Pokewhaaaaaaaaa?

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GloatingSwine

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Nov 10, 2007
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WendelI said:
i Don't know myself. personally the game doesn't have very much going for it, without a clear class system it just seems like all Pokemon are carbon copies of each other but with different attacks and some slight stat differences.
Of cours, those different attacks and stat differences do actually make a great deal of difference to the way any given two monsters will match up in a fight.

However, I do think that some kind of weight class system would improve the game, meaning that there wouldn't be a limited pool of dominant mons and 400 trash mons making up space.
 

WendelI

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GloatingSwine said:
WendelI said:
i Don't know myself. personally the game doesn't have very much going for it, without a clear class system it just seems like all Pokemon are carbon copies of each other but with different attacks and some slight stat differences.
Of cours, those different attacks and stat differences do actually make a great deal of difference to the way any given two monsters will match up in a fight.

However, I do think that some kind of weight class system would improve the game, meaning that there wouldn't be a limited pool of dominant mons and 400 trash mons making up space.
I mean i can see it sometimes like scyther would be a melee based ranger, Steelix would be some sort of tank and so forth. but what kind of class would be picachu? arcane trickster? some pokemon just dont have roles or have waaay too many roles. i mean the ability to create your own type of pet with your costume stats based on an already existing stat pool its nice but its just such a tiered method that gives you lots of freedom. too much freedom IMO....
 

GloatingSwine

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Well the system in Pokemon is essentially built around one on one duels, even with the ability to sub in different mons in a fight, so having traditional RPG classes, which are designed around their interaction with each other, is not really appropriate to what the intent of the game is.

As I said, Boxing style weight classes would go a long way towards opening up the field in terms of which mons are useful. It would require rebalancing, but not a complete redesign as you propose.
 

Echo136

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Feb 22, 2010
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Because its still the second best selling game franchise in the world (behind Mario), whether you wanna believe it or not.
 

Arisato-kun

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WendelI said:
GloatingSwine said:
WendelI said:
i Don't know myself. personally the game doesn't have very much going for it, without a clear class system it just seems like all Pokemon are carbon copies of each other but with different attacks and some slight stat differences.
Of cours, those different attacks and stat differences do actually make a great deal of difference to the way any given two monsters will match up in a fight.

However, I do think that some kind of weight class system would improve the game, meaning that there wouldn't be a limited pool of dominant mons and 400 trash mons making up space.
I mean i can see it sometimes like scyther would be a melee based ranger, Steelix would be some sort of tank and so forth. but what kind of class would be picachu? arcane trickster? some pokemon just dont have roles or have waaay too many roles. i mean the ability to create your own type of pet with your costume stats based on an already existing stat pool its nice but its just such a tiered method that gives you lots of freedom. too much freedom IMO....
Look up a little thing in the Pokemon world called EV training. If you train a Pokemon with the right nature in a certain way you can get a ridiculous one that does whatever you want. My friend's Tyranitar is a bruiser because he made sure it had a nature that raised ATK and trained against Pokemon that raised that stat when you beat them. Most people just winged it but he made sure his Tyranitar had maxed out ATK.

Back on topic it's because the core games are still good. Why fix what isn't broken? I'm excited myself to pick up Soul Silver since I consider the Generation 2 games to be the best in the series.
 

Plurralbles

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Jan 12, 2010
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I'd say the plants universe but I was beaten to it.

Anyway, Pokemon. Why the hell not?
-------------------------------------

wow, wrong thread entirely...

Anyway, yeah. I love pokemon?
 

Daniel Cygnus

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Jan 19, 2009
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will1182 said:
Because the core games are still great. Simple as that.
Ding! Winner. I still love Gold from a purely objective standpoint. It's a pretty great all-around game.
 

ElTigreSantiago

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Apr 23, 2009
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There's still lots of money to be made by Nintendo, and lots of fun do be had by people like me.

Also, where's the gimmick?
 

Sporky111

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Dec 17, 2008
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The core gameplay is solid. It's easy to learn, difficult to master (see what I did there?) and it manages to stay fresh after a surprising amount of time (somehow I have over 200 hours on Pearl when the main story is only 20 hours. How? I have no idea.)

