I can't get into JRPGs. I find it difficult to connect with the characters and I find the combat and level-grinding quite dull. I'm also a bit sick of Eastern/anime design. I'm not saying it's not good, but merely that it's not something that appeals to me, and its proliferation turns me off even more.
Cainx: the games are extremely comparable, as the poster above you eloquently pointed out. If you take away the graphics, the Western RPG styling, the format and execution of stats, the physical customisation of characters... Graphics tends to be low on my list when I'm buying a game (especially since the most 'realistic' graphics tend to turn me off), so I often don't see games that way.
I'm seeing overwhelming support for Fallout. Is there something fundamentally wrong with Fable, or is it just the apparently much larger game-world and interaction mechanics in Fallout that push it ahead?
Cainx: the games are extremely comparable, as the poster above you eloquently pointed out. If you take away the graphics, the Western RPG styling, the format and execution of stats, the physical customisation of characters... Graphics tends to be low on my list when I'm buying a game (especially since the most 'realistic' graphics tend to turn me off), so I often don't see games that way.
I'm seeing overwhelming support for Fallout. Is there something fundamentally wrong with Fable, or is it just the apparently much larger game-world and interaction mechanics in Fallout that push it ahead?