If you live in Pal territories (like me), you have been plagued with slower game speeds, and black borders in your games since forever.
The reason for this being is because nearly all games we play are designed to work with a NTSC television set.
However transferring the picture quality of the NTSC image is a problem for Pal tv's, as a Pal tv has more scanlines than a NTSC TV which results in lost frames and black borders.
Pal gamers had to put up with this for decades blissfully unaware that they were playing an inferior version. That was until the launch of sega's last console the Dreamcast, which featured the option for a Pal 60hz in roughly 90% of all the games available on the system.
Pal-60 is the same pal image, but it has been optimised to play, and look exactly like it's NTSC counterpart. Though this option would not work with very old Pal television, due to being unable to show a 60hz image.
Time went on, and more, and more games became Pal-60, but their were many releases especially on the PS2 which did not feature this option for a Pal-60 image.
Nowadays all PS3, and 360 games are Pal 60hz (with a very few Wii games that aren't such as Madworld).
Even though it isn't a problem nowadays, 50hz games still plague retro gaming enthusiast such as myself.
For example, today i was Playing Metal Gear solid 3 Snake Eater, and their is no option for a pal 60 picture, so i kept wondering how much better it would play if it was a NTSC copy (however the game is full screen optimised which is good).
To be honest, 50hz games don't really bother me that much unless it has huge black borders around the screen, and then to me it becomes unplayable, though not all 50hz games are like this (see above).
So what do you fellow Pal gamers think about it, does it bother you, or are you just not bothered.
The reason for this being is because nearly all games we play are designed to work with a NTSC television set.
However transferring the picture quality of the NTSC image is a problem for Pal tv's, as a Pal tv has more scanlines than a NTSC TV which results in lost frames and black borders.
Pal gamers had to put up with this for decades blissfully unaware that they were playing an inferior version. That was until the launch of sega's last console the Dreamcast, which featured the option for a Pal 60hz in roughly 90% of all the games available on the system.
Pal-60 is the same pal image, but it has been optimised to play, and look exactly like it's NTSC counterpart. Though this option would not work with very old Pal television, due to being unable to show a 60hz image.
Time went on, and more, and more games became Pal-60, but their were many releases especially on the PS2 which did not feature this option for a Pal-60 image.
Nowadays all PS3, and 360 games are Pal 60hz (with a very few Wii games that aren't such as Madworld).
Even though it isn't a problem nowadays, 50hz games still plague retro gaming enthusiast such as myself.
For example, today i was Playing Metal Gear solid 3 Snake Eater, and their is no option for a pal 60 picture, so i kept wondering how much better it would play if it was a NTSC copy (however the game is full screen optimised which is good).
To be honest, 50hz games don't really bother me that much unless it has huge black borders around the screen, and then to me it becomes unplayable, though not all 50hz games are like this (see above).
So what do you fellow Pal gamers think about it, does it bother you, or are you just not bothered.