Once, I felt like replaying some old games during a video game drought. Upon trying to select a game to play, I found that I was less enthusiastic about games without an achievement system. I felt like it wasn't worth playing since I wouldn't have anything to show for it, and I don't even care about gamer-score too much. When I felt this, I was suddenly appalled!
Have achievements corrupted gaming? *Edit* Or, to be more clear, have they corrupted the gamers?
I have a friend who is straight up addicted to them. He'll play anything that will add to his gamer score, sometimes ignoring others that won't.
How many people are playing their games for their games, today? How many are boosting? How many people get enraged when they satisfied an achievement requirement but didn't get the achievement? How many people feel like drones, sometimes, grinding away in the dark?
On another note, I do think some achievements are good; the ones that actually present an interesting challenge. The best achievements put the player in ridiculous situations they probably wouldn't have thought of otherwise. Getting 5g for watching tutorials and beating a level is just silly.
So I ask, what is good/bad about Achievement systems and why? Do you think the system should change? If so, how should it change?
Have achievements corrupted gaming? *Edit* Or, to be more clear, have they corrupted the gamers?
I have a friend who is straight up addicted to them. He'll play anything that will add to his gamer score, sometimes ignoring others that won't.
How many people are playing their games for their games, today? How many are boosting? How many people get enraged when they satisfied an achievement requirement but didn't get the achievement? How many people feel like drones, sometimes, grinding away in the dark?
On another note, I do think some achievements are good; the ones that actually present an interesting challenge. The best achievements put the player in ridiculous situations they probably wouldn't have thought of otherwise. Getting 5g for watching tutorials and beating a level is just silly.
So I ask, what is good/bad about Achievement systems and why? Do you think the system should change? If so, how should it change?