Pokemon --- What it lacks...What does it need?

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Grounogeos

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Mar 20, 2009
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How about, instead of the Pokémon dying for good when it loses (like so many people seem to want...), they actually ahve to spend time in the Pokémon Center like they do in the anime. When Ash's Pikachu gets the shit kicked out of him, Nurse Joy doesn't just stick him in a machine for 5 seconds: he actually has to stay there for a while to recover.
More encouragement to have a good number of strong Pokémon, at least.

Another thing, FIX THE FUCKING XP GAINS. After the first Gym, you're practically guaranteed to be underleveled because even Trainer Pokémon don't give enough XP.
 

ZDP Buckshot

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Feb 7, 2009
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Yes exactly but i think they are doing that in the remake of gold in silver called "Heart Gold" and "Soul Silver"
 

RagnorakTres

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Feb 10, 2009
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Flying-Emu said:
1. A genocide against every race of Pokemon beyond 151.
OI! I happen to quite enjoy the third gen (Sapphire/Ruby/Emerald) Pokemon! The Jhoto region was just flat out stupid, I'll admit, but the Hoenn set is just fine! This would just be wrong. I don't think I could survive without my Metagross, my Aggron and my Blaziken.

Also, they need to stop calling the Legendaries tame names (Legendary Birds/Dogs) and go with more feral ones (Legendary Hawks/Wolves). It's just more in keeping with the "no one has ever caught them before" story. Hmmm...I can't remember what they did for Legendaries in Hoenn...*goes to check*...Minerals? Really? Ok, time for a little creative enhancement. *Searches "Nintendo Pokemon Team Home Office," gets directions and baseball bat*

EDIT: Also, as said above, fix the biscuit-munching experience gains you dumbfucks! Seriously, what the hell? Do you seriously hate us that much? While you're at it, program interesting titles and shit for the other trainers, you know, give them some personality. Let us have more than one rival, and don't make them carbon copies of Gary. Let us use all the regions (again, as stated above). Make the Pokemon spend some time recovering (Yet another good idea I didn't think of). Make the Teams credibly dangerous. Make an RPG in the style of Fallout with Bethesda's trademark "zoom to the NPC's empty eyed face" conversation opening. Bring back the Pokenav and do it right this time. Get rid of these stupid watches. Better yet, give them laptops, make Pokemon a rich kids' sport and your hero be the underdog poor kid from the 'hood. MAKE UP A CHEESING STORY, DIPSHITS. Make us connect with the character. Expand to Sony and Microsoft platforms. Give us some customization beyond the name. Stop spelling everything in all caps. IT'S ANNOYING AND BREAKS MY READING FLOW, LIKE I AM UNDOUBTEDLY DOING TO DOZENS OF PEOPLE AT THIS VERY MOMENT. SEE? SEE HOW ANNOYING IT IS? Let us be evil. Let us join the Teams.
 

Novacain4862

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Feb 12, 2009
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I needs to keep the pokemon simple and the same idea simple. We dont need 400+ pokemon, I mean please, honestly, stop GameFreak. There's too much legionaries and well they aren't really rare if like 40 of them are legendary. Cut everything off after Ruby and Saphire and launch a good new plot.
 

SsilverR

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Feb 26, 2009
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whatever it is .. it's NOT more pokemon

... i think around now they have enough to compete with real life species
 

Podunk

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Dec 18, 2008
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Reign in the legendaries, more Eeveelutions and maybe an evolution for Chatot. Also, Pinsir needs some love. I mean, scyther got an evolved form and it didn't... poor Pinsir. HMs should be useable by the appropriate Pokemon without having to teach them the move in it... Seriously, who wants to use rock smash? They need to put in a serious team of villains for once, or even better, a game where you are part of said team. When you become the champion of the Elite four, you should get to battle with trainers until one of them can beat you, that way there is something interesting for you to aspire when you fight the elite four again... And a /really/ good thing would be giving Exp for PvP matches... grinding the Elite Four for Exp is just SO BORING...

