Poll: Call of Duty?

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Feralbreed

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May 20, 2009
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Great games. Or more specifically the ones made by Infinity Ward. Treyarch games are pretty much low grade shit.

CoD4 revolutionized the FPS genre, MW2 sharpened the experience even more by adding better killstreaks and migration. Looking forward to MW3.
 

Jakub324

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Jan 23, 2011
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I usually don't play more than 5 hours of multiplayer because most people are dickholes but I bought Black Ops because it has zombies. Aside from that, I just rent them for the singleplayer these days because that is reliably good.
 

Ramare

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Apr 27, 2009
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Do I like it? Hell yeah. I'm probably the only Call of Duty fanboy that isn't a douche, frat boy, little kid, or over-the-top rabid about it.

MiracleOfSound said:
Yeah, I love it - even though it drives me mad sometimes.

The campaigns are great and action packed and the multiplayer is always just those few tweaks away from being amazing.

Plus I've never played a shooter that felt better to control.
There's no game that trumps it in feel. Gameplay, movement, animations, weapons usage, everything just flows perfectly.

Lots of games have iron sights. Do they flow well? No, actually. At best, they're as functional as Call of Duty's. Usually, they're alright, but flow poorly in comparison. At worst, even normal iron sights are simply an overlay. I. Hate. Overlays. There's a reason I trained myself to be able to snipe with not but an ACOG.

Lots of games have fast gameplay. Does it flow well? No, actually. At best, it's simply Call to Duty: More Different, like Bad Company 2. Usually, they just try to take the formula, and run with it in a different direction. That never ends well. At worst, it just sucks. Period. The game is so shit that the gameplay is just a horrible attempt to blatantly rip off Call of Duty, and they fail at it. I cannot name any examples for that last one, but I know there are some, out there...and that makes me sad.

Lots of games have weapons that focus on fast-paced combat. Do they work well? No, for the most part. Lots of games have assault rifles that can be used at every single range; jacks of all trades, basically. But they never really catch on to the feel, and the modular nature of Call of Duty's assault rifles. What about SMGs? Well, they can certainly be used at close range, and they can also be used at medium range with real life marksman "training"; but, again, they don't have the modular nature, adrenaline pumping feel, or even the fast fire rates of Call of Duty's SMGs. What about sniper rifles? This may be the only area where other games are vastly superior. I don't like Call of Duty's snipers, never have. They encourage you to quick-scope, spawn camp, and generally be a douche. Note that when I say quick-scope, I don't mean seeing an enemy, aiming, and firing. You can do that in pretty much every game, and it requires marksman "training". I mean MW2-era quick scoping, where you do 360s, and be a complete douche, and unsportsmanlike in every way imaginable; all the while having your hand held by Sleigh of Hand Pro, sniper rifles that are quicker to aim at base level, and aim bot assist. Although, if you're into quick scoping, and NOT having instant-aim douchebaggery, actually using your years of marksman "training", you could do worse than the Call of Duty series. Although you will get curb stomped by SMG troopers, and shotgunners, at close range. And assault rifles at long range. All of which out-snipe sniper rifles, without using the aforementioned broken quick-scoping set from MW2. And if they're using one of the more snipe-happy assault rifles, like the SCAR-H, with Sleigh of Hand Pro? Good luck killing them, period, let alone with your damn rifle. Shotguns are also not the forte of Call of Duty. They use magical shells full of pellets made of sand, that dissipate in mid-air at a certain range. Whereas in the aforementioned game, Bad Company 2, you're free to go man hunting, and pepper a sniper at really long distance until he dies. What about pistols? In Call of Duty, the pistols do have a kind of luster, but they're by no means godly. It's up to the player to go the remaining 50% to turn pistols into primaries. The main things about Call of Duty's pistols, is that they're Hollywood accurate when you're aiming down the sights, they don't decrease your movement speed while doing so, and since they're so light, vaulting over stuff, climbing things, etc. doesn't leave you open to attacks, unlike all other weapons.

