CORRODED SIN said:
What your saying is completley true, by all means, except the type of gameplay in MW2 is supposed to be fast paced. The map sizes alone prove that. Look at Halo: the maps are quite large and open, even the smaller ones, so the resulting gameplay is medium paced. Operation Flashpoint and Battlefield have huge maps that allow more realistic tactics and slower gameplay. CoD4 and MW2 have compact maps. They seem big, but see how fast it takes you to get to the other side off the start. I dont run around like "dodgem with an uzi taped" to me. The game is too unforgiving if you do that, but I do move around, and that is the point.
but thats not online gaming, thats specifically modern warfare 1 and 2. if you tried playing battlefield in a modern warfare 2 manner it just wouldn't work, same with almost any other multiplayer fps. what can seem annoying in modern warfare isn't annoying in battlefield, but the question was do we ever camp, not do we camp in modern warfare. camping is encouraged on those games, but it was implied that campers 'ruin the game'. if you meant 'campers ruin modern warfare' that should have been the post, as it is it sounds like you're asking everyone to leroy jenkins their way across a map with zero tactical thought no matter the game.
besides, most good snipers move after every kill anyway, otherwise you get grenaded. camping is an outdated slur really, what people call camping these days is holing up. spawn camping is impossible on most games due to an invincibility fade in on new spawns and class based matches have all but eliminated item spawns. in my experience of online shooters "camper" is more an insult used by someone who's just walked into someone else's field of fire.
besides, in modern warfare 1 and 2 there are easily enough tools to dislodge a camper. riot shield, grenades and predator missiles come to mind.