While I'm not much of a fan of most of the new pokemon they keep dishing out, every generation has it's hits and they always give the option to make your team entirely from Gen 1 or 2 once you finish the story.

It's kind of like Mario and Zelda: Every game is similar enough to the one before it to be familiar, different enough to be fresh, and recycles enough to keep nostalgia going. It's not a bad thing, it just is. And I don't mind it a bit.
 

Berserker119

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Dec 31, 2009
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Back when the show was still good, and the games were new, Pokemon was amazing. Simple enough to have kids play it, yet complex enough for adults. I think that eventually they might burn out, but only when the kids from that era of gaming stop playing the games. While there are new gamers picking up the games, they don't have the devotion to Pokemon as the people who had followed it from the beginning. Spoken as one of the original Pokemon Trainers.
 

DarkRyter

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WendelI said:
GloatingSwine said:
WendelI said:
i Don't know myself. personally the game doesn't have very much going for it, without a clear class system it just seems like all Pokemon are carbon copies of each other but with different attacks and some slight stat differences.
Of cours, those different attacks and stat differences do actually make a great deal of difference to the way any given two monsters will match up in a fight.

However, I do think that some kind of weight class system would improve the game, meaning that there wouldn't be a limited pool of dominant mons and 400 trash mons making up space.
I mean i can see it sometimes like scyther would be a melee based ranger, Steelix would be some sort of tank and so forth. but what kind of class would be picachu? arcane trickster? some pokemon just dont have roles or have waaay too many roles. i mean the ability to create your own type of pet with your costume stats based on an already existing stat pool its nice but its just such a tiered method that gives you lots of freedom. too much freedom IMO....
Well, Scyther can be a variety of things based upon it's moveset and hold item. It can be a sweeper, a choice-bander, a choice-scarfer, salac sweeper, or even a focus sasher.

Steelix actually lacks the offensive stats to be a tank, but he makes a great physical wall or curse-user.

And pikachu's only viable as a special sweeper, as the light ball doubles its special attack and physical attack. But it's so frail, it's not very good at it. Unless you managed one sweet baton pass.

And the freedom allows one to construct a team of pokemon based around one's own taste and playstyle. If you like stalling, you send out a Blissey with Toxic and maybe a Spiker Skarmory. You want to smash your opponent with some powerful offenses, you got your choice band scizor who can sweep with bullet punch, or a swords dancing Lucario. Maybe you're a little girl who wants a whole team of Bunearies and Clefairies.

Freedom gives us options. And to take away options is a bad thing IMO.

PS: What does IMO mean? I thought it was a typo of Laughing my ass off, but that doesn't make sense in context.
 

zacaron

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Apr 7, 2008
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from what I've seen each pokemon game is very similar just with a graphics upgrade some new (and often VERY similar) pokemon and a more shiny title going from Red to crystal to heart gold and soul silver
 

Baron_BJ

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Nov 13, 2009
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DarkRyter said:
WendelI said:
GloatingSwine said:
WendelI said:
i Don't know myself. personally the game doesn't have very much going for it, without a clear class system it just seems like all Pokemon are carbon copies of each other but with different attacks and some slight stat differences.
Of cours, those different attacks and stat differences do actually make a great deal of difference to the way any given two monsters will match up in a fight.

However, I do think that some kind of weight class system would improve the game, meaning that there wouldn't be a limited pool of dominant mons and 400 trash mons making up space.
I mean i can see it sometimes like scyther would be a melee based ranger, Steelix would be some sort of tank and so forth. but what kind of class would be picachu? arcane trickster? some pokemon just dont have roles or have waaay too many roles. i mean the ability to create your own type of pet with your costume stats based on an already existing stat pool its nice but its just such a tiered method that gives you lots of freedom. too much freedom IMO....
Well, Scyther can be a variety of things based upon it's moveset and hold item. It can be a sweeper, a choice-bander, a choice-scarfer, salac sweeper, or even a focus sasher.

Steelix actually lacks the offensive stats to be a tank, but he makes a great physical wall or curse-user.

