Abomination said:
Fox12 said:
SillyBear said:
Fox12 said:
Have you noticed that you haven't once, in your entire post, given a reference to an
actual problem? You've been going on and on about how "sexualising" women is bad - yet you haven't given us a reason why it is bad.
Seriously, why is it bad? How is it negatively affecting society? I don't want to hear more vague confused rhetoric, I want to see specific examples of how society is suffering because of this.
My main point was explaining why people were angry about the examples given. Now, again, sexuality in and of itself is not bad or good. I'm not saying there can't be sexual material in a game, or in any piece of art. Sex is a part of the human experience, and if an artist wants to explore that, than that's fine. The problem is when an individual or specific gender is being exploited sexually, or when a characters only personality trait is that they are attractive. As I mentioned in my post, if you read it, this leads to people seeing these individuals as objects instead of people. It also propagates negative stereotypes, which any reasonable person can agree is a negative outcome. Our media and art has a decisive impact on our societies culture and ideas, so when pieces of art and pop culture propagate negative stereotypes it has a negative impact on our cultures collective subconscious. I don't think I need to explain why negative stereotypes and exploitation are bad things.
You do though. Because you've still yet to provide an example as to how women being sexualized in video games is a bad thing.
People don't LIKE it, but that's preference. It might be bad for the GAME in how it makes the game shallow... but how is it actually BAD for society?
Art and society is a two-way street. Both beget the other and I firmly believe that games are not at the stage they can truely affect the dynamics of society as a whole... yet... but they are getting there.
Having individuals sexually exploited or degraded in games is bad because it portrays them as being objects, instead of people. Depicting a human being as an object instead of a person is bad because it strips them of their dignity, and because it is the first step to stripping them of their human rights. Once an individual is no longer portrayed as a person it is easier to treat them as an inferior being. In essence, when a female characters primary trait is her sexuality, it is saying that women exist to be attractive, or that the female characters in question receive all their value from their sexuality. This is as opposed to men, who typically have multiple traits giving them value. The value of the first is also measured in how capable it is at pleasing the second. As a result one group is portrayed as having more value than another. You're right, people don't like being portrayed this way. Once you lessen the value of one group of people, you also cheapen the value of people in general, because you've declared that the inherit value of a human being is subject to change. In other words, if you've declared that one group has lesser value, consciously or otherwise, you've made it possible for the value of any and all other groups to be changed as well.
Negative stereotypes are a similar problem, typically born of ignorance. They also portray certain groups in a negative fashion, and tend to suggest that said trait is shared by a majority or the whole of the group. In the early 19th century a common stereotype was the the idea that African American men were genetically predisposed to violence and rape, something that was obviously untrue. This was then used as an excuse to abuse African Americans. Birth of a Nation infamously played on this trope, with president Wilson stating that it was frightening because it was so true. Art affects the way a society thinks, and can potentially deconstruct or reinforce stereotypes. Negative stereotypes thus helped justify the abuse of human rights, because it portrayed African American as less than human, and thus they were portrayed as not deserving the same inalienable rights as a normal person. Again, this cheapens the inherent value of people in general. There were also racist caricatures at that time. They were supposed to be funny, and many individuals at the time saw them as not being a big deal. Most people today would see those, and know they reinforced negative stereotypes, which then proceeded to reinforce prejudice, which in turn is bad for society.
But why is this bad for society as a whole, and not just the group in question? As said before, cheapening the inherent value of one group of people potentially harms the value of all people. It also tends to fracture society into completely separate entities, instead of forming a cohesive whole that also happens to have several subgroups that all still consider themselves part of a greater whole. This hampers the success of the whole society, which is bad by itself, even if you lack the empathy to understand the inherent wrong in demeaning another group of people.
Obviously I don't think Dragons Crown is going to destroy human rights or something, and by itself it's not a huge threat to the rights of anyone, including women. However, when the fastest growing entertainment medium in the world has a generally negative or shallow portrayal of women, it is something that deserves to be discussed. The reason this is an issue is because Dragons Crown is representative of a trend. Dragons Crown itself is not necessarily what is being criticized. Rather it's the entirety of the trend it represents. Developers have to fight to even get female characters on the covers of their games because of some absurd idea that it will hurt sales, even though Tomb Raider and The Last of Us both usurped this idea within the course of roughly a year. These things matter because it will affect how our society as a whole views certain issues.
To answer your question in the absolute simplest way possible, Dragons Crown, and many other games, portray women as objects. I don't like seeing any human being treated as an object. I find it disturbing. Thus I find games like Dragons Claw mildly disturbing.
I'm not saying these games can't be made. I would never take away the right of an artist to make what they want. I'm a firm believer in free speech, and that all people have a right to express themselves. I do, however, believe that actions have consequences, and when an artist presents their art to the public, it is then open to criticism. That is all I am doing. Criticizing a piece of work.