Are you/will you be playing Guild Wars 2, Mists of Pandaria, both, or neither? Any particular reason?
Is there anyone playing both that can give some insight into their experience? I know MoP just barely came out, but a lot of the changes have been in the game for awhile now.
So Borderlands 2 is all the rage right now, but I figured I'd ask this question, and don't feel slighted if I didn't include your favorite MMO. For me, probably just Guild Wars 2. I've been playing some Guild Wars 2 off and on lately and really enjoying my time, particularly the pvp. PvP is a big deal for me in MMOs, which is why I cancelled my subscription to WoW at the beginning of Cataclysm. I just got tired of their pvp model.
I was looking at some of the features of Mists of Pandaria, and I'm actually interested in some of the things they're doing. The new talent system looks better, I actually think the Pokemon battles is a cool idea, and I love the idea of their challenge mode. Without experiencing either(I've been concentrating mostly on pvp in GW2), its feels like MoP might have a better dungeon-running experience than GW2[footnote]And I don't mean because MoP already has a huge base of dungeons already, but rather in how they handle them.[/footnote]. However, I haven't heard much about what MoP is doing with pvp, so I just can't make that plunge back in.
Edit: Wow, I really butchered their/they're with this post.
Is there anyone playing both that can give some insight into their experience? I know MoP just barely came out, but a lot of the changes have been in the game for awhile now.
So Borderlands 2 is all the rage right now, but I figured I'd ask this question, and don't feel slighted if I didn't include your favorite MMO. For me, probably just Guild Wars 2. I've been playing some Guild Wars 2 off and on lately and really enjoying my time, particularly the pvp. PvP is a big deal for me in MMOs, which is why I cancelled my subscription to WoW at the beginning of Cataclysm. I just got tired of their pvp model.
I was looking at some of the features of Mists of Pandaria, and I'm actually interested in some of the things they're doing. The new talent system looks better, I actually think the Pokemon battles is a cool idea, and I love the idea of their challenge mode. Without experiencing either(I've been concentrating mostly on pvp in GW2), its feels like MoP might have a better dungeon-running experience than GW2[footnote]And I don't mean because MoP already has a huge base of dungeons already, but rather in how they handle them.[/footnote]. However, I haven't heard much about what MoP is doing with pvp, so I just can't make that plunge back in.
Edit: Wow, I really butchered their/they're with this post.