Valve does things it own way. Why force a man to do work he's not 100% behind if he can do just that on a different project? Why rush games with timelimits if they aren't valve-approved?
They have no one to answer to, But still answer to everyone in their company and all of their customers. So they are organized, perhaps in a different way, but Valve still manages to be a powerhouse in today's gaming industry.
About Mr Freeman. He's just awesome, you get it, or you don't. I personally enjoy(ed) all the current half-lifes for being very good games, with focus on gameplay, story and graphics. Oh sure it doesn't look like Battlefield, but that's not what's necessary. It plays great, the atmosphere is great, story is good and the characters are well-written and memorable. Think Gordon, Gman, Alyx, Kleiner, Barned etc.
They may be slow, but that's because they push their games to the limit. Perfection, testing, research, lounging. All necessities for a good company, with great product
They have no one to answer to, But still answer to everyone in their company and all of their customers. So they are organized, perhaps in a different way, but Valve still manages to be a powerhouse in today's gaming industry.
About Mr Freeman. He's just awesome, you get it, or you don't. I personally enjoy(ed) all the current half-lifes for being very good games, with focus on gameplay, story and graphics. Oh sure it doesn't look like Battlefield, but that's not what's necessary. It plays great, the atmosphere is great, story is good and the characters are well-written and memorable. Think Gordon, Gman, Alyx, Kleiner, Barned etc.
They may be slow, but that's because they push their games to the limit. Perfection, testing, research, lounging. All necessities for a good company, with great product