Poll: Are We Entitled?

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Weaver

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Apr 28, 2008
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It depends on the circumstance. I don't really understand how people defend huge companies gouging their wallets with the most ridiculous shit and then claim anyone who isn't willing to bend over and spend a ton of money is entitled.

If I am their customer then, guess what? I AM entitled to a reasonable product of at least a functional quality. That's how this works. If you go to a restaraunt and they give you a house salad when you ordered a ceasar, does the waitress call you a little entitled ***** for complaining? No, because you are entitled to what you ordered.

If, for example, I buy a new game on the PC and there are nVidia graphical errors in DX 11 mode (Dragon Age 2) I feel entitled to have those errors fixed (and they never were). Because this was the product I was sold, DX11 was a feature I wanted and was something I felt I was, quite literally, entitled to as the consumer of a product marketed as supporting such.

But complain about it on the Bioware forms and you're called an "entitled PC elitist" for having the AUDACITY to actually call Bioware out on an actual, legitimate problem.

So here's the skinny: A lot of gamers DO act unfairly entitled to certain things. You aren't, by default, justified to own every piece of DLC or whatever that the game makes. That's how the market works. If you feel it's overpriced, don't buy it. It's capitalism, it's the free market, it's how it functions.

On the flipside of this, I see a lot of flagrant fanboys claiming anyone who criticizes or asks for support or functional modifications to a product as being entitled. The word is losing it's meaning because people just throw it around whenever someone acts with the slightest bit of defiance against whatever developer they love. If you do this, you're being an idiot.
 

anthony87

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Zeel said:
anthony87 said:
Zeel said:
anthony87 said:
Entitled?

We're spoiled fucking rotten. People seem to forget that the kinds of games we get to play nowadays are the kind of games that we couldn't even have imagined in the days of the N64/PS1 but instead of being happy and enjoying the medium that we're lucky to be able to enjoy, they just fucking ***** and whine and have their little fucking "boycotts".

"Oh noes! This DLC is costing 10 extra dollars! TEH GAME IS RUINED! EVIL EA EVIL CORPORATIONS!!!" etc.

Seriously, if you're getting pissed off that EXTRA content costs EXTRA money then you're just too much of a greedy moron to be worth bothering with.
silly argument. Mediums evolve, that doesnt mean they get to squeeze every last penny out of us. That's like saying modern medicine has advanced, so you aren't entitled to ***** about lack of cough medicine in a pharmacy.
A pharmacy not stocking enough medicine is a completely different issue, as well something that I'd consider many thousands of times more serious than having to pay extra money for extra stuff.

Feel free to edit that "Silly argument" part out of your post so you don't look like a massive fool.
Yes, you got that did you? Its a completely different issue like how the medium improving is a completely different issue from dayone DLC practices.

Plus, the example was used highlight your ridiculous argument not to equate them.
They're different but not unconnected. The medium has evolved to a point where a game can have more content than what it came with, something that we never thought possible back in the old days. People are being entitled by complaining about having to pay for this DLC and saying that it should be in the game already.
 

ChildishLegacy

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Apr 16, 2010
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Zeel said:
We deserve better, indeed. I am tired of reading these little kiddies defend their favourite cult EA games. Let EA games get away with this, they will not stop.
It's your choice on what you spend your money on, you don't deserve anything, it's not like games are mandatory taxes.
 

anthony87

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Zeel said:
anthony87 said:
Zeel said:
anthony87 said:
Zeel said:
anthony87 said:
Entitled?

We're spoiled fucking rotten. People seem to forget that the kinds of games we get to play nowadays are the kind of games that we couldn't even have imagined in the days of the N64/PS1 but instead of being happy and enjoying the medium that we're lucky to be able to enjoy, they just fucking ***** and whine and have their little fucking "boycotts".

"Oh noes! This DLC is costing 10 extra dollars! TEH GAME IS RUINED! EVIL EA EVIL CORPORATIONS!!!" etc.

Seriously, if you're getting pissed off that EXTRA content costs EXTRA money then you're just too much of a greedy moron to be worth bothering with.
silly argument. Mediums evolve, that doesnt mean they get to squeeze every last penny out of us. That's like saying modern medicine has advanced, so you aren't entitled to ***** about lack of cough medicine in a pharmacy.
A pharmacy not stocking enough medicine is a completely different issue, as well something that I'd consider many thousands of times more serious than having to pay extra money for extra stuff.

Feel free to edit that "Silly argument" part out of your post so you don't look like a massive fool.
Yes, you got that did you? Its a completely different issue like how the medium improving is a completely different issue from dayone DLC practices.

