Hello Escapists,
Anyway, I am looking to conduct an experiment on EFL (English as a foreign language) students in the near future involving video games, I am honestly a teacher, and I am honestly working on this proposal right now. However, I am suffering with game choices and could think of no other place to look than here.
What I require are two games that are very easy to learn how to use, require absolute minimum tutorial time as this is not what I want to spend in-class time explaining.
One game has to feature a wide variety of group activities, like most modern shooters. The other has to have a fairly heavy, accurate script (spoken english, preferably with the ability to enable subtitles). Now I am not as up-to-date with modern game culture as I was in my early 20's so I hope you guys can help me with any suggestions.
In terms of the console choice, well, I think PC is out of the question, even though everyone owns a PC, if I imagine a situation where one of the students hasn't played a game since the Tetris era, there is no way they are going to be able to get the hang of the controls. So, any easily accessible console (no NES for example).
To put it simply, I need games which new gamers can pick up with ease and where almost no time will be lost explaining how to play it.
Please, if you are going to respond, if the game is a little obscure, please tell me what console supports the game and a little about the basic features of the game.
When the proposal is complete, anyone who wants to follow the progress will be able to. The research itself is not likely to be carried out until the summer, but the set-up will be starting ASAP. The games are the least important but nevertheless essential part of the experiment.
Thanks for your help.
Aaron Dodd
Anyway, I am looking to conduct an experiment on EFL (English as a foreign language) students in the near future involving video games, I am honestly a teacher, and I am honestly working on this proposal right now. However, I am suffering with game choices and could think of no other place to look than here.
What I require are two games that are very easy to learn how to use, require absolute minimum tutorial time as this is not what I want to spend in-class time explaining.
One game has to feature a wide variety of group activities, like most modern shooters. The other has to have a fairly heavy, accurate script (spoken english, preferably with the ability to enable subtitles). Now I am not as up-to-date with modern game culture as I was in my early 20's so I hope you guys can help me with any suggestions.
In terms of the console choice, well, I think PC is out of the question, even though everyone owns a PC, if I imagine a situation where one of the students hasn't played a game since the Tetris era, there is no way they are going to be able to get the hang of the controls. So, any easily accessible console (no NES for example).
To put it simply, I need games which new gamers can pick up with ease and where almost no time will be lost explaining how to play it.
Please, if you are going to respond, if the game is a little obscure, please tell me what console supports the game and a little about the basic features of the game.
When the proposal is complete, anyone who wants to follow the progress will be able to. The research itself is not likely to be carried out until the summer, but the set-up will be starting ASAP. The games are the least important but nevertheless essential part of the experiment.
Thanks for your help.
Aaron Dodd