel, The Fountainhead. Be sure to focus on the fundamental conflict between various religious philosophies and Objectivism, and I'd recommend studying the works of Marx to establish to your young nephew the concept of collective Good or Evil.
If you intend to give a more satisfactory answer to the question of whether Big Daddies are Good Guys or Bad Guys, make sure your young nephew understands the impact on philosophy of world instability after the end of World War II. Take a course to help explain the way Objectivism was shaped by the deteriorating US-Soviet relations in the wake of the Berlin Blockade. Pay close attention to obscure interpretations of The Fountainhead that were briefly popular during the Korean Conflict and McCarthy era, and discuss whether or not these interpretations influenced Rand's philosophy in her later novels.
tl;dr: Defining Good and Evil for a complex issue is very difficult. It becomes almost hopeless in a context like Bioshock, where you can't be sure whether the context itself is fundamentally a result of good or evil. Much of this depends on philosophy, particularly the games possibly flippant interpretation of Objectivism.
tl;dr the tl;dr: Big Daddies might be good or evil depending on your interpretation of various obscure details.