Ok time for me to put my 2 cents in. *puts two pennies in jar*
So as most of you are aware Bayonetta 2 was announced as a Wii U exclusive title. This was announced way before E3 this year yet it feels like only after E3 did people take to the internet and begin forming mass cyber mobs that hope to pillage....I don't know, some kind of cyber villain that wronged them I guess. Stupid humor aside though that seems to exactly what happened. People raged on twitter, Facebook, and almost every single nerd related game site on the web. I even once saw a comment on youtube saying that no sequel at all would be preferable then to have it be on the Wii U. Is it just me or have people forgotten a few things about the industry itself? So I'm going to cover a few points, after which two things will happen. One, several logical people on this site will agree with me on some, point out a few flaws, and then we call it a day. Two, the people who are against this will troll me and call me an idiot fanboy or say that Bayonetta 2 deserves to be on more mature consoles or something like after which I will just politely ignore them and talk to anyone who wants to have a meaningful discussion about the issue. Ok? Ok.
So first point: Console exclusives.
We all know this by now. Exclusives sell consoles. That is how it has always been. From the SNES days and onward exclusives sold consoles. If you wanted your Sonic you bought Sega, if you wanted your Mario you bought Nintendo. People will jump to another console if it a series that they really love. For example Final Fantasy used to be on Nintendo consoles. Right around the Playstation era though they jumped to Sony exclusive titles and it just so happened that the game they jumped with is also considered one of the best RPGs of all time and one of the best games of all time. From then on if you could only afford one console and you loved Final Fantasy you went with whatever Playstation was made. Speaking from my own personal experience I own a PSP, 3Ds, and a DS for one reason only. Kingdom Hearts. I was a big fan of the original and 2 blew me away (after playing chain of memories on the GBA
). So when I heard the next installments were coming out not only on hand helds but hand helds I didn't own I didn't wine and complain. I just sucked it up. Saved up enough cash and bought them so I could continue playing the Kingdom Hearts games. Birth by Sleep is still the only game I play regularly on my PSP. So yes exclusives sell consoles and will continue to sell them. However around the Xbox, Gamecube, PS2 era something funny happened.
Second point: Multi platform ports.
While it is considered the norm today before the PS2, Gamecube, and Xbox era multi platform releases were virtually unheard of. Now one could buy say a PS2 and could get a game or series that had previously been exclusive to a certain platform or company. Here the PS2 dominated because to me it seemed they were the "middle console" Xbox games got ported to PS2, some Gamecube games got ported to PS2 but you rarely saw a game made for Gamecube or Xbox on each others consoles. So now I bet your asking what this has to do with Bayonetta 2 and the fan rage. Don't worry I'm getting there. The original Bayonetta was on both the 360 and PS3 meaning it had access to to 2/3 of the gaming market. (I know that's not true. PC gamers don't get your panties in a bunch. I'm excluding you because you are a whole other beast I can't comprehend). It had the makings of a cult classic. A fun game, with a new character, bursting with creativity, and sold a decent amount of units but nowhere near enough to make it a smash hit. That being said that put the series in an awkward position. It wasn't a guaranteed success so of course in this industry that already marks you for potential death. Neither Sony or Microsoft wanted to risk a loss and Sega didn't want to fund Platinum for a sequel for similar reasons. That's when Nintendo stepped in and things got ugly.
Third point: The fan base.
Fan bases are both simultaneously some of the nicest and some of the meanest people on the planet. A lot of us are good people deep down but then there are some that are just down right ugly when things don't go exactly the way they wanted them to go. While Nintendo did phenomenal with the Wii no one denies that they didn't really appeal to what are called "core" gamers. So most of them jumped ship and went to Microsoft or Sony and thus we have why people are so pissed off about this. They had been in the Sony/Microsoft camp for years and with Bayonetta being a multi platform release most who already intended on buying just an Xbox ONE or just a PS4 were intending on buying the game for that system. Now instead they are going to have to buy an additional console to the one they already planned on just to play Bayonetta 2. Thing is is that this isn't anything new. This has been done since beginning. Its also Nintendo showing that they are competing for your cash as well and betting on Bayonetta 2 to help them come out on top. Instead of saying "well played" and giving them your money you are crucifying them for making a previously multi console franchise and exclusive and also saving a great potential new IP from oblivion. Besides haven't we been asking Nintendo to put more mature games on their consoles for years now? Seems that when they finally do it we'd prefer to find another reason to ***** rather then congratulate them or thank them.
In conclusion this really has been blown out of proportion. A combination of last gens casual focus and spending 2 gens in multi platform releases created the perfect storm for Nintendo to be hailed as villains rather then heros. We should all be thankful that a new IP didn't die because 3 other companies didn't want to deal with it. Will Bayonetta be milked to death? Maybe. Still I think that for me personally I would like to see a fresh new franchise get milked to death rather then see the same old ones over and over again. Yes I'm looking at you CoD and every Nintendo franchise born in the 80s.
