Pokemon --- What it lacks...What does it need?

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Paulrus_Keaton

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Apr 23, 2009
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I find that a 3D Pokemon game with gameplay like the portable originals would be interesting to see.

But for me, the one thing it lacks is something that it has too much of: fucked up Pokemon. The creators have been giving signs that they are resulting to Hunter Thompson drug use to think up more catchable creatures.
 

Jericho_Reivaj

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Apr 24, 2009
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You know what I think it really needs? Downloadable content, to stop anticipation for another new game they should come out with downloadable new stories with new regions and stuff, kinda like with Fable 2 with that Knob-somethin Island thing and GTA4 with the The lost & damned story, i think that would keep people intertained longer. Anyone agree??? Also does Nintendo ever think about checking forums like these to hear what the Fans really want????

Note:also I would love it if they made various more Eevee evolutions. You know like make a Flying type, groung type, rock type, poison, ghost, steel, and dragon. Also why isnt there a main evolution for Eevee? As in somehow Eevee evolves into another pokemon but is still a Normal type? If they do do that, they should make it slightly difficult for the evolution to happen and make the evo be of some kind of rarity or idk "legendary" importance in the series.
 

chipmunk2510

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Jun 7, 2008
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Get rid of those pesky IV things. I'm sorry I don't want to spend hours biking up and down the same path to hatch eggs that have good IVs.
 

Blanks

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Mar 17, 2009
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i could use less pokemon, give us 151-251 please!!, the only two games i liked, red/blue/yellow and gold/silver/crystall

Also maybe having all the worlds available would be great
 

dadou_gamer

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Apr 29, 2009
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I'd like real time fights but I can't say something else on POkemon because I really like this game!! Not kidding!!:)
 

Korolev

No Time Like the Present
Jul 4, 2008
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Needs a different story line - I'm not going to bother buying any more pokemon games if they involve some boy or girl from a small town on a quest to defeat gym members, defeat a cult or crime squad on the way and become the best trainer. Come on, mix it up a little bit. Pokemon games are more formulaic as hell, I know what's going to happen before it happends. You'll find the same HM moves, battle with a rival, get the Flying move about halfway through, there'll be a cave puzzle somewhere along the line and they'll be a few legendary pokemons about, you'll get one masterball...... yawn. After two games that were pretty much the exact same thing I lost interest.

Oh and one more stereotypical pokemon thing: You'll eventually have to embark on a Road of the victorious sort, battling the same goddamn trainer types along the entire way.

If I can predict the exact plot, mechanics and events in a game, I'm not going to buy it. The Pokemon games, while fun, aren't varied enough to warrant me coming back for the same thing, except instead of a fire lizard you get a fire monkey.

CHANGE IT UP! Instead of fire, water or grass, give us, I dunno, Nuclear, Chemical or Biological starter pokemon. Make the villian the leader of the world, and you have to go to the various gyms and KILL the leaders and cement yourself as the leader. Introduce elements of real danger, and for god's sake make a world that doesn't revolve SOLEY around pokemon, a world in which every single bloody person only talks about pokemon every goddman day of their lives!

Pokemon also needs a technological upgrade. I know people like playing it on a portable system, but please, Nintendo, make you portable systems more powerful so that each new pokemon game DOESN'T look like just a slight graphical upgrade.

And stop with the nonsense of "only some creatures are on this cartridge, and only some are on this cartridge"! I hate that! I fell for your money-grabbing scheme when I was 10, I'm not that stupid anymore!

So:
1) Give us a world and a plot I can't predict in my sleep
2) Allow us the ability to get all pokemon without having to trade with others or attend those bloody "special events"
3) Change the art style! Don't just improve it.
 

Shihan2

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Apr 14, 2009
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In my personal opinion, the Gold/Silver/Crystal trilogy/series what ever you want to call it was the best format for the gameplay. What they had that the others lacked was that you could continue on to Kanto and see the changes that happened between Red/Blue and Gold/Silver. Since then after you beat the Elite Four and Champion you're basically given a cookie and told to go play with other people who have nothing better to do than get all the pokemon in their team up to 100 or use a gameshark to cheat their way to the same effect. And although Gold/Silver's little addon at the end really only delayed the inevitable, it gave you the option to fight a Champion fight on a hard mode that's had steriods pumped into it.

An MMO is not going to fix that problem, only create the new one of of trying to make a real reward for spending X amount of time on the game, and I dread to think of the outcome of mixing pokemon with real time combat since that undermines the whole foundation of the game besides exploration.

I think the answer is an entirely new game for the Wii that involves ALL the continents, either by picking one to start in or have a default starter, and play through the content and become Champion. After that the whole world unlocks giving you complete freedom of travel and the ability to go online to a champion only area where you can play against other players and also fight against all the player/rival characters from the series as a part of bragging rights.

But in all likelihood, Nintendo won't change pokemon for two simple reasons. 1: All the old school pokemon players are still buying the games hoping that something has changed and, 2: the pattern they release their games in is one where there's an entirely new generation to get hooked on the series, eliminating the need to fix it to make all us old fogies happy. Let's say you were 10 when you got your first version of electronic kiddie crack. Now, ten years after that first game you're complaining about something that's marketed for kids 12-14 years younger than you who aren't going to care that the game's are essentially the same as the ones ten years ago, since they weren't alive then.

I buy the games out of nostalgia. It's not something I obsessively play, but something I break out when I want a small, watered down taste of the stuff that got me to first love the series in the beginning, but should anyone be able to get Nintendo to use my idea, I can tell you now I'd buy a Wii for that one purpose.

Also, I and most people I speak with maintain that the Colosseum games are NOT connected to the real pokemon games but just a gimmick for console players to buy for the precious 3D crack, and Pokemon Snap did not exist. Anyone who wishes to argue this, feel free to PM me.
 

Zer_

Rocket Scientist
Feb 7, 2008
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Pokemon needs to stop existing right now. The entire franchise essentially promotes cock fighting. It's ridiculous.
 

Twilight_guy

Sight, Sound, and Mind
Nov 24, 2008
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I think they need more active elements in the battle system beside "input command and wait." That tends to get boring, repetitive and grindy fast. Spicing it up with some new element would break up the monotony.
 

Dys

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Sep 10, 2008
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Flying-Emu said:
2. Real-time combat.

3. A far darker storyline, possibly with the legendary Pokemon actually going out and destroying things, rather than sitting in a cave patiently waiting for a trainer to catch/kill them.
Completely agree, turn based was a necessity in the originals, this is no longer the case. I'd like to play a pokemon rpg with real time combat, where dodging and accuracy is determined by skill rather than stats.
It has also always annoyed me how these insanely powerful legendary pokemon just sit in a cave until you are ready to come and collect them, surely they could add a bit of variety with random encounters with them, or maybe seeing them from a distance a few times? And yes, if it suits the nature of the pokemon, they could be out creating havoc on towns or whatever, that would make the games a lot more entertaining.
As it is now, pokemon games are just remakes of old games with new names and art for pokemon..yawn.
 

Husky.Gnoll

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Mar 10, 2009
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1) Stick to the two first sets
2) Create an MMO based on the Gameboy series(turn-based combat, catch wild pokemon, open world)
3) Add guilds/faction/clubs (Team Rocket, Fighter Ghetto, Dragon Shrine, etc)
4) Customize your character (hair, eyes, body, clothes, age, etc)
5) Wild Pokemon are randomly customized (eye color, scars, items held, etc)