Where did it all come from?
(dunno if the picture is working...bleh, it's Cloud)
I have to ask because it's something I hear a lot from a lot of gamers but something I don't think is entirely true, especially nowadays.
1. let's go for the "teenagers/kids" rule.
Where DID this come from? I'm not entirely sure, it can't be from Final Fantasy because I don't recall a single game (in the numbered series aside from III and XII) where someone under the age of 18 is the main character and it certainly isn't the deal now.
Nier is 39
Kaim is...well...at least over 1000 years old
Vashyron is 26
Yuri is 21
Lightning is 21
Welkin is 22
Edge is 20
(That's sorta all the JRPGs I can think of this gen but) not one is under the age of 20 and most of the other characters in each game follow the same example with exceptions for 2 or 3 characters in Tales and Final Fantasy...(and probably the entire cast of Star Ocean but that's just one game).
Even in the past when you look at Final Fantasy VII or even games before it, most of the characters were above the age of 20.
2. All heroes must wield swords bigger than themselves
Again...is this just Cloud that we're basing this off?
Nier can use various weapons
Kaim uses a normal sized sword
Vashyron uses guns
Yuri uses a normal sized sword or axe
Lightning uses a small gun-blade (sh)
Welkin uses a rifle or commands a tank
Edge uses a normal sized sword
Again, looking back at the old school JRPGs, characters would wield normal sized weapons and even in the Ps2 generation, weapons weren't usually oversized.
3. Killing God
(this section MAY CONTAIN SPOILERS SO ALERT ALERT ALERT)
(ALL SPOILERS NOW PASSED)
This section has some merit I must say because looking back at old school JRPGs most villains tend to be of God-like status towards the end of the game but I don't think it is really all that much of a big deal anymore.
4. Turn based battle
This hasn't been common since the PS1 and most of the JRPGs now are action based anyway.
5. Crazy, gravity defying hair
Another segment where a 13 year old game is the model?
Most characters I know in at least todays JRPGs have quite normal hair, even if it is usually long, but I don't think long hair on men is such an unusual occurence now, is it?
SHORT SUMMARY
This may be a long and pointless topic but I just really want to know. What JRPG cliches do you know about, where did they come from and are they even relevant in today's games?
Is this all Cloud's fault or am I wrong, is it usually the case that kids with huge swords kill god many times over and over?

I have to ask because it's something I hear a lot from a lot of gamers but something I don't think is entirely true, especially nowadays.
1. let's go for the "teenagers/kids" rule.
Where DID this come from? I'm not entirely sure, it can't be from Final Fantasy because I don't recall a single game (in the numbered series aside from III and XII) where someone under the age of 18 is the main character and it certainly isn't the deal now.
Nier is 39
Kaim is...well...at least over 1000 years old
Vashyron is 26
Yuri is 21
Lightning is 21
Welkin is 22
Edge is 20
(That's sorta all the JRPGs I can think of this gen but) not one is under the age of 20 and most of the other characters in each game follow the same example with exceptions for 2 or 3 characters in Tales and Final Fantasy...(and probably the entire cast of Star Ocean but that's just one game).
Even in the past when you look at Final Fantasy VII or even games before it, most of the characters were above the age of 20.
2. All heroes must wield swords bigger than themselves
Again...is this just Cloud that we're basing this off?
Nier can use various weapons
Kaim uses a normal sized sword
Vashyron uses guns
Yuri uses a normal sized sword or axe
Lightning uses a small gun-blade (sh)
Welkin uses a rifle or commands a tank
Edge uses a normal sized sword
Again, looking back at the old school JRPGs, characters would wield normal sized weapons and even in the Ps2 generation, weapons weren't usually oversized.
3. Killing God
(this section MAY CONTAIN SPOILERS SO ALERT ALERT ALERT)
Nier...sorta kills humans
Kaim is an immortal who kills another immortal
Vashyron is a bounty hunter of sorts who has nothing to do with killing god
Yuri kills humans
Lightning...ok I'll give you god there
Welkin kills the king
Edge I have no idea cause I never finished SO4.
Kaim is an immortal who kills another immortal
Vashyron is a bounty hunter of sorts who has nothing to do with killing god
Yuri kills humans
Lightning...ok I'll give you god there
Welkin kills the king
Edge I have no idea cause I never finished SO4.
(ALL SPOILERS NOW PASSED)
This section has some merit I must say because looking back at old school JRPGs most villains tend to be of God-like status towards the end of the game but I don't think it is really all that much of a big deal anymore.
4. Turn based battle
This hasn't been common since the PS1 and most of the JRPGs now are action based anyway.
5. Crazy, gravity defying hair
Another segment where a 13 year old game is the model?
Most characters I know in at least todays JRPGs have quite normal hair, even if it is usually long, but I don't think long hair on men is such an unusual occurence now, is it?
SHORT SUMMARY
This may be a long and pointless topic but I just really want to know. What JRPG cliches do you know about, where did they come from and are they even relevant in today's games?
Is this all Cloud's fault or am I wrong, is it usually the case that kids with huge swords kill god many times over and over?