So as most of you are aware Bayonetta 2 was announced as a Wii U exclusive title. This was announced way before E3 this year yet it feels like only after E3 did people take to the internet and begin forming mass cyber mobs that hope to pillage....I don't know, some kind of cyber villain that wronged them I guess. Stupid humor aside though that seems to exactly what happened. People raged on twitter, Facebook, and almost every single nerd related game site on the web. I even once saw a comment on youtube saying that no sequel at all would be preferable then to have it be on the Wii U. Is it just me or have people forgotten a few things about the industry itself? So I'm going to cover a few points, after which two things will happen. One, several logical people on this site will agree with me on some, point out a few flaws, and then we call it a day. Two, the people who are against this will troll me and call me an idiot fanboy or say that Bayonetta 2 deserves to be on more mature consoles or something like after which I will just politely ignore them and talk to anyone who wants to have a meaningful discussion about the issue. Ok? Ok.
So first point: Console exclusives.
We all know this by now. Exclusives sell consoles. That is how it has always been. From the SNES days and onward exclusives sold consoles. If you wanted your Sonic you bought Sega, if you wanted your Mario you bought Nintendo. People will jump to another console if it a series that they really love. For example Final Fantasy used to be on Nintendo consoles. Right around the Playstation era though they jumped to Sony exclusive titles and it just so happened that the game they jumped with is also considered one of the best RPGs of all time and one of the best games of all time. From then on if you could only afford one console and you loved Final Fantasy you went with whatever Playstation was made. Speaking from my own personal experience I own a PSP, 3Ds, and a DS for one reason only. Kingdom Hearts. I was a big fan of the original and 2 blew me away (after playing chain of memories on the GBA
Second point: Multi platform ports.
While it is considered the norm today before the PS2, Gamecube, and Xbox era multi platform releases were virtually unheard of. Now one could buy say a PS2 and could get a game or series that had previously been exclusive to a certain platform or company. Here the PS2 dominated because to me it seemed they were the "middle console" Xbox games got ported to PS2, some Gamecube games got ported to PS2 but you rarely saw a game made for Gamecube or Xbox on each others consoles. So now I bet your asking what this has to do with Bayonetta 2 and the fan rage. Don't worry I'm getting there. The original Bayonetta was on both the 360 and PS3 meaning it had access to to 2/3 of the gaming market. (I know that's not true. PC gamers don't get your panties in a bunch. I'm excluding you because you are a whole other beast I can't comprehend). It had the makings of a cult classic. A fun game, with a new character, bursting with creativity, and sold a decent amount of units but nowhere near enough to make it a smash hit. That being said that put the series in an awkward position. It wasn't a guaranteed success so of course in this industry that already marks you for potential death. Neither Sony or Microsoft wanted to risk a loss and Sega didn't want to fund Platinum for a sequel for similar reasons. That's when Nintendo stepped in and things got ugly.
Third point: The fan base.
Fan bases are both simultaneously some of the nicest and some of the meanest people on the planet. A lot of us are good people deep down but then there are some that are just down right ugly when things don't go exactly the way they wanted them to go. While Nintendo did phenomenal with the Wii no one denies that they didn't really appeal to what are called "core" gamers. So most of them jumped ship and went to Microsoft or Sony and thus we have why people are so pissed off about this. They had been in the Sony/Microsoft camp for years and with Bayonetta being a multi platform release most who already intended on buying just an Xbox ONE or just a PS4 were intending on buying the game for that system. Now instead they are going to have to buy an additional console to the one they already planned on just to play Bayonetta 2. Thing is is that this isn't anything new. This has been done since beginning. Its also Nintendo showing that they are competing for your cash as well and betting on Bayonetta 2 to help them come out on top. Instead of saying "well played" and giving them your money you are crucifying them for making a previously multi console franchise and exclusive and also saving a great potential new IP from oblivion. Besides haven't we been asking Nintendo to put more mature games on their consoles for years now? Seems that when they finally do it we'd prefer to find another reason to ***** rather then congratulate them or thank them.
In conclusion this really has been blown out of proportion. A combination of last gens casual focus and spending 2 gens in multi platform releases created the perfect storm for Nintendo to be hailed as villains rather then heros. We should all be thankful that a new IP didn't die because 3 other companies didn't want to deal with it. Will Bayonetta be milked to death? Maybe. Still I think that for me personally I would like to see a fresh new franchise get milked to death rather then see the same old ones over and over again. Yes I'm looking at you CoD and every Nintendo franchise born in the 80s.