And pikachu's only viable as a special sweeper, as the light ball doubles its special attack and physical attack. But it's so frail, it's not very good at it. Unless you managed one sweet baton pass.

And the freedom allows one to construct a team of pokemon based around one's own taste and playstyle. If you like stalling, you send out a Blissey with Toxic and maybe a Spiker Skarmory. You want to smash your opponent with some powerful offenses, you got your choice band scizor who can sweep with bullet punch, or a swords dancing Lucario. Maybe you're a little girl who wants a whole team of Bunearies and Clefairies.

Freedom gives us options. And to take away options is a bad thing IMO.

PS: What does IMO mean? I thought it was a typo of Laughing my ass off, but that doesn't make sense in context.
A game that has even more math than WoW, EverQuest and D&D combined, not to mention the 492 little critters to collect (yes that's the exact number, though the final ones can only be recieved through a NINTENDO event and that event hasn't even happened yet, so this means that they've in a sense not released a full game because they've sealed a section off, but they've done this because they do it with all their damned games and they want MOAR MONAY!

To be honest as someone who's played the games and even completed finished first generation (Go me for being a creepy tool who got all 151 of the little shits), I can say that even with all these years of playing them I've no fucking clue what the hell you just said. I, like most undoubtedly just picked cool looking bitches and taught them all insanely strong attack moves. Unlike with an MMO it doesn't really have that appeal since there's no real competetive interactivity when the games finish with the strongest enemies maxxing out quite at quite a weak level of around half the maximum which by the time you face them you'll have already reached with multiple little bastards almost maxxed out and conquer them without thinking (even when you'd fight "Red" at the VERY end of Gold, maybe blue if you had silver, if you've maxxed out at least one of your critters then you're going to fuck them over without even thinking, spam one button and you've conquered what was meant to be the ultimate challenge. That was the original "Gold" and I played it from age 7-13 (It had that much play value, what can I say, I in fact want to play it again, I lost my copy somehow) With Nintendo sucking off Nostalgia they've reeled me in here for one real reason, it's ripping off my first ever game and it was indeed a good one, though having read about the differences, there's really not much there aside from a graphical update. It's kind of sad how we're still getting drained for a game made back in like 2002?

But regarding your question "What does IMO Mean?", well basically it means "In My Opinion", ironically the term makes the opinion of the lazy dickholes less since they're tool lazy to express their opinion in full spoken god damned English.

zacaron said:
from what I've seen each pokemon game is very similar just with a graphics upgrade some new (and often VERY similar) pokemon and a more shiny title going from Red to crystal to heart gold and soul silver
Oh that's what they WERE doing, they eventually just said "Fuck it, we don't need more critters, just remake this old one, no new critters or a new plot, just make the shit prettier! Speaking of which I did a google search and I found this list of the new crap. It's quite shit. there's not much new aside from visuals.
 
Feb 14, 2010
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Because people keep having sex without condoms and therefore getting syphilis and having kids. The kids want to play Pokemon, but they also want current generation tech and graphics, so more Pokemon is released with the new shit kids love.
PRACTICE SAFE SEX PEOPLE.
 

Guy32

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Jan 4, 2009
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They're pretty much the perfect if you're a kid.
-You're parents will let you get them
-They're primarily on the portable systems
-They're slow paced and easy to learn
-You can still have fun hundreds of hours of game play later.
 

Vincent Harper

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Mar 17, 2010
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Because everyone loves that good 'ol glorified japanese cockfighting simulator in which you sneak up on little creatures minding their own business, and throw magical storage spheres at them to enslave them and force them to fight against their own kind to see who is the greatest slave-driver.
 

jacx

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Feb 20, 2010
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i play beacuse i need something to do in class when my teachers do that annoying talking thing... i also liek the stradgy... sort of... its liek rock paper scisors...with monsters...
 

Odd Water

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Mar 6, 2010
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I could never get into it because I could never get past the 'talking in only their name' annoying crap they do. Then they toss out a few to make them more humanized like Team Rocket's Meowth or the mental speaking Lucario. Its worse then Jar-Jar Binks and Claptrap combined to me.