Lots of games have movement, some have a slight parkour feature, and most have sprint function. Do they flow well? No, actually. In Call of Duty, you move about the area freely. By that I don't mean the maps have no limits, I mean you're free in how you move about the maps. Movement flows well, whether you're running, jumping, parkour-ing, shooting, aiming, sprinting, or any combination thereof. Movement is light, almost fluttery, but still controls very well. Other games are generally rather awkward in comparison. Especially since in most games, you can't sprint any direction but straight forward. You can't even sprint forward, but at an angle! I know that I can do that in real life! So in not only a game but a game that runs off of Hollywood physics I should be able to run around freely. And movement still flows the best that I've seen in Call of Duty, in regards to vaulting over chest-high walls, climbing ladders, running across rooftops, etc.

What about the animations? Player animations are smooth. First-person weapon animations are not only smooth, but they're dynamic. If you run out of ammo, you have to cock the weapon before you can fire, just like in reality. Well, assuming you don't cancel the animations, since the add ammo time is less than the reload time. Given engine technology, lots of games have smooth reloads now. Hell, I played Alliance of Valiant Arms the other day, a free-to-play game, and the animation smoothness was at Call of Duty levels. But most games don't have the same smoothness in single-round reloads, like with some rifles, and shotguns; or dynamic reloads, for when you run out of ammo. It's either you reload the whole thing, including cocking the weapon again, even if you only fired one shot, or you never pull the bolt back, even when you run out of ammo, like there's always a bullet in the chamber, even if you pulled the trigger, and there was a *click* sound.

All in all, yeah, I still like it. I like other games, I even like other genres, but Call of Duty still rocks, in my opinion. And I don't think I'll get either on launch day, but I'll end up with both MW3, and BF3. Take that, one-or-other fanpeoples!
 

Davey Woo

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Jan 9, 2009
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I like CoD 4, MW2 and I'm going to get MW3. I don't like WW2 shooters so I didn't get any other CoDs, and I wasn't interested in Black Ops.
 

King Toasty

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Oct 2, 2010
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Neutral opinion. Played it, found it boring, but I can see why lots of people like it.

I don't think it deserves the millions it raked in, but it's an alright game.
 

Ramare

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Apr 27, 2009
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TheAceTheOne said:
karloss01 said:
not anymore, its gotten boring for me. it really lives up to SSDD.
Quick question: What do you mean by SSDD?
I think they mean the abbreviation for "Same Shit, Different Day", as quoted by Shepard in MW2, and as a title choice in said game, as well.
 

drifter92

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Mar 17, 2010
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Feralbreed said:
Treyarch games are pretty much low grade shit.
I'm sorry, as long as Treyarch still come up with original ideas, unlike IW who blatantly steal the work of a modder, they're still on top.

If Treyarch wouldn't be working under the CoD banner, and wouldn't be forced to push a title out every 2 years, they'd easily make better games.

Also, let's look at MW3's horde mode or MW2's multiplayer. When IW have to copy DICE and Treyarch, coming up with a mixture of Onslaught and Zombies, and when for MW2's multiplayer you have to steal the work of a modder, you know the creative behidn your game is ZILCH.

Should Treyarch have had some time, good technology, and should they have been free from Kotick, Black Ops would've been a shooter of it's own kind.

Unfortunately most CoD fans aren't aware of this.

Feralbreed said:
CoD4 revolutionized the FPS genre, MW2 sharpened the experience even more by adding better killstreaks and migration.
In what manner did CoD4 revolutionize anything? The pretty standard linear CoD story I got in CoD/CoD:UO, a modern setting already used, but rarely acknolwedged mostly because, as I have already said, CoD players are barely older, or in many cases a lot younger, than the game engine that powers their game, and have little or no knowledge of gaming pre-CoD because that's where they started. Much like the My First FP...I mean Halo kids where with their "Halo is the first FPS evaaaar" comments.