That's a few things I think would be cool. Also they should make sure in new games there are a better balance of Pokemon types. I mean, only 1 non-starter fire type in the entire Sinnoh region? That's bogus.
 

crabdog62482

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May 14, 2009
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1) Pokemon need to be able to use more than 4 moves. See VG Cats for the point (nail on the head). 6 would be an improvement, despite being still low. Honestly, Pokemon needs to take a page out of Legend of Mana's book. Once the move is learned, it stays permanently in the database for that Pokemon so you can reassign which moves are active at any time. 8 moves would be nice, and some of those situational and status altering/support moves would finally get played.

2) Serious rebalance. Is your Pokemon at it's final stage of evolution? Is it's level at least 10 levels higher than your opponent's pokemon? Have you doped it up beyond the max? Is it bred through the day care center and raised loving you like a god? Is it an uber pokemon? Is it shiny? Has it had pokerus? If not, your pokemon aint's shat; GTFO! There may be 400 pokemon, but the number of those pokemon that are actually useable is in or under the 5% mark once you start playing real humans. This game needs serious stat balancing and pokemon need incentives to stay unevolved or to evolve. Example: Why is the hulking giant form of each pokemon so much faster than the small version? My cutesy squirtle should be dodging attacks and taking 3 moves for each of my Blastoise's moves. And tank pokemon should have a 0% evasion rate. How is the 10 ton Onix evading my Thunder/Ice Beam, Blizzard, Fire Blast, etc? No, no, NO! Balance.

3) HMs must go. I can only carry 6 of the 400 pokemon with me. That's a maximum of 12 of the 20 something types (ick, dual types). I cannot afford to keep a minimal 2 HM whores with me at all times just because I might run into a tree or puddle on the way. I don't care if they want to keep putting up trees and water as road blocks, but if I have a flying Pokemon and the badge, then let me fly. If I have a water pokemon or a pokemon that can swim and the badge, then let me cross the water. Ditto, if I got a pokemon with razor sharp claws and it knows Razor Leaf, Slash, X-Cutter, and Swords Dance, then dammit, let me cut down that tree without the crapsack cut HM. HMs hurt the game several times over.

4) I want to do more with my pokemon than fight and have lame beauty contests. Overload the game in minigames for my pokemon to grant me access to. I want a water gun target shooting minigame, like those things at the carnival where everyone races to fill the balloon/meter first. And how about a grass pokemon weed wacking game, where we clear out grass/trees/vines/bramble/etc. And a strong pokemon contest where pokemon compete throwing boulders, pushing heavy objects, lifting weights, etc. And how about a flying minigame where we fly through rings or something. Let my pokemon do more than fight. Level gridning sucks, and I can't use 99% of my poke favorites thanks to the balance issues, so give me soemthing to do with them and a way to break up monotiny.

5) I want to be able to have rematches with gym leaders and all other trainers, and I want them to continuously grow and cycle through their entire collection of pokemon to keep me guessing. If I know my entire opponent's line-up and move list, I WILL exploit it. It's like forcasting rock 100% of the time. I WILL use only paper. And how about we get this leveling junk under control: I want every opponent I face to have pokemon as close in level to mine as possible (give or take a level or two). No more running into overwhelming or underhwhelming opponent's. Wild pokemon should also have the good sense to not pick fights they can't win. Level 2 Rattata and Level 3 Pidgey need to know not to fudge with my level 80 Tyranitar and friends. Seriously, it's like baby bunnies and ducklings starting crap with a pack of tigers. It ain't happening.

6) Balance the move set. There is no reason for me or anyone to use any of a list of 20 moves than do under 95 damage, when we have a 95%+ accuracy move of the same type with equal or more PP in that same type. Why use Stomp, when I can do more damage with the more accurate Headbutt, and it causes flinching? Why use Water Gun or any other water move when I can just spam Surf? Why use Sand Attack when Mudslap causes damage and lowers accuracy? The moves need balancing. And there's no reason the starter move set, if not all moves, can't level up as well. Level 1 water gun is fine for starter Mudkip, but let it level up until it is as powerful as Surf, and I might keep it around and use it.

7) No more bikes. No more fishing gear. No more multi-function gimmick box poke-whatevers. Just gimmie my pokedex. Make me choose a scan option when I meet a new pokemon to record its data, and let that be the end of the gimmick gear. From there, I can ride my pokemon, walk, or run. I don't need all these crappy useless functions and items clogging my bag. Enough already.

