Poll: Calling master strategists

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runtheplacered

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Oct 31, 2007
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lizards said:
runtheplacered said:
lizards said:
endwar company of heros and supcom were all good but endwar online was made entirely of artty company of heros puts some factions at a greater advantage at the start and end and the balance is fucking aweful supcom in my mind is a eco rts ONLY because for battle you spam maybe 2 or 3 units and the only one that regularly fights is tanks and games rarely ever get past early game

halowars is fun for me (prepares for bashing)
. <---- There you go. Copy and paste that period so you can use it. Sorry to hear yours is broken.
HEIL GRAMMAR...........o i thought we were pretending to be grammar nazis o wait a second you are.....
Grammar nazi? Give me a break. Your shit is too hard to read when you don't put a single punctuation mark in it. I'm not asking you to proofread your work or even give you shit about comma usage. I'm asking you to at least get your writing up to a point where somebody can read it and actually understand it.
 

black lincon

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Souplex said:
Fire emblem seems conspicuously absent from this list.
It might be because the simplest way to beat that game is to take about five of so units and only use them. it makes it ridiculously one sided when a lv. 20 paladin goes against a lv. 10 knight.
 

The Shade

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Hunde Des Krieg said:
The Shade said:
Chess. With most RTSs, you can pretty much just make it up as you go along. Most pre-planning comes from resource collection in anticipation of building certain units.

In Chess, you gotta know every possible move your pieces can make, and every possible move your opponent's pieces can make. Also, you gotta know what moves they can make for the next dozen rounds, and what moves your opponent is likely to make.
Chess is a turn based strategy game.
Wow...you're right.

Man, I must have been trippin' or something there.
 

Mostly Harmless

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You could argue for RTSs but in my experience the winner is always the one that is able to do everything the quickest and overwhelms the other players.
 

Ultrajoe

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Apr 24, 2008
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Chess is strategic?

When the opportunity for innovation lowers as you become a 'better' player, I doubt the validity of a game as an example of 'Master Strategy'.

There was a very good post on this a while back, let me see if i can dig it up...
 

Federalist92

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TOTAL WAR IS AMAZING!
seriously, i still get up att around 6o'clock at the weekends just to get as much game-time on it as possible.
 

Skeleon

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Probably Chess, but I'm not that into it so I voted Supreme Commander.
Civilization is a close runner-up.
Warcraft 3 and Starcraft are more about tactics and micro than strategy.
 

Federalist92

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Mostly Harmless said:
You could argue for RTSs but in my experience the winner is always the one that is able to do everything the quickest and overwhelms the other players.
Not in ones like ENDWAR, for the xbox 360.
Those games start off similar to do everything the quickest, but theres nothing really you can do quicker than anybody else. theres no building involved in this game.
you just say "deploy tanks" into your headset and some tanks come.
The game of conquest on it can be described as the one where you have to be the quickest, but once youve captured the majority of the objectives, the enemy get the go-ahead to use WMDs on you and just one could totally destroy most your army and tip the balance.
The other games like raid, seige and battle, all involve serious tactical planning to destroy the enemy.
 

Azraellod

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Dec 23, 2008
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thanks for listing those, i was looking for some new strategic games to play.

of those games, i have the most difficulty with the age of empire games. i'm ok, but i have difficulty building an army and working on my economy at the same time. i focus on my economy, and the opponent attacks before i've finished my army.

chess is the game i consider myself to be best at, and i can play pretty well. i have learned to play since the age of 4. too bad i cant play anyone in real life any-more...
 

Nickolai77

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For me it was between Total War and AOE. I chose Total War in the end because a huge problem i thought with AOE was that by the time you got to the latter ages i developed a huge problem of the AI spawning a constant stream of enemies towards my invading armies, so i constantly spawned armies back at them- and in the end tactics wise it looked like a badly planned WW1 battle where everyone dies.

In the end i found the only way to defeat more challenging eniemes was to either bombard them to oblivion with cannon gallions, or likewise bombard them to oblivion with a small army of trebuchets which could quickly take out enemy buildings before the enemy could spawn more units from them.. Not saying that A0E is a bad game, its good- but its not exactly a tactical game. Coming to think of it, Rise of Nations had exactly the same problem.

In Total War you had to use tactics if you wanted to win, flanking maneuvers are often necessary to win a battle, the various unit advantages/disadvantages are more sophisticated that A0E, and rather than control individual units you controlled more realistic formations of troops.

Never really been a fan of chess, admittedly because i was never that good at it. I don't think you can compare Chess to the strategy or tactics used in war games.
You can't exactly use forests to ambush any enemy bishop, nor can you demoralise a bunch of pawns by launching severered heads, rotting cattle and flaming arrows at them. You carn't guard your knights flank by use of say a river or a cliff, you have to reley on other units to do so, and you can not exactly hide that covering unit in a forest... and watch in sheer delight as your cavalry smash into the exposed reward flank of an enemy spear formation. Nor can you use ranged weapons against your enemy, you carn't use hills to your advantage... I could go on and on lol XD Oh, at least you don't have an economy to worry about.
 

Torque669

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Chess is most definatly the game that requires most strategy and fast thinking.

Second one there is Total War Series most likely. As you cant reinforce troops during a battle (Unless you have reinforcements nearby) and you have to use those troops effectively during the battle to win.
 

walls of cetepedes

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Zaydin said:
I like the classic C&C series. Not sure which I'd say is my favorite. Currently stuck between Tiberium Wars & either Red Alert 2 or 3. Note when I say 'classic', I don't mean the C&C from 1995 or so.
Then what do you mean?

My personal favourite would be RA1 or 2. Those were just great, and the music was some of my favourite stuff.