Poll: Brink or LA Noire?

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Jezzascmezza

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They both look good, but I'm going with LA Noire.
I love the GTA series, and this looks like a slower paced GTA game with a bigger emphasis on story-telling, which is fine for me.
 

Gaiseric

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I've been keeping my eye on Brink more so than L.A. Noire. Hopefully both turn out awesome, but I wouldn't getting L.A. Noire for quite some time. While Brink has more potential to fail it is the one I would rather buy(if good).
 

TraumaHound

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LA Noir for me.

Brink's just another shooter as far as I've seen (which, to be fair, I haven't seen anything on it since PAX '09.)

As for the pre-order blues with LA Noir, The Escapist put up an article not long ago mentioning not only Rockstar releasing the pre-order goodies for Red Dead Redemption as cheap-DLC but that it would also be doing so for LA Noir (and they wouldn't take as long to do it as they did with RDR.) So, even if one has to choose which place to pre-order the game from initially all the bonus-goodies will be available at some point (minus the exclusive t-shirt Rockstar is giving away if you pre-order it directly from them: http://rockstarwarehouse.stores.yahoo.net/lnoxb36pr.html
 

RedRussian

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JackSparrowSucks said:
RedRussian said:
JackSparrowSucks said:
Brink looks like a thinly veiled rip-off.
Ripoff of what game?
Mirror's Edge!
Did everyone forget that game existed?

(Thus, making Brink the second parkour FPS.)
Its a ripoff because of that one mechanic?

Mirrors edge wasn't really a FPS anyway, mostly just parkour.
Brink has waaay more content than mirrors edge. Singleplayer and multiplayer, a vast amount of gun and character customization, class based combat, and skill unlocks to name some.
 

Ironic Pirate

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WaaghPowa said:
Ironic Pirate said:
Brink looked cool until I saw a video of it's horrendous gunplay mechanics, and read about the awful things they were doing to sniper rifles.
Awful as in you can't sit and camp somewhere and just pile on kills? How terrible! How dare they attempt to make people actually contribute to objective completion rather than play CoD deathmatch again!

I read what Splash Damage were doing with them, and it doesn't sound bad, probably just means that the good players will stand out. Doesn't mean you can't, just not everyone can do it.

OT: My choice, both games.
Yes, because snipers turn every game into a camp-fest. Look at the crazy camping in TF2, where people only ever play snipers! Unless snipers are gimped to the point of absurdity, it is every gamers natural instinct to use them and camp, regardless of skill or usefulness. Not only is there never a good or useful sniper, they also kill children! Snipers can never help in taking objectives by clearing them of enemies or killing the guy running off with the flag, they just camp and kill the other team, which is always completely useless! Fuck variety!
 

Waaghpowa

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Apr 13, 2010
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Ironic Pirate said:
WaaghPowa said:
Ironic Pirate said:
Brink looked cool until I saw a video of it's horrendous gunplay mechanics, and read about the awful things they were doing to sniper rifles.
Awful as in you can't sit and camp somewhere and just pile on kills? How terrible! How dare they attempt to make people actually contribute to objective completion rather than play CoD deathmatch again!

I read what Splash Damage were doing with them, and it doesn't sound bad, probably just means that the good players will stand out. Doesn't mean you can't, just not everyone can do it.

OT: My choice, both games.
Yes, because snipers turn every game into a camp-fest. Look at the crazy camping in TF2, where people only ever play snipers! Unless snipers are gimped to the point of absurdity, it is every gamers natural instinct to use them and camp, regardless of skill or usefulness. Not only is there never a good or useful sniper, they also kill children! Snipers can never help in taking objectives by clearing them of enemies or killing the guy running off with the flag, they just camp and kill the other team, which is always completely useless! Fuck variety!
1) Never once claimed that Snipers were useless, they do have their uses

2)Not sure if you really played TF2, but every class have strengths which are countered by weaknesses. The heavy has high hp, and a powerful weapon that requires little loading, but he's also a slow lumbering behemoth that gets hit by everything. Although snipers are great long range, they're incredibly fragile, whether at range or up close. TF2's level of load out customization is also severely limited in comparison to other games, including Brink. Your choices of close range weapons are essentially a knife, a jar of piss or a shitty machine pistol. Health also doesn't regenerate like it does in these "modern" shooters, making things even more difficult when someone is fighting back. Once you think you have a sniper on the ropes, it just resets and the cycle repeats.

TF2's maps are also limited as to where one can perch as a sniper making it easy for anyone to hunt you down and kill you as all paths are essentially connected; unlike Brink which pretty much allows you to jump, run and climb wherever you want.

The thing that TF2 and Brink share most in common is the use of classes and teamplay. Every class serves their purpose to complete objectives. Judging by what we've already seen with brink, Operatives will likely be the ones using sniper rifles, and since they're the only ones who can hack, deterring them from sitting back just to get kill after kill would be preferable. Not only that, but they can mark key targets for team mates while looking down their sights. If people playing operatives just sit around and shoot, rather than do hacking, being their unique ability, then very little will get done. Snipers in Brink wont be useless, they'll just have a different role than the snipers from previous games.