8) Speaking of enough, how about a new story for the first time since Red/Blue(Green)? Every game has had a rehash of the same story. No more. New story now.

9) End random battles. I want to see the pokemon on the field, and I want the option of avoiding them, being ambushed, or ambushing them. This is especially true of caves. I will never play another Pokemon game as long as caves are teaming in random Geodude and Zubat encounters every 2 to 5 steps. NEVER AGAIN!!!

10) 100% of the entire roster of every pokemon ever made needs to be available in a single game; not this 100/400 possible pokemon to catch crap. Also, no more dual games crap. Make a single pokemon game with all the pokemon, and let players trade if they want to. Stop forcing the gimmick that no one uses (because cheat devices are faster and easier). I don't want to choose between Pokemon Amethyst and Aquamarine. Just give me Pokemon Rainbow, and let me enjoy my fraking game. If you must make attaining 100% of the pokemon's harder, add a randomizer that scews the odds for finding rare pokemon at the start of each new game, so each player's game has a different list of hard to get pokemon. Or, instead of beign jerkasses, just make the game a huge open world with the player starting dead center, and spread the 400 pokemon across the entire world in their own territories. Players heading south will trade for those northern pokemons, while eastern adventurers will trade for those western pokemons, etc.
 

wordsmith

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May 1, 2008
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let the trainers attack :D

Too many times I've been wiped out by a 'mon on 1hp, just thinking "Why don't I just chin the bastard and limp away?"
 

RoBoFish

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Apr 2, 2009
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If Nintendo did half the things I've read in here to Pokemon, they'd probably have one of the greatest selling games ever for hundreds of years.

I'd settle for a customizable character and being able to play through all the regions, but some of the things in here... are like a wet dream.
 

raolsether

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May 20, 2009
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Well, some people have said not to change the Pokemon series because it works, whereas most people on here want a change. Why doesn't Nintendo just make two types of Pokemon games? They can have one series for the kids, basically going along what they already have, and then they have a 'mature' Pokemon series for us. I'm telling you, that will not only appease our demands but they will be making more money then they should (twice over).

Also, if I'm not utterly mistaken, there is already a Pokemon MMO out there.
 

Artemis923

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Dec 25, 2008
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Flying-Emu said:
1. A genocide against every race of Pokemon beyond 151.

2. Real-time combat.

3. A far darker storyline, possibly with the legendary Pokemon actually going out and destroying things, rather than sitting in a cave patiently waiting for a trainer to catch/kill them.

4. An MMO run by Nintendo with real-time combat and the ability to catch wild critters as Pokemon.
All four of those things sound tremendously awesome.
 

VitalSigns

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May 20, 2009
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Make a more mature Massive online Pokemon game with deep customization and I will write you a blank cheque with my signature on it.
 

Bigsmith

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Mar 16, 2009
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It needs

1. a new gritty story line, with pokemon actually being killed
2. Real time, maby take control of the pokemon a brawl or 3d arena style where you use the...
3. more then 4 abilities
4. ...abilities the pokemon have learned in RTC situation.
5. If it was to go MMO, what system would it run on. MMOS only run properly on PCS, unless u have off line optional then its not an mmo.
 

raolsether

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May 20, 2009
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Bigsmith said:
raolsether said:
Also, if I'm not utterly mistaken, there is already a Pokemon MMO out there.
Yes, but its no lisened by nintendo, and its crap.
Well, alright, I didn't know, I just saw it as I surfed. A Nintendo-funded MMO does sound like a good idea, but how would it work?

Also, there can be a storyline that's childish yet also dark; they did that in Maui Mallard in Cold Shadow.
 

Shepard's Shadow

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Mar 27, 2009
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I'd like to see a Pokemon game with only the first 251 or whatever the Gold/Silver/Crystal total was. I would also like it to be darker in story. I always wanted to play as Team Rocket. Steal stuff and plan domination. I would also like them to be less linear. Also a new concept would be nice. Catch em all, beat the elite four, its all gotten a bit old.