Plus, the example was used highlight your ridiculous argument not to equate them.
They're different but not unconnected. The medium has evolved to a point where a game can have more content than what it came with, something that we never thought possible back in the old days. People are being entitled by complaining about having to pay for this DLC and saying that it should be in the game already.
What are you talking about? we've have expansion packs for awhile too, they've just been axed because they can squeeze more money out of us using DLC's.

Anything developed by the original budget, during the original budget and by the due date. Should be in the game, yes. Not sure whats so entitled about that. Every other industry works that way.
Do you have proof that this DLC has been eveloped by the original budget, during the original budget and by the due date?
 

ChildishLegacy

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Apr 16, 2010
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Zeel said:
Midgeamoo said:
Zeel said:
We deserve better, indeed. I am tired of reading these little kiddies defend their favourite cult EA games. Let EA games get away with this, they will not stop.
It's your choice on what you spend your money on, you don't deserve anything, it's not like games are mandatory taxes.
If I buy the game. I deserve the full game. Stop muddying the issue.
You deserve whatever they are selling for the price you paid. You know what you are getting, you know what you are not getting. Why is it their fault if you can't read up on your own purchase?
 

anthony87

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Aug 13, 2009
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Zeel said:
anthony87 said:
Zeel said:
anthony87 said:
Zeel said:
anthony87 said:
Zeel said:
anthony87 said:
Entitled?

We're spoiled fucking rotten. People seem to forget that the kinds of games we get to play nowadays are the kind of games that we couldn't even have imagined in the days of the N64/PS1 but instead of being happy and enjoying the medium that we're lucky to be able to enjoy, they just fucking ***** and whine and have their little fucking "boycotts".

"Oh noes! This DLC is costing 10 extra dollars! TEH GAME IS RUINED! EVIL EA EVIL CORPORATIONS!!!" etc.

Seriously, if you're getting pissed off that EXTRA content costs EXTRA money then you're just too much of a greedy moron to be worth bothering with.
silly argument. Mediums evolve, that doesnt mean they get to squeeze every last penny out of us. That's like saying modern medicine has advanced, so you aren't entitled to ***** about lack of cough medicine in a pharmacy.
A pharmacy not stocking enough medicine is a completely different issue, as well something that I'd consider many thousands of times more serious than having to pay extra money for extra stuff.

Feel free to edit that "Silly argument" part out of your post so you don't look like a massive fool.
Yes, you got that did you? Its a completely different issue like how the medium improving is a completely different issue from dayone DLC practices.

Plus, the example was used highlight your ridiculous argument not to equate them.
They're different but not unconnected. The medium has evolved to a point where a game can have more content than what it came with, something that we never thought possible back in the old days. People are being entitled by complaining about having to pay for this DLC and saying that it should be in the game already.
What are you talking about? we've have expansion packs for awhile too, they've just been axed because they can squeeze more money out of us using DLC's.

Anything developed by the original budget, during the original budget and by the due date. Should be in the game, yes. Not sure whats so entitled about that. Every other industry works that way.
Do you have proof that this DLC has been eveloped by the original budget, during the original budget and by the due date?
Prothean squademate mentioned in leaks
confirmation of prothean character feb 8th
Game officaly goes gold feburary 13th.

That's pretty good evidence if you ask me.
Prothean squadmate and Prothean character aren't the same. The Prothean was always intended to be a character in the game. The DLC will let you have the Prothean as a squad member. Perhaps in a similar way that the Shadow Broker DLC let you fight alongside Liara .

The character will be in the game regardless if you get the DLC or not. Therefore the character as an actual squadmate is extra. Extra things cost extra money.
 

Ciarin

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Mar 29, 2011
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Zeel said:
Ranorak said:
Zeel said:
Ranorak said:
Zeel said:
We deserve better, indeed. I am tired of reading these little kiddies defend their favourite cult EA games. Let EA games get away with this, they will not stop.
Why do we 'deserve' better?
Better what?

Besides buying their stuff, what do we do that makes us entitled to anything?

Also, calling people who disagree with your view little kiddies, is not without it's irony.
Thats right. We are only entitled to their product.

When they try to slice and dice it for extra money then i'm not getting the full product, am I? I think you guys are little kiddies not because you disagree with me, but because your arguments are always FUNDAMENTALLY FLAWED. I've yet to see a good freaking argument in support of the dayonedlc nonsense.
You've been given good arguments, but you just cover your ear and go; "I don't care what you say, I'm still going to keep saying DLC is taken from the main game, and not added as an extra."

