Hi everyone,
First of all Im sorry for all the possible typos Im likely going to make -Im typing this on a smartphone and I really hate doing that.
Anyway, Im currently working on a strategy survival game set in a postapocalyptic world where you, as an owerpowered being get to make all the decisions, until you win or are overthrown.
At the same time Im really curious if Im doing the right thing including subjects such as gay rights (and one of your options is even "declare them monstrous and kill them all"), racism (embrace another races, enslave them or just kill them among other things) as well as other touchy subjects such as communism, fascism, medical experiments, secret police and others.
That is not to say that you'll only be making controversial choices. Natually normal things such as choosing the buildings that you want to buils, organizing events etc will also come into play.
I always thought that giving the players such choices will make the game more enjoyable, as it will allow for the creation of some really intresting civilizations. The more I think about it the more Im tempted to cut those bits out as Im sure that more than few people will be pissed off about them.
What do you think? Are some subjects ok while others shouldnt be touched with a 10 foot pole?
Thanks!
First of all Im sorry for all the possible typos Im likely going to make -Im typing this on a smartphone and I really hate doing that.
Anyway, Im currently working on a strategy survival game set in a postapocalyptic world where you, as an owerpowered being get to make all the decisions, until you win or are overthrown.
At the same time Im really curious if Im doing the right thing including subjects such as gay rights (and one of your options is even "declare them monstrous and kill them all"), racism (embrace another races, enslave them or just kill them among other things) as well as other touchy subjects such as communism, fascism, medical experiments, secret police and others.
That is not to say that you'll only be making controversial choices. Natually normal things such as choosing the buildings that you want to buils, organizing events etc will also come into play.
I always thought that giving the players such choices will make the game more enjoyable, as it will allow for the creation of some really intresting civilizations. The more I think about it the more Im tempted to cut those bits out as Im sure that more than few people will be pissed off about them.
What do you think? Are some subjects ok while others shouldnt be touched with a 10 foot pole?
Thanks!