I'd like to get this discussion going again after considering other forms of media. If books, movies, music, and games can all be considered forms of entertainment, surely games could somehow become art like the others.
I think what makes these other forms considered art is their sacrifice of focusing exclusively on entertainment and trying to be intellectual and present a message that affects the audience.
Some movies like Citizen Kane are considered art and many books like The Red Badge of Courage are as well. What makes games different? I think what games need to do is sacrifice the entertainment focus on fun for a focus on a deep message. Should this ever be done or are games best off staying as pure entertainment?
I've been playing Mass Effect 2 and been trying to figure out if it could be considered as art and the main thing I notice is that it seems like there is authorial intent, that the writers are saying paragon is the wiser and "correct" choice while renegade is usually malicious and misguided. The characters all seem to represent different parts of humanity, but the messages they give through their missions seem to be a little simple and straightforward, not saying anything truly deep about humans.
My conclusion about Mass Effect 2 and many other games, is that it is art, just not sophisticated art. I like to boil games down to separate pieces like graphics, music, story, and gameplay and I want to know could a game be considered art if only one of these was artistic or do all of them have to be artistic? And finally how could gameplay be artistic? Gameplay is an experience so what makes an experience artistic?
I could picture a game of The Red Badge of Courage that uses graphics, music, and sound to punctuate the protagonists' inner growth from youth to man. It could be some kind of psychedelic thing making him seem small and telling the story through hearing his inner thoughts as voice-over. I'm not saying this would be a good game, I just want to get to the heart of this premise.
I think games have the potential to be art since they involve so many things, but they always seem to focus on just being simple fun. I'm sorry if this is a lot to respond to, but any input is appreciated and any arguments for any of these points would be beneficial. I love to be proven wrong because learning arises from failure. Could somebody please elaborate on any games they believe to be art and argue why? (ex. Shadow of the Colossus, never played it, but I hear its great)
I think what makes these other forms considered art is their sacrifice of focusing exclusively on entertainment and trying to be intellectual and present a message that affects the audience.
Some movies like Citizen Kane are considered art and many books like The Red Badge of Courage are as well. What makes games different? I think what games need to do is sacrifice the entertainment focus on fun for a focus on a deep message. Should this ever be done or are games best off staying as pure entertainment?
I've been playing Mass Effect 2 and been trying to figure out if it could be considered as art and the main thing I notice is that it seems like there is authorial intent, that the writers are saying paragon is the wiser and "correct" choice while renegade is usually malicious and misguided. The characters all seem to represent different parts of humanity, but the messages they give through their missions seem to be a little simple and straightforward, not saying anything truly deep about humans.
My conclusion about Mass Effect 2 and many other games, is that it is art, just not sophisticated art. I like to boil games down to separate pieces like graphics, music, story, and gameplay and I want to know could a game be considered art if only one of these was artistic or do all of them have to be artistic? And finally how could gameplay be artistic? Gameplay is an experience so what makes an experience artistic?
I could picture a game of The Red Badge of Courage that uses graphics, music, and sound to punctuate the protagonists' inner growth from youth to man. It could be some kind of psychedelic thing making him seem small and telling the story through hearing his inner thoughts as voice-over. I'm not saying this would be a good game, I just want to get to the heart of this premise.
I think games have the potential to be art since they involve so many things, but they always seem to focus on just being simple fun. I'm sorry if this is a lot to respond to, but any input is appreciated and any arguments for any of these points would be beneficial. I love to be proven wrong because learning arises from failure. Could somebody please elaborate on any games they believe to be art and argue why? (ex. Shadow of the Colossus, never played it, but I hear its great)