Which basicly makes your own argument invalid, because you still have access to the full product, it just costs 10 euro more.

If you say that day-1 DLC should be part of the main game, buy them both.
Problem solved.
Oh? What's that? You don't want to pay 10 euro more for the "complete" product?
Well... THEN DON'T!
oh yes this "there are good arguments you just don't understand them"

Please man, don't insult my intelligence with this nonsense. If there were good arguments why is it that everytime I engage EVERYONE they always fall to this postion: Oh there are good arguments you just don't get them

imagine that! Good arguments please. they are sucky arguments that why i debunk them. Again, here are my two points into why dayonedlc's are usually subtractive and not additional:

1.One of my most poignant points is the fact that all of this is during the inital development cycle. As in, the same budget. Let's say I grant you the point that these are additions, these are 'additions' that use the original budget. They aren't adding extra money to develop these 'additions'. yet they are charging you more for it. Does that make sense to you? An additional product that is costing the company nothing. If there is time to develop something during the first cycle then the budget had enough room for it. Ergo, there is no 'additional cost'

2. What seems more likely to you? That a company whos number one priority is to profit, would develop extra content for the consumer that would generate no extra profit. OR that they'd mince up some of the product and charge you extra for it.

Now while you're thinking about this. Do know EA games has done the latter many of times before. Example: DA2: Prince Sebastian. All the content was inside the game, you were just paying for the code.

put up or shut up.

your last post completely sidelines the issue: is it right for EA to hold content hostage inorder to squeeze more money out of its customer.
All of your posts display a fundamental lack of how business, software development in general, and games development in specific work.

1. A budget does not (except inasmuch as it informs a floor for price) inform costing decisions. A budget only exists internally and is used to determine the assignment of production assets and costs. No consumers do not set budgets, or prices. The business interests of a company set budgets based on a number of factors, and the market sets prices (and yes the market is different from consumers).

Similarly, you have a fundamental misunderstanding of what a budget actually represents. Conceptually a budget is not a finite amount of money that is used up during production. Rather a budget is more representative of business costs v. time required for given teams and tasks, as a method of gauging bottlenecks and development problems, hence the frequent inaccuracy of most budgets. As you can see, none of this really has any bearing on the final price of a product at all.

Granted you are entirely right that the DLC for a project is "on the same budget", but that's a wildly different statement than saying it "doesn't cost anything extra". Salaries, office space, hardware, all of these things that are very much used in the production of DLC ARE costs that did not need to be incurred, and as such in taking on the task of creating DLC are in fact "extra". Although once again, none of that has any bearing on what the final product should cost or how it should be delivered.

On to the software development side. "Shrink Wrap" or boxed software is almost always "Finished" months before it hits store shelves. There are exceptions, that's certainly true, and ME3 may even be one of them, we have no way of knowing. But by far the standard is to reach feature/code complete up to a half a year before actual release. At this point you are no longer adding anything new wherever possible, this period is for polishing, and rooting out weird edge cases that break things. At this point you're requirements for the size of your development team drops drastically, only needing to keep on a core team of people to fix the problems that are found. Then you reach the gold master, at this point no changes at all CAN be made to the product, as it's the version decided upon to be widely released. It's possible that some distributors will in fact allow changes to be made during this time, but by and large once they receive a gold master they will not consider new changes because their own process is now in motion. While for Digital Distribution this is not a necessary step, if you're planning on releasing physical media in tandem, the decision will almost always be to leave both at the same state on release, it's not worth the trouble of having two different versions in the wild at the same time on day one, both from the support standpoint as well as appearing to cater to one group of customers over another.

In the creation of games, as soon as you reach the feature complete stage your development team could very well shrink by more than half. A great number of people who were vital when creating new content and features just aren't required in finding and fixing the problems that will come up. Now, these people are free to work on other projects, but a better choice is to have them continue working on DLC now that it's a viable option. First, you end up with more things that you can sell without adding significant investment (you're entirely right in this, it's a good use of resources because they can charge more without having to spend a large amount), and they remain "in the loop" so to speak in the case that they are required for fixes or minor additions.

As for 2. I'm a cynic so I can't honestly say that I believe EA wouldn't do that, in fact I might even call it highly likely. More to the point though, considering that there is also a very highly possible alternative, and you or anyone else that isn't directly involved with development simply cannot say for certain which route they took, we can't say that they're screwing us with any degree of certainty.

Is it possible that EA is being a huge bastard and screwing us over? Possibly.
Is it likely? Maybe depending on where you fall on the scale of cynicism to idealism.