Also variety? Do you really believe that playing CoD any way you want really gives the game variety? General weapon similarities aside, once people start to learn what weapons and combinations are best, generally everyone else will do the same, not necessarily because it's what they like, but because it's the best. It's human nature to do what gives them the greatest gain for the least effort. Splash Damage are actually trying something new, while everyone is just trying to copy CoD and they are limiting variety?

Despite what people told you in grade school, you are not special.
To quote Fight Club "You are not a unique snow flake, you are the same decaying matter as everything else."

Keep in mind that since nobody has had a chance to play this game yet, everything is speculation. Snipers might turn out really good, or really bad then get fixed.

Too often have I entered a game where more than half of the players are snipers, killing people at massively long range before anyone can really do anything. This is especially the case with Homefront, which actually had a decent online component. What killed it was the fact that sniper rifles killed in one shot, letting those individuals sit at their spawn, or some incredibly high point, and kill the opposing team as they spawned. This is not fun, it may be fun for the snipers, but I'm pretty sure the developers want Brink to appeal to the largest audience possible.

If you don't like it, fine, don't play. Continue to play the games that take the safe route and attempt to copy CoD.
 

Ironic Pirate

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WaaghPowa said:
Ironic Pirate said:
WaaghPowa said:
Ironic Pirate said:
Brink looked cool until I saw a video of it's horrendous gunplay mechanics, and read about the awful things they were doing to sniper rifles.
Awful as in you can't sit and camp somewhere and just pile on kills? How terrible! How dare they attempt to make people actually contribute to objective completion rather than play CoD deathmatch again!

I read what Splash Damage were doing with them, and it doesn't sound bad, probably just means that the good players will stand out. Doesn't mean you can't, just not everyone can do it.

OT: My choice, both games.
Yes, because snipers turn every game into a camp-fest. Look at the crazy camping in TF2, where people only ever play snipers! Unless snipers are gimped to the point of absurdity, it is every gamers natural instinct to use them and camp, regardless of skill or usefulness. Not only is there never a good or useful sniper, they also kill children! Snipers can never help in taking objectives by clearing them of enemies or killing the guy running off with the flag, they just camp and kill the other team, which is always completely useless! Fuck variety!
1) Never once claimed that Snipers were useless, they do have their uses

2)Not sure if you really played TF2, but every class have strengths which are countered by weaknesses. The heavy has high hp, and a powerful weapon that requires little loading, but he's also a slow lumbering behemoth that gets hit by everything. Although snipers are great long range, they're incredibly fragile, whether at range or up close. TF2's level of load out customization is also severely limited in comparison to other games, including Brink. Your choices of close range weapons are essentially a knife, a jar of piss or a shitty machine pistol. Health also doesn't regenerate like it does in these "modern" shooters, making things even more difficult when someone is fighting back. Once you think you have a sniper on the ropes, it just resets and the cycle repeats.

TF2's maps are also limited as to where one can perch as a sniper making it easy for anyone to hunt you down and kill you as all paths are essentially connected; unlike Brink which pretty much allows you to jump, run and climb wherever you want.

The thing that TF2 and Brink share most in common is the use of classes and teamplay. Every class serves their purpose to complete objectives. Judging by what we've already seen with brink, Operatives will likely be the ones using sniper rifles, and since they're the only ones who can hack, deterring them from sitting back just to get kill after kill would be preferable. Not only that, but they can mark key targets for team mates while looking down their sights. If people playing operatives just sit around and shoot, rather than do hacking, being their unique ability, then very little will get done. Snipers in Brink wont be useless, they'll just have a different role than the snipers from previous games.

Also variety? Do you really believe that playing CoD any way you want really gives the game variety? General weapon similarities aside, once people start to learn what weapons and combinations are best, generally everyone else will do the same, not necessarily because it's what they like, but because it's the best. It's human nature to do what gives them the greatest gain for the least effort. Splash Damage are actually trying something new, while everyone is just trying to copy CoD and they are limiting variety?

Despite what people told you in grade school, you are not special.
To quote Fight Club "You are not a unique snow flake, you are the same decaying matter as everything else."

Keep in mind that since nobody has had a chance to play this game yet, everything is speculation. Snipers might turn out really good, or really bad then get fixed.

Too often have I entered a game where more than half of the players are snipers, killing people at massively long range before anyone can really do anything. This is especially the case with Homefront, which actually had a decent online component. What killed it was the fact that sniper rifles killed in one shot, letting those individuals sit at their spawn, or some incredibly high point, and kill the opposing team as they spawned. This is not fun, it may be fun for the snipers, but I'm pretty sure the developers want Brink to appeal to the largest audience possible.

If you don't like it, fine, don't play. Continue to play the games that take the safe route and attempt to copy CoD.

Sorry, I interpreted "How dare they make people actually contribute" as "Snipers are useless".

2) The Sniper's weakness is unbelievably low damage, to the point of uselessness. His strength is what now? Long range? He'll need vast open stretches with zero cover to actually kill anything, and the videos of Brink had indicated none of that.

