I was wondering which one was a better way to pass time, on one hand some books are interesting and you can imagine what happened but Video games are interactable, have multiplayer, and in some games like the gta series you can do whatever you want
So true. Although I think comparing games with books is more accurate than comparing games to movies.Chimpzy said:Apples and oranges. Books and videogames are two very different media, each with their own strengths and weaknesses, and can't really be compared. Whichever is 'better' is entirely up to preference.
-Better control of pacing (even in the most linear games, intended pacing can be interrupted by the player)Saelune said:What can a book do that a video game cant? All I can think of is the lack of need for electricity, but beyond that?
Technically a book's pacing can be interrupted by the player too if you just stop reading.Hawki said:-Better control of pacing (even in the most linear games, intended pacing can be interrupted by the player)Saelune said:What can a book do that a video game cant? All I can think of is the lack of need for electricity, but beyond that?
-Better use of introspection (in that it's far easier to get inside a character's head in a book than almost any other medium)
-Generally better written (this includes thematic weight, cultural relevance, etc.)
-Far more accessible (no technological hurdle for instance, nor are mechanical skills required)
Because that worked so well in Dune.Saelune said:Nothing is stopping games from letting you inside a character's head. Hearing a character's inner thoughts is the same as reading them.
Hence why I said "generally." If we take the aggregate of every book ever written and compare it to the aggregate of every game ever written, games are going to come up short.Saelune said:Now we're getting blatantly subjective. Plenty of shitty books out there that are poorly written.
Not in the same manner. If I'm writing a book (and I've written plenty of material and posted it online), I have full control over the flow of the narrative. The reader may jump around in that narrative, or stop reading, but there's a set sequence of events. GamesSaelune said:Technically a book's pacing can be interrupted by the player too if you just stop reading.
And who doesn't have the ability to read in the developed world?Saelune said:though an inability to read doesnt limit a person from enjoying a game. I was playing games before I could read, or even use a toilet.