Poll: Bioshock Infinite: good or bad?

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Unlucki

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Apr 15, 2009
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FactualSquirrel said:
I think it has potential, mainly due to the change of scenery, which I thought was what the series needed.

Although I do think the gameplay could do with mixing up a little, which we've no idea about yet.
On the G4 site it was said that the fighting would be like the others. Guns in left hand powers in right hand. They won't be plasmids though. I wonder how they are going to do it.
This has pretty much all the info there is so far.
http://g4tv.com/games/xbox-360/64411/bioshock-infinite/articles/71765/BioShock-Infinite-First-Look-Preview/
 

FactualSquirrel

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Dec 10, 2009
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Unlucki said:
On the G4 site it was said that the fighting would be like the others. Guns in left hand powers in right hand. They won't be plasmids though. I wonder how they are going to do it.
This has pretty much all the info there is so far.
http://g4tv.com/games/xbox-360/64411/bioshock-infinite/articles/71765/BioShock-Infinite-First-Look-Preview/
Ahh, okay, and thanks for the link.

I'll probably still get it, or at least try it out, but I've lost some of my interest now.
 

Unlucki

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Apr 15, 2009
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FactualSquirrel said:
Unlucki said:
On the G4 site it was said that the fighting would be like the others. Guns in left hand powers in right hand. They won't be plasmids though. I wonder how they are going to do it.
This has pretty much all the info there is so far.
http://g4tv.com/games/xbox-360/64411/bioshock-infinite/articles/71765/BioShock-Infinite-First-Look-Preview/
Ahh, okay, and thanks for the link.

I'll probably still get it, or at least try it out, but I've lost some of my interest now.
Oops. I meant to say guns in right hand, powers in left.
 

Phoenix09215

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Dec 24, 2008
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It could either turn out great or be terrible... It depends how they link it to 1 and 2 :S But atleast they're trying something new! If it kept being set in Rapture then it wouldn't be as special!!!
 

DarkhoIlow

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Dec 31, 2009
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I saw the debut trailer and was very impressed with it.

Although after finishing the first two games it seems that it has nothing to do with the previous ones plot wise so I'm looking forward to see where all of this is going,looks promising to say the least.
 

Patton662

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Apr 4, 2010
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They should have changed the theme after the first game, the second one should have RetCon as it's subtitle.
Flying city of the beginning of the 20th century sure looks like it could be interesting.
 

Mr.Napier

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Jun 7, 2010
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Oh boy another installment in the epic stem punk adventure, but this time were in the sky. Hurray for innovation!
 

AlternatePFG

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Jan 22, 2010
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They should just call this one 2 and act like game never existed. Okay it wasn't *that* bad but it didn't add nothing to the first.

Anyway, I think this game has potential to be interesting, but I hope to god they don't put any platforming segments in it.
 

Nouw

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Mar 18, 2009
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2 Sucked (if you hate it) because it didn't have the "never played it before" feel and the "OMG RAPTURE IS SO COOL!!!!" feel.

This one? It's an entirely new setting and I'm betting it's going to be awesome.
 

warprincenataku

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Jan 28, 2010
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It's nice to see the series going in a new direction. I didn't think Bioshock 2 was necessary, but it was good nonetheless. This new reimagining of the IP should do well.
 

viranimus

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Nov 20, 2009
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Well its got a lot to overcome. First off trying to explain a city in the sky and getting past "its bioshock.. in the air"

The harder part however is to create a story that is more compelling than the first one. (second was ok, but not quite as good story wise IMHO)

It will also need to realize in my estimation that the powers that are adam/eve driven hypothetically would be weaker in infinite if present at all, as it is a precursor time to BS1...as hypothetically the technology required to extract adam likely would not be as prevalent thus it would yield inferior results compared to what is present in BS1 or 2.

I think it will be better than average, but I really dont expect it to be a revelation. However I think this because I would rather be pessimistic and pleasantly surprised than optimistic and dissapointed.
 

Ildecia

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Nov 8, 2009
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seems like i'm going with the crowd here.
i think it has potential for 3 reasons, and 2 (barely) logical thoughts
[sup] lets see what kind of feedback if any i get from this[/sup]
reason 1. once you've gone underwater, and realized that after a sequal its not as good; you go up. then some more up. so sky>ocean city

Reason 2. if we get to play as the big hulking mechanical arm that eats people; cool. i we get to play as that guy (granted we get plasmids etc.) alrighty then. If we get to play as elenor from bioshock 2; epic. Big Sister=win

reason 3. the sky city and the concept for such a city is just too cool; and i am getting sick of watching fish move faster than i am.

(Barely) logical thought 1: we escaped rapture in bioshock 2 right? i mean... if you ripped too many little girls spines out; ok. if you saved little girls; good. but we escaped nonetheless.
(Barely) logical thought 2: sequals have to move somewhere else right? rapture--->rapture didn't feel like much of a change so... hopes for the better!!!
 

Melon Hunter

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May 18, 2009
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This looks amazing, but it does look like a darker version of Up. Also, I hope they weren't planning on making any more sequels. Bioshock Infinity Plus One? It wouldn't make sense.
 

Omega V

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Apr 21, 2010
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bloody hell I type out a massive wall of text to explain my feelings towards this game, and my computer interprets "post" as "delete bloody everything and crash the web browser."

Any way my attitudes towards this game so far are a tentative "BLOODY HELZ THIS LOOKS AWESOME I WANTZ THIS GAME INSIDE ME RIGHT NOW!!!!" ahem, as I was saying this is exactly what a sequel SHOULD be doing, using elements of the originals general plot, themes, and gameplay and using them as a jumping off point to launch the series to new heights. (in this case, literally)
And come on, its a steampunk city in the sky, what more could you possibly want?
My only concern is that they address how the city can fly. Some brief pseudo-tecnobable involving some anti-gravity Tesla coils or Unobtanium alloyed with element zero or some such. I also want to know why the Americans felt the need to fashion their aerial death fortress after a city as opposed to a heavily armored Dreadnought/carrier/gunship/Battlecruiser of ultimate pwnage
 

ProfessorLayton

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Nov 6, 2008
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The game looks like it could be good. See, the problem with BioShock 2 was that it tried too hard to be the original and this game looks like it's taking it in a whole new direction. It's got the same feel, but looks totally different and I like that.

ThePizzaGuy556 said:
Looks terrible to me, i loved Bioshock for how different it was from everyother game. To me it was insanely unique and Rapture was a great setting. I think they shoulda stopped at 2
Really? I thought the most original part of BioShock was Rapture itself. The whole universe is what set it apart while the actual gameplay wasn't very good. The art style and the city and the backstories for all the characters... those were the best parts. It seemed very similar to just any other shooter with RPG elements. And they shouldn't have even made BioShock 2... again, the best part was the story and if they wanted to tell it they should have written it into a book or something...