3) Hold on, the class that needs to get up close to hack things is the class with the completely useless sniper rifle? If possible, Operatives won't pick sniper rifles, they'll take some kind of SMG (if it's an option, not sure). Sniper rifles are now ever more useless. And with how fast and agile people are, spotting enemies is not gonna be very helpful. "Hey, there's a guy!" "Where?" "He's by the... now he's climbing, wait... shit. I lost him."

4) What? The reason CoD has limited variety is shit balance. What I was saying, is gimping the fuck out of a weapon reduces variety because no one will use it, which is co-incidentally why there's limited variety in CoD. I think you just agreed with me. I said "making a weapon weak will make people not use it, reducing variety" (paraphrased). You said "Once people learn what weapons are the best, they'll use them exclusively, greatest gain least effort, etc" (paraphrased). That's the same thing, you realize that, right?

5) This makes no sense, so I'll ignore it. At what point did I assert that I was special?

6) This is a fair point, but we're both speculating about as much hear. Hell, if the game comes out and snipers aren't as useless as slight gusts of wind, I'll apologize for wasting your time.

7) Except that in Brink, the maps are pretty much tight urban environments and all the players are fucking ninjas. Not only is the area a sniper can observe small, but players, once fired upon, can quickly run and escape, taking minimal damage from the hilariously weak sniper rifle. They then climb up and kill the sniper, knowing it's an easy kill.

8) Why do you keep assuming I play CoD excessively, and it's only game I enjoy? It's getting irritating at this point, because I never mentioned it once. In actuality, I don't enjoy CoD. I only ever play it when my friends are, because it's the most unbalanced, lag filled, broken game I've ever had the displeasure of playing, and I wish my friends would all play Battlefield or something. I want to enjoy Brink, I really do. It's just looking rather difficult to do so.
 

Woodsey

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Aug 9, 2009
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Well what genre do you prefer?

Anyway, I pick The Witcher 2.

Xzi said:
Honestly, I don't get the hype behind LA Noire. Rockstar attempting to build a game where the main selling point is the story? This will not turn out as well as people expect it to. Not even nearly.
Its not written by Rockstar, or built by them for the most part. Team Bondi are an independent. If it was Rockstar then I would agree with your point. Thoroughly.

Although considering most people's standards for storytelling in games is so low, I wouldn't expect others to be disappointed by such a thing.
 

AnAngryMoose

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If you're looking for multiplayer, go with Brink. If you're looking for singleplayer, go with L.A Noire. Personally, I'll be going with Brink so me and a couple friends have something other than BlOps to play online. Or I might look into Section 8...
 

Biodeamon

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I don`t really care for either game myself....
I`d name another game but there aren`t any other good games coming out either
 

the_green_dragon

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Ironic Pirate said:
LA Noire looked good until I heard about how the devs decided my sixty dollars wasn't good enough for the whole game, and it now requires two separate purchases to fully own. It will get neither from me.
More and more companies are doing this stuff these days and it shits me to tears. The worst thing is that depending on which retailer you get it from you get different bonuses? So which retialer is Rockstar supporting? All of them? Then why not make the bonuses the same? What are they trying to do other then piss people off?

I've always hated this day 1 DLC crap anyway, just annoys me that our money isn't enough and they want more and more and more. Bastards. I'll buy it at 75% off sometime down the track from the bargin bin you money hungry bastards.
 

the_green_dragon

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TonyCapa said:
Brink: FPS=Repetitive and Rage
L.A. Noire=Other side of GTA

Well obviously the winner is Dragon Age 2...or Portal 2...apparently all the good sequels came out between March 8th and April 21st.
Dragon age 2 and good sequel dones't go together unless there is a giant NOT behind it. DA2 is not a bad game as such but it's crappy compared to DA: Origins.
 

josemlopes

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Dirty Hipsters said:
I'm guessing that LA Noire will probably be the better game, but you would probably want to get Brink at the beginning of it's lifecycle, while there's still a ton of people playing, and any balance issues or exploits aren't really well known or used yet.

So I would say that if you intend to get both games get Brink first, since it's multiplayer, and get LA Noire later, since you don't lose anything by getting a singleplayer game later in its lifespan.
Basicly this, Brink will be cool but LA Noire will probably end up having a lot more meaning and become a better experience overall but since its only singleplayer I wont get it right away since I dont lose anything. There may even be a bundle later on with the game and all the DLC stuff.
 

Puzzlenaut

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Brink looks set up to be a version of Team Fortress 2 that potentially won't suck horribly on consoles.
 

Puzzlenaut

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JackSparrowSucks said:
RedRussian said:
JackSparrowSucks said:
Brink looks like a thinly veiled rip-off.
Ripoff of what game?
Mirror's Edge!
Did everyone forget that game existed?

(Thus, making Brink the second parkour FPS.)
Mirror's Edge wasn't really about the 'S' part of 'FPS' -- there were very few parts of the game where you used guns, and none where you required them.

Brink, imo, looks much more like TF2 than Mirror's Edge.