In the end though none of that is really relevant. The end result is the offering of a product, and it's your choice to purchase it or not, based on your own judgement of its worth. What you include in that judgement is up to you, if you are that offended by the development practices then you are well within your rights to do your part in changing them by not purchasing the product.

To get at the point you were actually trying to make though:

I come down with people who think it's way too expensive, so I won't be picking it up. Perhaps later on when the price drops, but certainly not for the release price.
 

anthony87

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Aug 13, 2009
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Zeel said:
anthony87 said:
Zeel said:
anthony87 said:
Zeel said:
anthony87 said:
Zeel said:
anthony87 said:
Zeel said:
anthony87 said:
Entitled?

We're spoiled fucking rotten. People seem to forget that the kinds of games we get to play nowadays are the kind of games that we couldn't even have imagined in the days of the N64/PS1 but instead of being happy and enjoying the medium that we're lucky to be able to enjoy, they just fucking ***** and whine and have their little fucking "boycotts".

"Oh noes! This DLC is costing 10 extra dollars! TEH GAME IS RUINED! EVIL EA EVIL CORPORATIONS!!!" etc.

Seriously, if you're getting pissed off that EXTRA content costs EXTRA money then you're just too much of a greedy moron to be worth bothering with.
silly argument. Mediums evolve, that doesnt mean they get to squeeze every last penny out of us. That's like saying modern medicine has advanced, so you aren't entitled to ***** about lack of cough medicine in a pharmacy.
A pharmacy not stocking enough medicine is a completely different issue, as well something that I'd consider many thousands of times more serious than having to pay extra money for extra stuff.

Feel free to edit that "Silly argument" part out of your post so you don't look like a massive fool.
Yes, you got that did you? Its a completely different issue like how the medium improving is a completely different issue from dayone DLC practices.

Plus, the example was used highlight your ridiculous argument not to equate them.
They're different but not unconnected. The medium has evolved to a point where a game can have more content than what it came with, something that we never thought possible back in the old days. People are being entitled by complaining about having to pay for this DLC and saying that it should be in the game already.
What are you talking about? we've have expansion packs for awhile too, they've just been axed because they can squeeze more money out of us using DLC's.

Anything developed by the original budget, during the original budget and by the due date. Should be in the game, yes. Not sure whats so entitled about that. Every other industry works that way.
Do you have proof that this DLC has been eveloped by the original budget, during the original budget and by the due date?
Prothean squademate mentioned in leaks
confirmation of prothean character feb 8th
Game officaly goes gold feburary 13th.

That's pretty good evidence if you ask me.
Prothean squadmate and Prothean character aren't the same. The Prothean was always intended to be a character in the game. The DLC will let you have the Prothean as a squad member. Perhaps in a similar way that the Shadow Broker DLC let you fight alongside Liara .

The character will be in the game regardless if you get the DLC or not. Therefore the character as an actual squadmate is extra. Extra things cost extra money.
Extra things also take extra deve--oh wait, the prothean squademate is ready day of. Your whole argument falls apart there.
Where as Liara became a squadmate from future dlc's. The prothean is a squademate from the beginning of the release.
It's ready when we get the game. Doesn't mean it was ready when the game went Gold.
 

GonzoGamer

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Apr 9, 2008
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Zhukov said:
You've gone and done that thing where the question in the thread title is different to the one above the poll. Now you won't know which one people are answering when they vote.

(Why yes, I am going to point this out every single time someone does it.)

Anyway...

Yeah, gamers, at least those on the internet, have some severe entitlement issues. The idea that we "deserve" anything at all from a luxury goods business is fucking laughable. If video games were somehow vital to one's survival or health, then there might be something to gripe about. As it is, they're just an amusement we use to pass our spare hours. Developers, publishers and the games industry as a whole owes us absolutely nothing.

Video games, for better or worse, are a business. If you don't agree with a company's practices then have the fucking balls to vote with your wallet and don't support them. Don't like the way console manufacturers try to control their products? Don't buy the bloody console. Don't like developers/publishers releasing Day 1 DLC? Don't by the bloody DLC. Don't buy the bloody game. Don't think a particular product is worth the asking price? Don't bloody buy it.

I support and admire people who are willing to withdraw their custom from a given business on principle, even if I personally disagree with whatever principle that may be.

