this was pretty much the only thing that i think is worth mentioning on "iron sights making or breaking a game." most games are going to either have or not have iron sights depending on the type of game. but, in FO3 and FO:NV, it was clearly evident for me that if you werent going to rely on the VATS then the iron sights were very very necessary. This is for one reason: ammo cost money and had to be conserved. in fallout 3 (before i broke the game by getting obscene amounts of caps) i found myself running out of ammo very frequently because i didnt have much VATS and the real time shooting was very VERY inaccurate. In NV, when i ran out of VATS i was still in very good shape.kman123 said:It's all relative really. It works on COD because it needs to work on COD. So on and so forth. Didn't really work on New Vegas since the gunplay was still fairly broken...but I DID use standard shooting WAY more than I did in F03 so I guess it was a success!
*of course, all of this is moot if playing on a pc, because point and click is wayyyyyy easy without iron sights.