The better killstreaks are actually from a mod for CoD4. But I doubt most of you CoD guys even know what a mod is, since you're mostly console players.

Migration...well, I can't argue with that, but only on the Xbox 360. PS3 and PC are neglected SOBs.

And yes, I finally logged in, I'm the guy that made the huge post earlier (http://www.escapistmagazine.com/forums/read/9.296134-Poll-Call-of-Duty?page=2#11699204)
 

XelaisPWN

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Jun 8, 2009
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I have nothing but deep love for CoD4, but nothing but deep hate for MW2, soo I'm pretty neutral. Although, I haven't played any since MW2, so maybe BlOps is the shit, I dunno.
 

The Epicosity

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Mar 19, 2011
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Played every CoD up to this point on consoles, and I am OK with it, but WaW felt like the last good one, MW2 being a hacker cesspool within a week of being released and Black Ops making me realize I was playing samey shooters much later than I should have. I mean, the games are amazing considering they are made within 2 years because of Activision wanting a new one every year, they just don't have the time to really innovate.

One thing, at least.
No more preorders for Treyarch or Infinity Ward, no purchases until I know that I might enjoy the game for having something to mix it up.
 

TheAceTheOne

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Jul 27, 2010
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Ramare said:
TheAceTheOne said:
karloss01 said:
not anymore, its gotten boring for me. it really lives up to SSDD.
Quick question: What do you mean by SSDD?
I think they mean the abbreviation for "Same Shit, Different Day", as quoted by Shepard in MW2, and as a title choice in said game, as well.
Ah. Thanks. I was wondering about that.
 

jpoon

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Mar 26, 2009
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Not a big fan of the game, although I did enjoy the first MW quite a lot. They have now beaten the horse far too much so I just don't play the series anymore.
 

omega 616

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May 1, 2009
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I am still yet to hear why treyarch get such shit for there games, there is serious venom thrown at that dev team.

Anyway, I like MW2 and black ops but balance issues and weapon choices that were chosen to be in the game stop it from being great. Take MW2 for example, take out noob tube, quickscoping, stacking kill streaks and the nuke, then it would have been a great game ... I would go so far as to say it would knock CS off it's mighty perch.
 

Baldry

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Feb 11, 2009
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Yeah I guess, mainly for zombies and partly for Singleplayer, I don't mind Multiplayer but it's meh for me, just get since most friends play it.
 

MBurner 93

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Mar 26, 2009
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I'm not gonna rant about how it destroyed the FPS genre. I just personally find it boring.
 

Troublesome Lagomorph

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May 26, 2009
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I loved the series until 4 (except for 3, it was pretty bad). W@W was ok, but not amazing. MW2 was plain boring and I never played Black OPS. I'm not planning on getting any more COD games. As I said, they just got boring. Everything that 4 had that I loved is gone and has been replaced by rule of cool and over the top action. I'd rather play something else.
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
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XelaisPWN said:
I have nothing but deep love for CoD4, but nothing but deep hate for MW2, soo I'm pretty neutral. Although, I haven't played any since MW2, so maybe BlOps is the shit, I dunno.
Blops is like a much slower version of COD4, with the worst hit detection you've ever seen.
 

Captain Epic

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Jul 8, 2010
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I love MW1's campaign and online. WAW had a good campaign but the online was rather boring. Only played a wee bit of MW2 but judjing from stuff i've seen and heard, that's a good thing. Blops waas fun at first due to the insanity, but now it's an unbalanced mess.
 

TheYellowCellPhone

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Sep 26, 2009
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Its splitscreen has given me countless hours of fun and hilarity with friends. However futile our goals, trying to complete a co-op mission using only your knife can be fun.

Plus, the campaign, while short, is action packed and the environments always look so nice. The level in World at War where you're overtaking that huge building in Berlin? Fucking beautiful to look at.