However, I most definitely don't admire those people who whine themselves inside out while still handing over their money, and I fucking despise those who declare their intention to "boycott" something and show those nasty publishers who's boss, then turn right around, bend over and hand over the dough anyway. Yes, I'm looking at you Left 4 Dead 2 boycotters and Modern Warfare 2 we-want-dedicated-servers people.
That's definitely the truth. I long ago vowed to not buy games with online pass and I've stuck by that; except Saints Row 3 which I didn't realize had an online pass. They can go sucka dick anyway with their Season Pass stacked on top of that and a shiton of dlc detailed at launch. That game was obviously butchered.

But if the choice is between being entitled or being a sucker, I'll choose entitled. At least I wont go broke trying to keep up with all the stupid schemes they come up with to get more and more money out of us.

However,

OP-
I think the bigger problem is that gamers lately seem to have the tendency to over/mis-use the term "entitlement."
Here it is being used correctly:
Paying $60 for a game actually does "entitle" the consumer to a complete product that functions properly.
Why give away all you are legitimately "entitled" to, to a company that already makes a hell of a lot of money off you. That part of it, I'll never understand.

In order to have more money for board members, publishers have been getting more and more aggressive about getting more of our money and giving us less in return. As a result their base market has shrunk this generation, so it seems that some are voting with their wallets.
 

Ciarin

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Mar 29, 2011
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Zeel said:
Oh its been along time since some guru or another came in and "schooled" me on the business/gaming mechanics. Oh and its a long one. This should be good.

Ciarin said:
All of your posts display a fundamental lack of how business, software development in general, and games development in specific work.

1. A budget does not (except inasmuch as it informs a floor for price) inform costing decisions. A budget only exists internally and is used to determine the assignment of production assets and costs. No consumers do not set budgets, or prices. The business interests of a company set budgets based on a number of factors, and the market sets prices (and yes the market is different from consumers).
Let me get this point straight. A budget does... not inform costing decisions. huh? Like. do I have to just link you the BASIC DEFINITION OF WHAT A BUDGET IS. OF COURSE IT INFORMS COSTING DECISIONS. A BUDGET IS A COSTING DECISION.
I can't believe you said this with a straight face. I dont need to major in business to know what a freaking budget is. Me and my friends pooled together to pay for the groceries, we used 300 dollars to buy the food. Are you honest to god telling me that, the monetary limit did not influence what we bought? You either didn't explain this point properly or you're just lying.
I'm not lying, just boneheaded, and fail at proofreading.

Yes, definitely budgets are costing decisions and I'm embarrassed that I typed that. I meant pricing decisions. Prices are usually set independent of costs beyond the requirement that the price recoup costs and the product remains profitable. The price of two objects with almost identical COGS can be wildly different depending on whether or not it is a luxury brand v. commodity brand. This is the only reason why I say that the budget can't really be taken into considering the cost of DLC, because it's pretty much the same in any consumer goods market that the price is going to be set at whatever the sellers think they can get for it.

It may seem a little snake-like, but it has been shown to work before. If you don't match your price with the consumer value judgement you go under.
 

Vegosiux

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May 18, 2011
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This "entitlement" talk is slowly starting to bite away at my nerves, since it always gets reduced to "Unless you're 100% happy with the situation you're a self-entitled brat" versus "If you're even 1% happy with the situation, you're a corporate whore"

Oh, and "If you didn't buy it you have no right to complain" versus "If you did buy it you have no right to complain" that one is even better, yeah...

Vote with your wallet - if you don't feel the product offered is worth your time and money, do not buy it. Spend it on other stuff. In a way I'm fortunate to have a lower income, that also makes me not drown in crappy games because I pick and choose carefully what I buy, yet even so I buy a cat in a bag now and then.

Passing up on a title you're not convinced is worth a purchase will not make you any less of a true Scotsman...I mean, true gamer. (See what I did there?)
 

targren

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May 13, 2009
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GonzoGamer said:
OP-
I think the bigger problem is that gamers lately seem to have the tendency to over/mis-use the term "entitlement."
Here it is being used correctly:
Paying $60 for a game actually does "entitle" the consumer to a complete product that functions properly.
Why give away all you are legitimately "entitled" to, to a company that already makes a hell of a lot of money off you. That part of it, I'll never understand.
Well put. I'm glad to see that SOMEONE else on these damn boards recognizes this fact, instead of just picking up on some buzzword from some industry mouthpiece and swinging it around like a rhetorical cudgel. It never ceases to amaze me how so many people can be so emotionally invested into something that they'll not only actively argue against their own interests, but demonize those who point out this fact.

Vegosiux said:
Passing up on a title you're not convinced is worth a purchase will not make you any less of a true Scotsman...I mean, true gamer. (See what I did there?)
Sadly, I doubt most of them will "see what you did there..." Because it was wonderfully done.