I understand EV training and try to do it, but no matter how much I try to keep exact track of my EV's, I always add a few too many and probably end up distributing my stats wrong.
I remember first seeing this stuff on (I think) Bulbapedia. I had a laugh about how there might be folks out there actually learning math for a Pokémon games. Showed it to a bunch of friends.x-Tomfoolery-x said:
Shanicus said:And that, ladies and gentlemen, is why MACH PUNCH should be on at least one of your pokemon. Kinda wrecks all of Darkrai's shit, considering it's built like a wet paper towel.SkarKrow said:Even once countered Darkrai's dark pulse is a very painful thing to take for most creatures.Terminate421 said:Actually the Sleep clause is understandable.SkarKrow said:snip.
Sleep is the worst status condition to get, besides being frozen of course. But with sleep, a team of 4 pokemon is lost, Dark Void = WAY to OP of a move, 90% hit rate and hits all pokemon for sleep. Far too powerful. I have counters to it, Insomnia on a Honchkrow and Magic Bounce on a Xatu, but Dark Void can crush all teams, making it way to OP.
I can understand how it's horrifying under Gen 5 sleep mechanics, under gen 4 it was much more managable. I will agree that Darkrai can get way out of hand, it's fast as hell, great attacking stats, it can boost the hell out them, sleep, damage while sleeping with it's ability to break focus sashes/sturdy and then wreak havoc with powerful stab and coverage options.
Also spore is much worse. At least Dark Void can miss. I mostly play singles and rotation so spore is the big difficulty for me. God damn Breloom leaves many a team at it's feet once those rules are taken away..
Though I have to ask - why is Breloom such a threat? Everytime I go up against one, I end up insta-killing it with a Fireblast or Aerial Ace. Is there some way to get around it's atrocious speed that I'm just not seeing? Or has everyone I've been fighting not been using sashes?
Darn you. Darn you to pants.Hazy992 said:INB4 Metapod/Metagross jokes
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