Feralbreed said:
Treyarch games are pretty much low grade shit.
I'm sorry, as long as Treyarch still come up with original ideas, unlike IW who blatantly steal the work of a modder, they're still on top.
If Treyarch wouldn't be working under the CoD banner, and wouldn't be forced to push a title out every 2 years, they'd easily make better games.
Also, let's look at MW3's horde mode or MW2's multiplayer. When IW have to copy DICE and Treyarch, coming up with a mixture of Onslaught and Zombies, and when for MW2's multiplayer you have to steal the work of a modder, you know the creative behidn your game is ZILCH.
Should Treyarch have had some time, good technology, and should they have been free from Kotick, Black Ops would've been a shooter of it's own kind.
Unfortunately most CoD fans aren't aware of this.
Feralbreed said:
CoD4 revolutionized the FPS genre, MW2 sharpened the experience even more by adding better killstreaks and migration.
In what manner did CoD4 revolutionize anything? The pretty standard linear CoD story I got in CoD/CoD:UO, a modern setting already used, but rarely acknolwedged mostly because, as I have already said, CoD players are barely older, or in many cases a lot younger, than the game engine that powers their game, and have little or no knowledge of gaming pre-CoD because that's where they started. Much like the My First FP...I mean Halo kids where with their "Halo is the first FPS evaaaar" comments.
The better killstreaks are actually from a mod for CoD4. But I doubt most of you CoD guys even know what a mod is, since you're mostly console players.
Migration...well, I can't argue with that, but only on the Xbox 360. PS3 and PC are neglected SOBs.
And yes, I finally logged in, I'm the guy that made the huge post earlier (http://www.escapistmagazine.com/forums/read/9.296134-Poll-Call-of-Duty?page=2#11699204)