In that sense any game is scary, Halo = your a small unit/single guy trying to stop an invading force of aliens with almost no chance of winning, then some zombie things show up. (I have only played the first one years ago so the story has faded)Durxom said:Maybe I just have a different definition of horror than you?omega 616 said:Did we play the same game? I couldn't find any horror in 4 or 5, there was nothing scary about either of them, to any degree. It's like dino crisis, I found dino crisis 1 kind of scary, (that T rex putting it's head through the window) but I found dino crisis two not scary at all, it was just an action game like vanquish or something.Durxom said:atmospheric horror
I don't need to have jump scares, or defenselessness, or any of that to define it as horror. The setting was horrific and chaotic, you are trapped without help, and you have to face abominations, plus with music tracks such as this...
...it really adds to the atmosphere of the whole thing. Sure, its not survival horror, but you would think it, it wouldn't need to be, story-wise, it's the climax of the whole thing(RE5, I mean), plus these people have been fighting these zombies/monsters/etc for what...10+ years now...I'm pretty sure they don't need to be scared by them anymore.
(I actually keep getting 4 and 5 mixed up in my head)
4 and 5 just lacked tension or atmosphere, the only time I was a bit tense was when a "bag head" showed up, although after 3 or 4 encounters it was less of a deal.
For the most part it was just people attacking you, who apparently had something wrong with them. After a few fights we actually saw the "plagas" as some whip thing that replaced the head, even then it wasn't exactly scary/horrific/tense.
There wasn't any fear of dying, no sense of helplessness. You were always well armed, always had more than enough ammo, always had plenty of healing plants, always had plenty of saves.