Poll: Camping in Gaming

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Shymer

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Feb 23, 2011
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It's been a while since I thought about it. I have been a Battlefield player - recently lapsed.

Sitting on a hillside with a massive scope and managing one or two kills every ten minutes suits some people. They feel safer and powerful and it can be relaxing. Why not? I have sneaked up on solitary snipers who don't move many times and beaten teams of hillsiders who have failed to grasp the need to hold objectives and it does me no harm to remind me to keep moving and stay down when I'm running from objective to objective.

Also if you are on a well-trafficked route from the enemy spawn to the objective and you are holding a choke-point. Why not? I have used smoke, supported vehicles and flanking and suppression to break through solid defense many times and it is a change of pace to coordinate assaults with a team rather than all that running about.

However. I am ambivalent about spawn camping and will not engage in it. I find the developers (of BFBC2 and BF3) did not provide sufficient space/options for an outnumbered team to get out of spawn lock. Some maps are worse than others. However - it's almost an inevitability and you might as well get it over with as quickly as you can then mutually agree to find a better balanced server or change the map and the teams a bit so everyone can have a bit more challenge and fun.

Camping is not often a very successful tactic for many because it is seldom objective-orientated, fails to support other team members, doesn't maximise the advantage that attackers have given lag protection and netcode. However - some players prefer that way of playing and I am good with that.
 

Michel Henzel

Just call me God
May 13, 2014
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Why the hell would I move if my opponent is insistent on running up to me via the same route 5, 6, 7 times in a row, without ever trying out a different tactic? If my opponent wants to keep feeding me kills, then who am I to deny him?
 

Cavouku

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Mar 14, 2008
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Am I the only one who goes into these kinds of threads thinking "Oh boy, let this be a snippy way of asking for more outdoor survival type elements, or even just a fun little camping sim or something."

Because as someone who loves camping and hiking, as well as video games (I've got a lot of spare time), I would genuinely enjoy a little more overlap. Sure, we have survival games. But it's been a long time since I've played one of those that wasn't either based on some apocalyptic scenario, or where the more overarching scenario had to do with murdering tons of dudes.

Kinda wanna play a little outdoor survival game. Like that Bear Grylls game, but not utter shit. Or necessarily about navigating from point A to point B. Or fighting off wildlife. Or involving Bear Grylls whatsoever.

So nothing like the Bear Grylls game, actually... You know what? I enjoyed a couple of his "Running Wild with Bear Grylls" episodes, so he's not totally off the card, just most likely, as tie-in games have a strong (though not universal) tendency towards shit.

So in conclusion, I don't think camping in games is wrong. In fact, I think we need more of it! Just don't really need guns, or other people trying to kill us, necessarily.
 

Phoenixmgs_v1legacy

Muse of Fate
Sep 1, 2010
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DSK- said:
I said patrol, as in moving more or less constantly in a certain area, let's say an entire side of a map. It is utterly stupid to charge around blindly, and far more effective and safe to do this with a defensive mindset and positionally, making other players do the work for you (because they are charging around, guns blazing).

In my case, I've always focused on having a positive net whilst playing the objective

But I digress. If you think that is the very definition of camping then that's fine, and admittedly it'd be better if I could give a video demonstration of what I'm talking about but I don't have one.
I get what you're saying. If you're waiting for enemies to come to you, it's camping. Camping isn't a bad word or anything, it is what it is. You most likely earned that position/area by clearing it out of enemies or winning the initial battle for it. I'm going to camp a corner if I know the enemy doesn't know I'm there. I'll get a kill, then move up to the next corner or move back a corner so I don't get tubed or naded, you're camping that route or choke-point, you don't need to literally camp the same corner for it to be camping (nor should you camp the same exact spot). Bad camping is when people camp for kills without having the objective in mind.
 

Sassafrass

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Legacy
Aug 24, 2009
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Eh, do what you want, campers don't annoy me like they used to. I just go to the other side of the map and avoid them after trying, and failing, two or three times to kill them. :p
 

the_dramatica

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Dec 6, 2014
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camping is commonly just disengaging. It is sometimes balanced.

You can either balance your game or map to counter it, or make it very strategic. Most fps games design themselves to do either. In counter strike your camping spot matters a lot for grenades and prefire and choosing where to camp is like playing chess. In something like cod, camping in spots takes next to no skill so they design the maps to discourage camping.

It's not very tough to deal with once you have a handle on how you want to balance your game.